#include <windows.h>
#ifdef __WXMICROWIN__
-/* Extra prototypes and symbols not defined by MicroWindows */
-#include "wx/msw/microwin.h"
+ // Extra prototypes and symbols not defined by MicroWindows
+ #include "wx/msw/microwin.h"
#endif
// undefine conflicting symbols which were defined in windows.h
#include "wx/msw/winundef.h"
+#include "wx/log.h"
+
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxWindow;
// make conversion from wxColour and COLORREF a bit less painful
inline COLORREF wxColourToRGB(const wxColour& c)
{
- return RGB(c.Red(), c.Green(), c.Blue());
+ return PALETTERGB(c.Red(), c.Green(), c.Blue());
}
inline void wxRGBToColour(wxColour& c, COLORREF rgb)