}
+void Game::Layout()
+{
+ int i;
+
+ m_pack->SetPos(2, 2 + 4 * (CardHeight + 2));
+
+ m_discard->SetPos(2, 2 + 5 * (CardHeight + 2));
+
+ for (i = 0; i < 8; i++)
+ {
+ m_foundations[i]->SetPos(2 + (i / 4) * (CardWidth + 2),
+ 2 + (i % 4) * (CardHeight + 2));
+ }
+
+ for (i = 0; i < 10; i++)
+ {
+ m_bases[i]->SetPos(8 + (i + 2) * (CardWidth + 2), 2);
+ }
+ delete m_bmap;
+ delete m_bmapCard;
+ m_bmap = 0;
+ m_bmapCard = 0;
+}
+
// Make sure we delete all objects created by the game object
Game::~Game()
{
{
if (src == dest)
{
- wxMessageBox("Game::DoMove() src == dest", "Debug message",
+ wxMessageBox(_T("Game::DoMove() src == dest"), _T("Debug message"),
wxOK | wxICON_EXCLAMATION);
}
m_moves[m_moveIndex].src = src;
}
else
{
- wxMessageBox("Game::DoMove() Undo buffer full", "Debug message",
+ wxMessageBox(_T("Game::DoMove() Undo buffer full"), _T("Debug message"),
wxOK | wxICON_EXCLAMATION);
}
- if (!m_inPlay)
+ if (!m_inPlay)
{
m_inPlay = TRUE;
m_numGames++;
}
- DisplayScore(dc);
+ DisplayScore(dc);
+
+ if (HaveYouWon())
+ {
+ wxWindow *frame = wxTheApp->GetTopWindow();
+ wxWindow *canvas = (wxWindow *) NULL;
+
+ if (frame)
+ {
+ wxNode *node = (wxNode *)frame->GetChildren().GetFirst();
+ if (node) canvas = (wxWindow*)node->GetData();
+ }
+
+ // This game is over
+ m_inPlay = FALSE;
+
+ // Redraw the score box to update games won
+ DisplayScore(dc);
+
+ if (wxMessageBox(_T("Do you wish to play again?"),
+ _T("Well Done, You have won!"), wxYES_NO | wxICON_QUESTION) == wxYES)
+ {
+ Deal();
+ canvas->Refresh();
+ }
+ else
+ {
+ // user cancelled the dialog - exit the app
+ ((wxFrame*)canvas->GetParent())->Close(TRUE);
+ }
+ }
}
int w, h;
{
long width, height;
- dc.GetTextExtent("Average score:m_x", &width, &height);
+ dc.GetTextExtent(_T("Average score:m_x"), &width, &height);
w = width;
h = height;
}
dc.DrawRectangle(x + w, y, 20, 4 * h);
- char str[80];
- sprintf(str, "%d", m_currentScore);
- dc.DrawText("Score:", x, y);
+ wxString str;
+ str.Printf(_T("%d"), m_currentScore);
+ dc.DrawText(_T("Score:"), x, y);
dc.DrawText(str, x + w, y);
y += h;
- sprintf(str, "%d", m_numGames);
- dc.DrawText("Games played:", x, y);
+ str.Printf(_T("%d"), m_numGames);
+ dc.DrawText(_T("Games played:"), x, y);
dc.DrawText(str, x + w, y);
y += h;
- sprintf(str, "%d", m_numWins);
- dc.DrawText("Games won:", x, y);
+ str.Printf(_T("%d"), m_numWins);
+ dc.DrawText(_T("Games won:"), x, y);
dc.DrawText(str, x + w, y);
y += h;
{
average = (2 * (m_currentScore + m_totalScore) + m_numGames ) / (2 * m_numGames);
}
- sprintf(str, "%d", average);
- dc.DrawText("Average score:", x, y);
+ str.Printf(_T("%d"), average);
+ dc.DrawText(_T("Average score:"), x, y);
dc.DrawText(str, x + w, y);
}
{
for(i = 0; i < 4; i++)
{
- Card* m_topCard;
- if ((m_topCard = m_foundations[i]->GetTopCard()))
+ Card* m_topCard = m_foundations[i]->GetTopCard();
+ if ( m_topCard )
{
if (m_topCard->GetSuit() == card->GetSuit() &&
m_foundations[i + 4] != pile &&
{
Pile::Redraw(dc);
- char str[10];
- sprintf(str, "%d ", m_topCard + 1);
+ wxString str;
+ str.Printf(_T("%d "), m_topCard + 1);
dc.SetBackgroundMode( wxSOLID );
dc.SetTextBackground(FortyApp::BackgroundColour());
}
else
{
- wxMessageBox("Pack::AddCard() Undo error", "Forty Thieves: Warning",
+ wxMessageBox(_T("Pack::AddCard() Undo error"), _T("Forty Thieves: Warning"),
wxOK | wxICON_EXCLAMATION);
}
card->TurnCard(facedown);