#include "gdiplus.h"
using namespace Gdiplus;
-class WXDLLIMPEXP_CORE wxGDIPlusPath : public wxGraphicsPath
+class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
{
public :
- wxGDIPlusPath();
- wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
- ~wxGDIPlusPath();
+ wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
+ ~wxGDIPlusPathData();
- virtual wxGraphicsPath *Clone() const;
+ virtual wxGraphicsObjectRefData *Clone() const;
//
// These are the path primitives from which everything else can be constructed
virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
// gets the last point of the current path, (0,0) if not yet set
- virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) ;
+ virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
// adds another path
- virtual void AddPath( const wxGraphicsPath* path );
+ virtual void AddPath( const wxGraphicsPathData* path );
// closes the current sub-path
virtual void CloseSubpath();
virtual void * GetNativePath() const { return m_path; }
// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
- virtual void UnGetNativePath(void * WXUNUSED(path)) {}
+ virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
// transforms each point of this path by the matrix
- virtual void Transform( wxGraphicsMatrix* matrix ) ;
+ virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
// gets the bounding box enclosing all points (possibly including control points)
- virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) ;
+ virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
- virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) ;
+ virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
private :
GraphicsPath* m_path;
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPath)
};
-class WXDLLIMPEXP_CORE wxGDIPlusMatrix : public wxGraphicsMatrix
+class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
{
public :
- wxGDIPlusMatrix() ;
+ wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
+ virtual ~wxGDIPlusMatrixData() ;
- wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix = NULL ) ;
- virtual ~wxGDIPlusMatrix() ;
-
- virtual wxGraphicsMatrix *Clone() const ;
+ virtual wxGraphicsObjectRefData* Clone() const ;
// concatenates the matrix
- virtual void Concat( const wxGraphicsMatrix *t );
-
- // copies the passed in matrix
- virtual void Copy( const wxGraphicsMatrix *t );
+ virtual void Concat( const wxGraphicsMatrixData *t );
// sets the matrix to the respective values
virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
virtual void Invert();
// returns true if the elements of the transformation matrix are equal ?
- virtual bool IsEqual( const wxGraphicsMatrix* t) const ;
+ virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
// return true if this is the identity matrix
- virtual bool IsIdentity();
+ virtual bool IsIdentity() const;
//
// transformation
//
// applies that matrix to the point
- virtual void TransformPoint( wxDouble *x, wxDouble *y );
+ virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
// applies the matrix except for translations
- virtual void TransformDistance( wxDouble *dx, wxDouble *dy );
+ virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
// returns the native representation
virtual void * GetNativeMatrix() const;
private:
Matrix* m_matrix ;
-
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusMatrix)
} ;
-class WXDLLIMPEXP_CORE wxGDIPlusPen : public wxGraphicsPen
+class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
{
public:
- wxGDIPlusPen();
- wxGDIPlusPen( wxGraphicsRenderer* renderer, const wxPen &pen );
- ~wxGDIPlusPen();
+ wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
+ ~wxGDIPlusPenData();
void Init();
- virtual void Apply( wxGraphicsContext* context );
virtual wxDouble GetWidth() { return m_width; }
virtual Pen* GetGDIPlusPen() { return m_pen; }
Brush* m_penBrush;
wxDouble m_width;
-private :
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPen)
};
-class WXDLLIMPEXP_CORE wxGDIPlusBrush : public wxGraphicsBrush
+class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData
{
public:
- wxGDIPlusBrush();
- wxGDIPlusBrush( wxGraphicsRenderer* renderer );
- wxGDIPlusBrush( wxGraphicsRenderer* renderer, const wxBrush &brush );
- ~wxGDIPlusBrush ();
+ wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
+ wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
+ ~wxGDIPlusBrushData ();
- virtual void Apply( wxGraphicsContext* context );
void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2 );
void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
Brush* m_brush;
Image* m_brushImage;
GraphicsPath* m_brushPath;
-
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusBrush)
};
-class wxGDIPlusFont : public wxGraphicsFont
+class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData
{
public:
- wxGDIPlusFont();
- wxGDIPlusFont( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
- ~wxGDIPlusFont();
+ wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
+ ~wxGDIPlusFontData();
- virtual void Apply( wxGraphicsContext* context );
virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
virtual Font* GetGDIPlusFont() { return m_font; }
private :
Brush* m_textBrush;
Font* m_font;
-
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusFont)
};
class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
virtual void * GetNativeContext();
- virtual void StrokePath( const wxGraphicsPath *p );
- virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE );
+ virtual void StrokePath( const wxGraphicsPath& p );
+ virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
virtual void Translate( wxDouble dx , wxDouble dy );
virtual void Scale( wxDouble xScale , wxDouble yScale );
virtual void Rotate( wxDouble angle );
// concatenates this transform with the current transform of this context
- virtual void ConcatTransform( const wxGraphicsMatrix* matrix );
+ virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
// sets the transform of this context
- virtual void SetTransform( const wxGraphicsMatrix* matrix );
+ virtual void SetTransform( const wxGraphicsMatrix& matrix );
// gets the matrix of this context
- virtual void GetTransform( wxGraphicsMatrix* matrix );
+ virtual wxGraphicsMatrix GetTransform() const;
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// wxGDIPlusPen implementation
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPen,wxGraphicsPen)
-
-wxGDIPlusPen::wxGDIPlusPen() : wxGraphicsPen(NULL)
-{
- wxLogDebug(wxT("Illegal Constructor called"));
-}
-
-wxGDIPlusPen::~wxGDIPlusPen()
+wxGDIPlusPenData::~wxGDIPlusPenData()
{
delete m_pen;
delete m_penImage;
delete m_penBrush;
}
-void wxGDIPlusPen::Init()
+void wxGDIPlusPenData::Init()
{
m_pen = NULL ;
m_penImage = NULL;
m_penBrush = NULL;
}
-wxGDIPlusPen::wxGDIPlusPen( wxGraphicsRenderer* renderer, const wxPen &pen )
-: wxGraphicsPen(renderer)
+wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
+: wxGraphicsObjectRefData(renderer)
{
Init();
m_width = pen.GetWidth();
m_pen->SetDashStyle(dashStyle);
}
-void wxGDIPlusPen::Apply( wxGraphicsContext* WXUNUSED(context) )
-{
- // nothing to do here
-}
-
-
//-----------------------------------------------------------------------------
// wxGDIPlusBrush implementation
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusBrush,wxGraphicsBrush)
-
-wxGDIPlusBrush::wxGDIPlusBrush( wxGraphicsRenderer* renderer )
-: wxGraphicsBrush(renderer)
+wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
+: wxGraphicsObjectRefData(renderer)
{
Init();
}
-wxGDIPlusBrush::wxGDIPlusBrush( )
-: wxGraphicsBrush(NULL)
-{
- wxLogDebug(wxT("Illegal Constructor called"));
-}
-
-
-wxGDIPlusBrush::wxGDIPlusBrush( wxGraphicsRenderer* renderer , const wxBrush &brush )
-: wxGraphicsBrush(renderer)
+wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
+: wxGraphicsObjectRefData(renderer)
{
Init();
if ( brush.GetStyle() == wxSOLID)
}
}
-wxGDIPlusBrush::~wxGDIPlusBrush()
+wxGDIPlusBrushData::~wxGDIPlusBrushData()
{
delete m_brush;
delete m_brushImage;
delete m_brushPath;
};
-void wxGDIPlusBrush::Init()
+void wxGDIPlusBrushData::Init()
{
m_brush = NULL;
m_brushImage= NULL;
m_brushPath= NULL;
}
-void wxGDIPlusBrush::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
+void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
{
m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
}
-void wxGDIPlusBrush::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor)
{
// Create a path that consists of a single circle.
b->SetSurroundColors(colors, &count);
}
-void wxGDIPlusBrush::Apply( wxGraphicsContext* WXUNUSED(context) )
-{
- // nothing to do here
-}
-
//-----------------------------------------------------------------------------
// wxGDIPlusFont implementation
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusFont,wxGraphicsFont)
-
-wxGDIPlusFont::wxGDIPlusFont() : wxGraphicsFont( NULL )
-{
- wxLogDebug(wxT("Illegal Constructor called"));
-}
-
-wxGDIPlusFont::wxGDIPlusFont( wxGraphicsRenderer* renderer, const wxFont &font,
- const wxColour& col ) : wxGraphicsFont( renderer )
+wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
+ const wxColour& col ) : wxGraphicsObjectRefData( renderer )
{
m_textBrush = NULL;
m_font = NULL;
col.Green() , col.Blue() ));
}
-wxGDIPlusFont::~wxGDIPlusFont()
+wxGDIPlusFontData::~wxGDIPlusFontData()
{
delete m_textBrush;
delete m_font;
}
-void wxGDIPlusFont::Apply( wxGraphicsContext* WXUNUSED(context) )
-{
- // nothing to do here
-}
-
//-----------------------------------------------------------------------------
// wxGDIPlusPath implementation
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPath,wxGraphicsPath)
-
-wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPath(renderer)
+wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
{
if ( path )
m_path = path;
m_path = new GraphicsPath();
}
-wxGDIPlusPath::wxGDIPlusPath() : wxGraphicsPath(NULL)
-{
- wxLogDebug(wxT("Illegal Constructor called"));
-}
-
-
-wxGDIPlusPath::~wxGDIPlusPath()
+wxGDIPlusPathData::~wxGDIPlusPathData()
{
delete m_path;
}
-wxGraphicsPath* wxGDIPlusPath::Clone() const
+wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
{
- return new wxGDIPlusPath( GetRenderer() , m_path->Clone());
+ return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
}
-
-
//
// The Primitives
//
-void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y )
+void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
{
m_path->StartFigure();
m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
}
-void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y )
+void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
{
m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
}
-void wxGDIPlusPath::CloseSubpath()
+void wxGDIPlusPathData::CloseSubpath()
{
m_path->CloseFigure();
}
-void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
+void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
PointF c1(cx1,cy1);
PointF c2(cx2,cy2);
}
// gets the last point of the current path, (0,0) if not yet set
-void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
+void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
{
PointF start;
m_path->GetLastPoint(&start);
- x = start.X ;
- y = start.Y ;
+ *x = start.X ;
+ *y = start.Y ;
}
-void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
+void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
{
double sweepAngle = endAngle - startAngle ;
if( abs(sweepAngle) >= 2*M_PI)
m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
}
-void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
m_path->AddRectangle(RectF(x,y,w,h));
}
-void wxGDIPlusPath::AddPath( const wxGraphicsPath* path )
+void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
{
m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
}
// transforms each point of this path by the matrix
-void wxGDIPlusPath::Transform( wxGraphicsMatrix* matrix )
+void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
{
m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
}
// gets the bounding box enclosing all points (possibly including control points)
-void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
+void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
{
RectF bounds;
m_path->GetBounds( &bounds, NULL, NULL) ;
*h = bounds.Height;
}
-bool wxGDIPlusPath::Contains( wxDouble x, wxDouble y, int fillStyle )
+bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
{
m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
}
//-----------------------------------------------------------------------------
-// wxGDIPlusMatrix implementation
+// wxGDIPlusMatrixData implementation
//-----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMatrix,wxGraphicsMatrix)
-
-wxGDIPlusMatrix::wxGDIPlusMatrix() : wxGraphicsMatrix(NULL)
-{
- wxLogDebug(wxT("Illegal Constructor called"));
-}
-
-wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
- : wxGraphicsMatrix(renderer)
+wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
+ : wxGraphicsMatrixData(renderer)
{
if ( matrix )
m_matrix = matrix ;
m_matrix = new Matrix();
}
-wxGDIPlusMatrix::~wxGDIPlusMatrix()
+wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
{
delete m_matrix;
}
-wxGraphicsMatrix *wxGDIPlusMatrix::Clone() const
+wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
{
- return new wxGDIPlusMatrix( GetRenderer(), m_matrix->Clone());
+ return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
}
// concatenates the matrix
-void wxGDIPlusMatrix::Concat( const wxGraphicsMatrix *t )
+void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
{
m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
}
-// copies the passed in matrix
-void wxGDIPlusMatrix::Copy( const wxGraphicsMatrix *t )
-{
- delete m_matrix;
- m_matrix = ((Matrix*) t->GetNativeMatrix())->Clone();
-}
-
// sets the matrix to the respective values
-void wxGDIPlusMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
+void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
m_matrix->SetElements(a,b,c,d,tx,ty);
}
// makes this the inverse matrix
-void wxGDIPlusMatrix::Invert()
+void wxGDIPlusMatrixData::Invert()
{
m_matrix->Invert();
}
// returns true if the elements of the transformation matrix are equal ?
-bool wxGDIPlusMatrix::IsEqual( const wxGraphicsMatrix* t) const
+bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
{
return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
}
// return true if this is the identity matrix
-bool wxGDIPlusMatrix::IsIdentity()
+bool wxGDIPlusMatrixData::IsIdentity() const
{
return m_matrix->IsIdentity() == TRUE ;
}
//
// add the translation to this matrix
-void wxGDIPlusMatrix::Translate( wxDouble dx , wxDouble dy )
+void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
{
m_matrix->Translate(dx,dy);
}
// add the scale to this matrix
-void wxGDIPlusMatrix::Scale( wxDouble xScale , wxDouble yScale )
+void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{
m_matrix->Scale(xScale,yScale);
}
// add the rotation to this matrix (radians)
-void wxGDIPlusMatrix::Rotate( wxDouble angle )
+void wxGDIPlusMatrixData::Rotate( wxDouble angle )
{
m_matrix->Rotate( angle );
}
//
// applies that matrix to the point
-void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
+void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{
PointF pt(*x,*y);
m_matrix->TransformPoints(&pt);
}
// applies the matrix except for translations
-void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
+void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{
PointF pt(*dx,*dy);
m_matrix->TransformVectors(&pt);
}
// returns the native representation
-void * wxGDIPlusMatrix::GetNativeMatrix() const
+void * wxGDIPlusMatrixData::GetNativeMatrix() const
{
return m_matrix;
}
wxGDIPlusContext::~wxGDIPlusContext()
{
- SetBrush(NULL);
- SetFont(NULL);
- SetPen(NULL);
-
if ( m_context )
{
m_context->Restore( m_state2 );
m_context->ResetClip();
}
-void wxGDIPlusContext::StrokePath( const wxGraphicsPath *path )
+void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
{
- if ( m_pen )
+ if ( !m_pen.IsNull() )
{
- m_context->DrawPath( ((wxGDIPlusPen*)m_pen)->GetGDIPlusPen() , (GraphicsPath*) path->GetNativePath() );
+ m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
}
}
-void wxGDIPlusContext::FillPath( const wxGraphicsPath *path , int fillStyle )
+void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
{
- if ( m_brush )
+ if ( !m_brush.IsNull() )
{
- ((GraphicsPath*) path->GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
- m_context->FillPath( ((wxGDIPlusBrush*)m_brush)->GetGDIPlusBrush() ,
- (GraphicsPath*) path->GetNativePath());
+ ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
+ m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
+ (GraphicsPath*) path.GetNativePath());
}
}
DeleteObject(iconInfo.hbmMask);
}
-
void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
{
- if ( str.IsEmpty())
+ if ( m_font.IsNull() || str.IsEmpty())
return ;
wxWCharBuffer s = str.wc_str( *wxConvUI );
- m_context->DrawString( s , -1 , ((wxGDIPlusFont*)m_font)->GetGDIPlusFont() ,
- PointF( x , y ) , ((wxGDIPlusFont*)m_font)->GetGDIPlusBrush() );
+ m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
+ PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
// TODO m_backgroundMode == wxSOLID
}
{
wxWCharBuffer s = str.wc_str( *wxConvUI );
FontFamily ffamily ;
- Font* f = ((wxGDIPlusFont*)m_font)->GetGDIPlusFont();
+ Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
f->GetFamily(&ffamily) ;
if (text.empty())
return;
- Font* f = ((wxGDIPlusFont*)m_font)->GetGDIPlusFont();
+ Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
wxWCharBuffer ws = text.wc_str( *wxConvUI );
size_t len = wcslen( ws ) ;
wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
}
// concatenates this transform with the current transform of this context
-void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix* matrix )
+void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{
- m_context->MultiplyTransform((Matrix*) matrix->GetNativeMatrix());
+ m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
}
// sets the transform of this context
-void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix* matrix )
+void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
{
- m_context->SetTransform((Matrix*) matrix->GetNativeMatrix());
+ m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
}
// gets the matrix of this context
-void wxGDIPlusContext::GetTransform( wxGraphicsMatrix* matrix )
+wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
{
- m_context->GetTransform((Matrix*) matrix->GetNativeMatrix());
+ wxGraphicsMatrix matrix = CreateMatrix();
+ m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
+ return matrix;
}
//-----------------------------------------------------------------------------
// wxGDIPlusRenderer declaration
// Path
- virtual wxGraphicsPath * CreatePath();
+ virtual wxGraphicsPath CreatePath();
// Matrix
- virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
+ virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0);
- virtual wxGraphicsPen* CreatePen(const wxPen& pen) ;
+ virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
- virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush ) ;
+ virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
- virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2) ;
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
- virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor) ;
// sets the font
- virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+ virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
protected :
void EnsureIsLoaded();
void Load();
// Path
-wxGraphicsPath * wxGDIPlusRenderer::CreatePath()
+wxGraphicsPath wxGDIPlusRenderer::CreatePath()
{
EnsureIsLoaded();
- return new wxGDIPlusPath( this );
+ wxGraphicsPath m;
+ m.SetRefData( new wxGDIPlusPathData(this));
+ return m;
}
// Matrix
-wxGraphicsMatrix * wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
+wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
EnsureIsLoaded();
- wxGDIPlusMatrix* m = new wxGDIPlusMatrix( this );
- m->Set( a,b,c,d,tx,ty ) ;
+ wxGraphicsMatrix m;
+ wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
+ data->Set( a,b,c,d,tx,ty ) ;
+ m.SetRefData(data);
return m;
}
-wxGraphicsPen* wxGDIPlusRenderer::CreatePen(const wxPen& pen)
+wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
{
EnsureIsLoaded();
if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
- return NULL;
+ return wxNullGraphicsPen;
else
- return new wxGDIPlusPen( this, pen );
+ {
+ wxGraphicsPen p;
+ p.SetRefData(new wxGDIPlusPenData( this, pen ));
+ return p;
+ }
}
-wxGraphicsBrush* wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
+wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
{
EnsureIsLoaded();
if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
- return NULL;
+ return wxNullGraphicsBrush;
else
- return new wxGDIPlusBrush( this, brush );
+ {
+ wxGraphicsBrush p;
+ p.SetRefData(new wxGDIPlusBrushData( this, brush ));
+ return p;
+ }
}
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
-wxGraphicsBrush* wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2)
{
EnsureIsLoaded();
- wxGDIPlusBrush* brush = new wxGDIPlusBrush(this);
- brush->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
- return brush;
-}
+ wxGraphicsBrush p;
+ wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
+ d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
+ p.SetRefData(d);
+ return p;
+ }
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
-wxGraphicsBrush* wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor)
{
EnsureIsLoaded();
- wxGDIPlusBrush* brush = new wxGDIPlusBrush(this);
- brush->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
- return brush;
+ wxGraphicsBrush p;
+ wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
+ d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
+ p.SetRefData(d);
+ return p;
}
// sets the font
-wxGraphicsFont* wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
+wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
{
EnsureIsLoaded();
if ( font.Ok() )
- return new wxGDIPlusFont( this , font, col );
+ {
+ wxGraphicsFont p;
+ p.SetRefData(new wxGDIPlusFontData( this , font, col ));
+ return p;
+ }
else
- return NULL;
+ return wxNullGraphicsFont;
}
#endif // wxUSE_GRAPHICS_CONTEXT