+ bool operator == ( const wxBrush& brush ) const;
+ bool operator != (const wxBrush& brush) const { return !(*this == brush); }
+
+ int GetStyle() const;
+ wxColour &GetColour() const;
+ wxBitmap *GetStipple() const;
+
+ void SetColour( const wxColour& col );
+ void SetColour( unsigned char r, unsigned char g, unsigned char b );
+ void SetStyle( int style );
+ void SetStipple( const wxBitmap& stipple );
+
+private:
+ // ref counting code
+ virtual wxObjectRefData *CreateRefData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;