// Restored old code.
void wxRadioBox::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- int currentX, currentY;
- GetPosition(¤tX, ¤tY);
- int xx = x;
- int yy = y;
-
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- xx = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- yy = currentY;
-
- wxChar buf[400];
-
- int y_offset = yy;
- int x_offset = xx;
- int current_width, cyf;
-
- int cx1,cy1;
- wxGetCharSize(m_hWnd, &cx1, &cy1, & GetFont());
- // Attempt to have a look coherent with other platforms:
- // We compute the biggest toggle dim, then we align all
- // items according this value.
- int maxWidth = -1;
- int maxHeight = -1;
-
- int i;
- for (i = 0 ; i < m_noItems; i++)
- {
- int eachWidth;
- int eachHeight;
- if (m_radioWidth[i]<0)
- {
- // It's a labelled toggle
- GetWindowText((HWND) m_radioButtons[i], buf, 300);
- GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & GetFont());
- eachWidth = (int)(current_width + RADIO_SIZE);
- eachHeight = (int)((3*cyf)/2);
- }
- else
+ int currentX, currentY;
+ GetPosition(¤tX, ¤tY);
+ int xx = x;
+ int yy = y;
+
+ if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ xx = currentX;
+ if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ yy = currentY;
+
+ wxString buf;
+
+ int y_offset = yy;
+ int x_offset = xx;
+ int current_width, cyf;
+
+ int cx1,cy1;
+ wxGetCharSize(m_hWnd, &cx1, &cy1, & GetFont());
+
+ // Attempt to have a look coherent with other platforms: We compute the
+ // biggest toggle dim, then we align all items according this value.
+ int maxWidth = -1;
+ int maxHeight = -1;
+
+ int i;
+ for (i = 0 ; i < m_noItems; i++)
{
- eachWidth = m_radioWidth[i];
- eachHeight = m_radioHeight[i];
+ int eachWidth;
+ int eachHeight;
+ if (m_radioWidth[i]<0)
+ {
+ // It's a labelled toggle
+ buf = wxGetWindowText(m_radioButtons[i]);
+ GetTextExtent(buf, ¤t_width, &cyf);
+ eachWidth = (int)(current_width + RADIO_SIZE);
+ eachHeight = (int)((3*cyf)/2);
+ }
+ else
+ {
+ eachWidth = m_radioWidth[i];
+ eachHeight = m_radioHeight[i];
+ }
+
+ if (maxWidth<eachWidth)
+ maxWidth = eachWidth;
+ if (maxHeight<eachHeight)
+ maxHeight = eachHeight;
}
- if (maxWidth<eachWidth) maxWidth = eachWidth;
- if (maxHeight<eachHeight) maxHeight = eachHeight;
- }
- if (m_hWnd)
- {
- int totWidth;
- int totHeight;
+ if (m_hWnd)
+ {
+ int totWidth;
+ int totHeight;
- int nbHor = GetNumHor(),
+ int nbHor = GetNumHor(),
nbVer = GetNumVer();
- // this formula works, but I don't know why.
- // Please, be sure what you do if you modify it!!
- if (m_radioWidth[0]<0)
- totHeight = (nbVer * maxHeight) + cy1/2;
- else
- totHeight = nbVer * (maxHeight+cy1/2);
- totWidth = nbHor * (maxWidth+cx1);
+ // this formula works, but I don't know why.
+ // Please, be sure what you do if you modify it!!
+ if (m_radioWidth[0]<0)
+ totHeight = (nbVer * maxHeight) + cy1/2;
+ else
+ totHeight = nbVer * (maxHeight+cy1/2);
+ totWidth = nbHor * (maxWidth+cx1);
-#if (!CTL3D)
- // Requires a bigger group box in plain Windows
- MoveWindow((HWND) m_hWnd,x_offset,y_offset,totWidth+cx1,totHeight+(3*cy1)/2,TRUE);
-#else
- MoveWindow((HWND) m_hWnd,x_offset,y_offset,totWidth+cx1,totHeight+cy1,TRUE);
+ int extraHeight = cy1;
+
+#if !CTL3D
+ // Requires a bigger group box in plain Windows
+ extraHeight *= 3;
+ extraHeight /= 2;
#endif
- x_offset += cx1;
- y_offset += cy1;
- }
+
+ MoveWindow(GetHwnd(), x_offset, y_offset,
+ totWidth+cx1, totHeight+extraHeight,
+ TRUE);
+
+ x_offset += cx1;
+ y_offset += cy1;
+ }
#if (!CTL3D)
- y_offset += (int)(cy1/2); // Fudge factor since buttons overlapped label
- // JACS 2/12/93. CTL3D draws group label quite high.
+ y_offset += (int)(cy1/2); // Fudge factor since buttons overlapped label
+ // JACS 2/12/93. CTL3D draws group label quite high.
#endif
- int startX = x_offset;
- int startY = y_offset;
+ int startX = x_offset;
+ int startY = y_offset;
- for ( i = 0 ; i < m_noItems; i++)
- {
- // Bidimensional radio adjustment
- if (i&&((i%m_majorDim)==0)) // Why is this omitted for i = 0?
+ for ( i = 0 ; i < m_noItems; i++)
{
- if (m_windowStyle & wxRA_VERTICAL)
- {
- y_offset = startY;
- x_offset += maxWidth + cx1;
- }
- else
- {
- x_offset = startX;
- y_offset += maxHeight;
- if (m_radioWidth[0]>0)
- y_offset += cy1/2;
- }
- }
- int eachWidth;
- int eachHeight;
- if (m_radioWidth[i]<0)
- {
- // It's a labeled item
- GetWindowText((HWND) m_radioButtons[i], buf, 300);
- GetTextExtent(buf, ¤t_width, &cyf,NULL,NULL, & GetFont());
-
- // How do we find out radio button bitmap size!!
- // By adjusting them carefully, manually :-)
- eachWidth = (int)(current_width + RADIO_SIZE);
- eachHeight = (int)((3*cyf)/2);
- }
- else
- {
- eachWidth = m_radioWidth[i];
- eachHeight = m_radioHeight[i];
- }
+ // Bidimensional radio adjustment
+ if (i&&((i%m_majorDim)==0)) // Why is this omitted for i = 0?
+ {
+ if (m_windowStyle & wxRA_VERTICAL)
+ {
+ y_offset = startY;
+ x_offset += maxWidth + cx1;
+ }
+ else
+ {
+ x_offset = startX;
+ y_offset += maxHeight;
+ if (m_radioWidth[0]>0)
+ y_offset += cy1/2;
+ }
+ }
+ int eachWidth;
+ int eachHeight;
+ if (m_radioWidth[i]<0)
+ {
+ // It's a labeled item
+ buf = wxGetWindowText(m_radioButtons[i]);
+ GetTextExtent(buf, ¤t_width, &cyf);
+
+ // How do we find out radio button bitmap size!!
+ // By adjusting them carefully, manually :-)
+ eachWidth = (int)(current_width + RADIO_SIZE);
+ eachHeight = (int)((3*cyf)/2);
+ }
+ else
+ {
+ eachWidth = m_radioWidth[i];
+ eachHeight = m_radioHeight[i];
+ }
- MoveWindow((HWND) m_radioButtons[i],x_offset,y_offset,eachWidth,eachHeight,TRUE);
- if (m_windowStyle & wxRA_SPECIFY_ROWS)
- {
- y_offset += maxHeight;
- if (m_radioWidth[0]>0)
- y_offset += cy1/2;
+ MoveWindow((HWND)m_radioButtons[i], x_offset, y_offset,
+ eachWidth, eachHeight,
+ TRUE);
+
+ if (m_windowStyle & wxRA_SPECIFY_ROWS)
+ {
+ y_offset += maxHeight;
+ if (m_radioWidth[0]>0)
+ y_offset += cy1/2;
+ }
+ else
+ x_offset += maxWidth + cx1;
}
- else
- x_offset += maxWidth + cx1;
- }
}
-
void wxRadioBox::GetSize(int *width, int *height) const
{
RECT rect;