operator ULONG&() { return m_Value; }
ULONG& operator=(ULONG value) { return m_Value = value; }
+
+ wxAutoULong& operator++() { ++m_Value; return *this; }
+ const wxAutoULong operator++( int ) { wxAutoULong temp = *this; ++m_Value; return temp; }
+
+ wxAutoULong& operator--() { --m_Value; return *this; }
+ const wxAutoULong operator--( int ) { wxAutoULong temp = *this; --m_Value; return temp; }
private:
ULONG m_Value;