// wxTopLevelWindowMSW
// ----------------------------------------------------------------------------
-class wxTopLevelWindowMSW : public wxTopLevelWindowBase
+class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
{
public:
// constructors and such
virtual void Iconize(bool iconize = TRUE);
virtual bool IsIconized() const;
virtual void SetIcon(const wxIcon& icon);
+ virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
+ virtual bool SetShape(const wxRegion& region);
+
virtual bool Show(bool show = TRUE);
+ virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
+ virtual bool IsFullScreen() const { return m_fsIsShowing; }
+
+ // wxMSW only: EnableCloseButton(FALSE) may be used to remove the "Close"
+ // button from the title bar
+ bool EnableCloseButton(bool enable = TRUE);
+
// implementation from now on
// --------------------------
+ // event handlers
+ void OnActivate(wxActivateEvent& event);
+
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
+
protected:
// common part of all ctors
void Init();
+ // create a new frame, return FALSE if it couldn't be created
+ bool CreateFrame(const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size);
+
+ // create a new dialog using the given dialog template from resources,
+ // return FALSE if it couldn't be created
+ bool CreateDialog(const void *dlgTemplate,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size);
+
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
- // implement the geometry-related methods for a top level window
- virtual void DoSetClientSize(int width, int height);
+ // translate wxWindows flags to Windows ones
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
+
+ // choose the right parent to use with CreateWindow()
+ virtual WXHWND MSWGetParent() const;
- // is the frame currently iconized?
+ // is the window currently iconized?
bool m_iconized;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
+
+ // Data to save/restore when calling ShowFullScreen
+ long m_fsStyle; // Passed to ShowFullScreen
+ wxRect m_fsOldSize;
+ long m_fsOldWindowStyle;
+ bool m_fsIsMaximized;
+ bool m_fsIsShowing;
+
+ // the last focused child: we restore focus to it on activation
+ wxWindow *m_winLastFocused;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
};
// list of all frames and modeless dialogs