]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/renderer.h
set m_encoding in wxCSConv ctor from name
[wxWidgets.git] / include / wx / renderer.h
index e450914bd4d8907a9869a9296bf2e081cdf90e0b..3f6087866572592ddd0c7dca66086698497e2332 100644 (file)
@@ -154,6 +154,21 @@ public:
                                   wxOrientation orient,
                                   int flags = 0) = 0;
 
                                   wxOrientation orient,
                                   int flags = 0) = 0;
 
+    // draw a combobox dropdown button
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0) = 0;
+
+    // draw a dropdown arrow
+    //
+    // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0) = 0;
 
     // geometry functions
     // ------------------
 
     // geometry functions
     // ------------------
@@ -245,6 +260,17 @@ public:
         { m_rendererNative.DrawSplitterSash(win, dc, size,
                                             position, orient, flags); }
 
         { m_rendererNative.DrawSplitterSash(win, dc, size,
                                             position, orient, flags); }
 
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0)
+        { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
+
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0)
+        { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
 
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
         { return m_rendererNative.GetSplitterParams(win); }
 
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
         { return m_rendererNative.GetSplitterParams(win); }