#include "wx/msw/private.h"
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
-#endif
class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData
{
friend class WXDLLEXPORT wxAcceleratorTable;
public:
- wxAcceleratorRefData(void);
- ~wxAcceleratorRefData(void);
+ wxAcceleratorRefData();
+ ~wxAcceleratorRefData();
inline HACCEL GetHACCEL() const { return m_hAccel; }
protected:
{
BYTE fVirt = 0;
if (entries[i].m_flags & wxACCEL_ALT)
+ {
fVirt |= FALT;
+ fVirt |= FVIRTKEY;
+ }
if (entries[i].m_flags & wxACCEL_SHIFT)
+ {
fVirt |= FSHIFT;
+ fVirt |= FVIRTKEY;
+ }
if (entries[i].m_flags & wxACCEL_CTRL)
+ {
fVirt |= FCONTROL;
+ fVirt |= FVIRTKEY;
+ }
bool isVirtual;
WORD key = wxCharCodeWXToMSW(entries[i].m_keyCode, & isVirtual);
- fVirt |= FVIRTKEY;
+ if (isVirtual)
+ fVirt |= FVIRTKEY;
WORD cmd = entries[i].m_command;
M_ACCELDATA->m_ok = (M_ACCELDATA->m_hAccel != 0);
}
-#else
+#else // Win16
wxAcceleratorTable::wxAcceleratorTable(int WXUNUSED(n), const wxAcceleratorEntry WXUNUSED(entries)[])
{
+ // No, we simply gracefully degrade; we don't expect the
+ // developer to pepper their code with #ifdefs just for this.
+ // wxFAIL_MSG("not implemented");
}
-#endif
+#endif // Win32/16
-bool wxAcceleratorTable::Ok(void) const
+bool wxAcceleratorTable::Ok() const
{
return (M_ACCELDATA && (M_ACCELDATA->m_ok));
}
return (WXHACCEL) M_ACCELDATA->m_hAccel;
}
+bool wxAcceleratorTable::Translate(wxWindow *window, WXMSG *wxmsg) const
+{
+ MSG *msg = (MSG *)wxmsg;
+ return Ok() && ::TranslateAccelerator(GetHwndOf(window), GetHaccel(), msg);
+}
+