// Gets the type of image found by LoadFile or specified with SaveFile
wxBitmapType GetType() const;
+ // Set the image type, this is normally only called if the image is being
+ // created from data in the given format but not using LoadFile() (e.g.
+ // wxGIFDecoder uses this)
+ void SetType(wxBitmapType type);
+
// these functions provide fastest access to wxImage data but should be
// used carefully as no checks are done
unsigned char *GetData() const;