]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/evtloop.cpp
Swap client data pointers in wxRearrangeList too.
[wxWidgets.git] / src / msw / evtloop.cpp
index 81276cfaeed1ec0de7207051f95016afbe998faa..6d8ecdd7c2d5bfc984a93de273dbe505da3eb4ac 100644 (file)
@@ -79,8 +79,6 @@ bool wxMSWEventLoopBase::Pending() const
 
 bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg)
 {
-    wxCHECK_MSG( IsRunning(), false, _T("can't get messages if not running") );
-
     const BOOL rc = ::GetMessage(msg, NULL, 0, 0);
 
     if ( rc == 0 )
@@ -389,6 +387,7 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
     // we don't want to process WM_QUIT from here - it should be processed in
     // the main event loop in order to stop it
     MSG msg;
+    int nPaintsReceived = 0;
     while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
             msg.message != WM_QUIT )
     {
@@ -398,15 +397,41 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
 
         if (msg.message == WM_PAINT)
         {
-            // WM_PAINT messages are the last ones of the queue...
-            break;
+            // NOTE: WM_PAINTs are categorized as wxEVT_CATEGORY_UI
+            if ((eventsToProcess & wxEVT_CATEGORY_UI) == 0)
+            {
+                // this msg is not going to be dispatched...
+                // however WM_PAINT is special: until there are damaged
+                // windows, Windows will keep sending it forever!
+                if (nPaintsReceived > 10)
+                {
+                    // we got 10 WM_PAINT consecutive messages...
+                    // we must have reached the tail of the message queue:
+                    // we're now getting _only_ WM_PAINT events and this will
+                    // continue forever (since we don't dispatch them
+                    // because of the user-specified eventsToProcess mask)...
+                    // break out of this loop!
+                    break;
+                }
+                else
+                    nPaintsReceived++;
+            }
+            //else: we're going to dispatch it below,
+            //      so we don't need to take any special action
+        }
+        else
+        {
+            // reset the counter of consecutive WM_PAINT messages received:
+            nPaintsReceived = 0;
         }
 
         // choose a wxEventCategory for this Windows message
         wxEventCategory cat;
         switch (msg.message)
         {
+#if !defined(__WXWINCE__)
             case WM_NCMOUSEMOVE:
+
             case WM_NCLBUTTONDOWN:
             case WM_NCLBUTTONUP:
             case WM_NCLBUTTONDBLCLK:
@@ -416,6 +441,7 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
             case WM_NCMBUTTONDOWN:
             case WM_NCMBUTTONUP:
             case WM_NCMBUTTONDBLCLK:
+#endif
 
             case WM_KEYDOWN:
             case WM_KEYUP:
@@ -444,11 +470,13 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
             case WM_IME_KEYDOWN:
             case WM_IME_KEYUP:
 
+#if !defined(__WXWINCE__)
             case WM_MOUSEHOVER:
+            case WM_MOUSELEAVE:
+#endif
 #ifdef WM_NCMOUSELEAVE
             case WM_NCMOUSELEAVE:
 #endif
-            case WM_MOUSELEAVE:
 
             case WM_CUT:
             case WM_COPY:
@@ -479,7 +507,6 @@ bool wxGUIEventLoop::YieldFor(long eventsToProcess)
                 {
                     // 0;WM_USER-1 is the range of message IDs reserved for use
                     // by the system.
-
                     // there are too many of these types of messages to handle
                     // them in this switch
                     cat = wxEVT_CATEGORY_UI;
@@ -538,16 +565,7 @@ void wxConsoleEventLoop::WakeUp()
 
 void wxConsoleEventLoop::ProcessMessage(WXMSG *msg)
 {
-    if ( msg->message == WM_TIMER )
-    {
-        TIMERPROC proc = (TIMERPROC)msg->lParam;
-        if ( proc )
-            (*proc)(NULL, 0, msg->wParam, 0);
-    }
-    else
-    {
-        ::DispatchMessage(msg);
-    }
+    ::DispatchMessage(msg);
 }
 
 bool wxConsoleEventLoop::Dispatch()