// Purpose: MSW Implementation of wxDisplay class
// Author: Royce Mitchell III
// Modified by: VZ (resolutions enumeration/change support, DirectDraw, ...)
+// Ryan Norton (IsPrimary override)
// Created: 06/21/02
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "display.h"
#endif
#if wxUSE_DISPLAY
#ifndef WX_PRECOMP
+ #include "wx/app.h"
#include "wx/dynarray.h"
+ #include "wx/frame.h"
#endif
#include "wx/dynload.h"
#pragma warning(disable:4706)
#endif
+// with mingw32, we must include windows.h first and it doesn't hurt with other
+// compilers
+#include <windows.h>
+
#include <multimon.h>
#ifdef _MSC_VER
// ----------------------------------------------------------------------------
static BOOL CALLBACK wxmswMonitorEnumProc (
- HMONITOR hMonitor, // handle to display monitor
- HDC hdcMonitor, // handle to monitor-appropriate device context (NULL)
- LPRECT lprcMonitor, // pointer to monitor intersection rectangle
- LPARAM dwData // data passed from EnumDisplayMonitors (unused)
+ HMONITOR hMonitor, // handle to display monitor
+ HDC WXUNUSED(hdcMonitor), // handle to monitor-appropriate device context
+ LPRECT lprcMonitor, // pointer to monitor intersection rectangle
+ LPARAM WXUNUSED(dwData) // data passed from EnumDisplayMonitors (unused)
)
{
wxDisplayInfo *info = new wxDisplayInfo();
BOOL PASCAL
wxDDEnumExCallback(GUID *pGuid,
- LPTSTR driverDescription,
+ LPTSTR WXUNUSED(driverDescription),
LPTSTR driverName,
- LPVOID lpContext,
+ LPVOID WXUNUSED(lpContext),
HMONITOR hmon)
{
if ( pGuid )
return true;
}
-HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
+HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext)
{
// we need at least the mode size
- static const int FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
+ static const DWORD FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
if ( (lpDDSurfaceDesc->dwFlags & FLAGS_REQUIRED) == FLAGS_REQUIRED )
{
wxArrayVideoModes * const modes = (wxArrayVideoModes *)lpContext;
// initialize gs_displays using DirectX functions
static bool DoInitDirectX()
{
+#if wxUSE_LOG
// suppress the errors if ddraw.dll is not found
wxLog::EnableLogging(false);
+#endif
wxDynamicLibrary dllDX(_T("ddraw.dll"));
- wxLog::EnableLogging(true);
+#if wxUSE_LOG
+ wxLog::EnableLogging();
+#endif
if ( !dllDX.IsLoaded() )
return false;
{
InitDisplays();
- // I'm not sure if they really always return the same thing and if this is
- // not true I'd like to know in which situation does it happen
- wxASSERT_MSG( gs_displays->GetCount() == (size_t)::GetSystemMetrics(SM_CMONITORS),
- _T("So how many displays does this system have?") );
+ //RN: FIXME: This is wrong - the display info array should reload after every call
+ //to GetCount() - otherwise it will not be accurate.
+ //The user can change the number of displays in display properties/settings
+ //after GetCount or similar is called and really mess this up...
+ //wxASSERT_MSG( gs_displays->GetCount() == (size_t)::GetSystemMetrics(SM_CMONITORS),
+ // _T("So how many displays does this system have?") );
return gs_displays->GetCount();
}
wxZeroMemory(monInfo);
monInfo.cbSize = sizeof(monInfo);
- if ( !::GetMonitorInfo(dpyInfo.m_hmon, &monInfo) )
+ // NB: Cast from MONITORINFOEX* to MONITORINFO* is done because
+ // Mingw headers - unlike the ones from Microsoft's Platform SDK -
+ // don't derive the former from the latter in C++ mode and so
+ // the pointer's type is not converted implicitly.
+ if ( !::GetMonitorInfo(dpyInfo.m_hmon, (LPMONITORINFO)&monInfo) )
{
wxLogLastError(_T("GetMonitorInfo"));
}
return name;
}
+// ----------------------------------------------------------------------------
+// determine if this is the primary display
+// ----------------------------------------------------------------------------
+
+bool wxDisplay::IsPrimary() const
+{
+ wxDisplayInfo& dpyInfo = (*gs_displays)[m_index];
+
+ MONITORINFOEX monInfo;
+ wxZeroMemory(monInfo);
+ monInfo.cbSize = sizeof(monInfo);
+
+ // NB: Cast from MONITORINFOEX* to MONITORINFO* is done because
+ // Mingw headers - unlike the ones from Microsoft's Platform SDK -
+ // don't derive the former from the latter in C++ mode and so
+ // the pointer's type is not converted implicitly.
+ if ( !::GetMonitorInfo(dpyInfo.m_hmon, (LPMONITORINFO)&monInfo) )
+ {
+ wxLogLastError(_T("GetMonitorInfo"));
+ }
+
+ return (monInfo.dwFlags & MONITORINFOF_PRIMARY) == MONITORINFOF_PRIMARY;
+}
+
// ----------------------------------------------------------------------------
// video modes enumeration
// ----------------------------------------------------------------------------
wxArrayVideoModes
-wxDisplay::DoGetModesDirectX(const wxVideoMode& modeMatch) const
+wxDisplay::DoGetModesDirectX(const wxVideoMode& WXUNUSED(modeMatch)) const
{
wxArrayVideoModes modes;
return false;
}
-
+
return true;
}
{
case DISP_CHANGE_SUCCESSFUL:
// ok
+ {
+ // If we have a top-level, full-screen frame, emulate
+ // the DirectX behavior and resize it. This makes this
+ // API quite a bit easier to use.
+ wxWindow *winTop = wxTheApp->GetTopWindow();
+ wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
+ if (frameTop && frameTop->IsFullScreen())
+ {
+ wxVideoMode current = GetCurrentMode();
+ frameTop->SetClientSize(current.w, current.h);
+ }
+ }
return true;
case DISP_CHANGE_BADMODE: