DWORD dwProcessId; // pid of the process
wxProcess *handler;
DWORD dwExitCode; // the exit code of the process
- bool state; // set to FALSE when the process finishes
+ bool state; // set to false when the process finishes
};
class wxExecuteModule : public wxModule
wxPipeInputStream(HANDLE hInput);
virtual ~wxPipeInputStream();
- // returns TRUE if the pipe is still opened
+ // returns true if the pipe is still opened
bool IsOpened() const { return m_hInput != INVALID_HANDLE_VALUE; }
- // returns TRUE if there is any data to be read from the pipe
+ // returns true if there is any data to be read from the pipe
virtual bool CanRead() const;
protected:
// default ctor doesn't do anything
wxPipe() { m_handles[Read] = m_handles[Write] = INVALID_HANDLE_VALUE; }
- // create the pipe, return TRUE if ok, FALSE on error
+ // create the pipe, return true if ok, false on error
bool Create()
{
// default secutiry attributes
{
wxLogSysError(_("Failed to create an anonymous pipe"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
- // return TRUE if we were created successfully
+ // return true if we were created successfully
bool IsOk() const { return m_handles[Read] != INVALID_HANDLE_VALUE; }
// return the descriptor for one of the pipe ends
bool wxPipeInputStream::CanRead() const
{
if ( !IsOpened() )
- return FALSE;
+ return false;
DWORD nAvailable;
wxPipeOutputStream::wxPipeOutputStream(HANDLE hOutput)
{
m_hOutput = hOutput;
+
+ // unblock the pipe to prevent deadlocks when we're writing to the pipe
+ // from which the child process can't read because it is writing in its own
+ // end of it
+ DWORD mode = PIPE_READMODE_BYTE | PIPE_NOWAIT;
+ if ( !::SetNamedPipeHandleState
+ (
+ m_hOutput,
+ &mode,
+ NULL, // collection count (we don't set it)
+ NULL // timeout (we don't set it neither)
+ ) )
+ {
+ wxLogLastError(_T("SetNamedPipeHandleState(PIPE_NOWAIT)"));
+ }
}
wxPipeOutputStream::~wxPipeOutputStream()
size_t wxPipeOutputStream::OnSysWrite(const void *buffer, size_t len)
{
- DWORD bytesWritten;
-
m_lasterror = wxSTREAM_NO_ERROR;
- if ( !::WriteFile(m_hOutput, buffer, len, &bytesWritten, NULL) )
+
+ DWORD totalWritten = 0;
+ while ( len > 0 )
{
- m_lasterror = ::GetLastError() == ERROR_BROKEN_PIPE
- ? wxSTREAM_EOF
- : wxSTREAM_WRITE_ERROR;
+ DWORD chunkWritten;
+ if ( !::WriteFile(m_hOutput, buffer, len, &chunkWritten, NULL) )
+ {
+ m_lasterror = ::GetLastError() == ERROR_BROKEN_PIPE
+ ? wxSTREAM_EOF
+ : wxSTREAM_WRITE_ERROR;
+ break;
+ }
+
+ if ( !chunkWritten )
+ break;
+
+ buffer = (char *)buffer + chunkWritten;
+ totalWritten += chunkWritten;
+ len -= chunkWritten;
}
- return bytesWritten;
+ return totalWritten;
}
#endif // wxUSE_STREAMS
ddeTopic);
if ( !conn )
{
- ok = FALSE;
+ ok = false;
}
else // connected to DDE server
{
long wxExecute(const wxString& cmd, int flags, wxProcess *handler)
{
- wxCHECK_MSG( !!cmd, 0, wxT("empty command in wxExecute") );
+ wxCHECK_MSG( !cmd.IsEmpty(), 0, wxT("empty command in wxExecute") );
#if wxUSE_THREADS
// for many reasons, the code below breaks down if it's called from another
case WAIT_TIMEOUT:
wxLogDebug(_T("Timeout too small in WaitForInputIdle"));
- ok = FALSE;
+ ok = false;
break;
case 0: