#include "wx/textctrl.h"
#include "wx/gdicmn.h"
#include "wx/layout.h"
+#include "wx/sizer.h"
class wxWindow;
class wxProperty;
// Clear all properties
virtual void Clear(void);
- virtual bool Save(ostream& str);
- virtual bool Load(ostream& str);
-
virtual void UpdateAllViews(wxPropertyView *thisView = NULL);
inline virtual wxList& GetProperties(void) const { return (wxList&) m_properties; }
virtual wxPropertyValue *NewCopy(void) const;
virtual void Copy(wxPropertyValue& copyFrom);
- virtual void WritePropertyClause(ostream& stream); // Write this expression as a top-level clause
- virtual void WritePropertyType(ostream& stream); // Write as any other subexpression
+ virtual void WritePropertyClause(wxString &stream); // Write this expression as a top-level clause
+ virtual void WritePropertyType(wxString &stream); // Write as any other subexpression
// Append an expression to a list
virtual void Append(wxPropertyValue *expr);