// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
#else
#include "wx/txtstrm.h"
#endif
+#include "wx/wfstream.h"
#include "doc.h"
#include "view.h"
wxInt32 count = 0;
stream >> count;
+ if ( count < 0 )
+ {
+ wxLogWarning("Drawing document corrupted: invalid segments count.");
+#if wxUSE_STD_IOSTREAM
+ istream.clear(std::ios::badbit);
+#else
+ istream.Reset(wxSTREAM_READ_ERROR);
+#endif
+ return istream;
+ }
for ( int n = 0; n < count; n++ )
{
IMPLEMENT_CLASS(wxTextDocument, wxDocument)
+bool wxTextDocument::OnCreate(const wxString& path, long flags)
+{
+ if ( !wxDocument::OnCreate(path, flags) )
+ return false;
+
+ // subscribe to changes in the text control to update the document state
+ // when it's modified
+ GetTextCtrl()->Connect
+ (
+ wxEVT_COMMAND_TEXT_UPDATED,
+ wxCommandEventHandler(wxTextDocument::OnTextChange),
+ NULL,
+ this
+ );
+
+ return true;
+}
+
// Since text windows have their own method for saving to/loading from files,
// we override DoSave/OpenDocument instead of Save/LoadObject
bool wxTextDocument::DoSaveDocument(const wxString& filename)
bool wxTextDocument::DoOpenDocument(const wxString& filename)
{
- return GetTextCtrl()->LoadFile(filename);
+ if ( !GetTextCtrl()->LoadFile(filename) )
+ return false;
+
+ // we're not modified by the user yet
+ Modify(false);
+
+ return true;
}
bool wxTextDocument::IsModified() const
}
}
+void wxTextDocument::OnTextChange(wxCommandEvent& event)
+{
+ Modify(true);
+
+ event.Skip();
+}
+
// ----------------------------------------------------------------------------
// TextEditDocument implementation
// ----------------------------------------------------------------------------
wxView* view = GetFirstView();
return view ? wxStaticCast(view, TextEditView)->GetText() : NULL;
}
+
+// ----------------------------------------------------------------------------
+// ImageDocument and ImageDetailsDocument implementation
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(ImageDocument, wxDocument)
+
+bool ImageDocument::DoOpenDocument(const wxString& file)
+{
+ return m_image.LoadFile(file);
+}
+
+bool ImageDocument::OnOpenDocument(const wxString& filename)
+{
+ if ( !wxDocument::OnOpenDocument(filename) )
+ return false;
+
+ // we don't have a wxDocTemplate for the image details document as it's
+ // never created by wxWidgets automatically, instead just do it manually
+ ImageDetailsDocument * const docDetails = new ImageDetailsDocument(this);
+ docDetails->SetFilename(filename);
+
+ new ImageDetailsView(docDetails);
+
+ return true;
+}
+
+ImageDetailsDocument::ImageDetailsDocument(ImageDocument *parent)
+ : wxDocument(parent)
+{
+ const wxImage image = parent->GetImage();
+
+ m_size.x = image.GetWidth();
+ m_size.y = image.GetHeight();
+ m_numColours = image.CountColours();
+ m_type = image.GetType();
+ m_hasAlpha = image.HasAlpha();
+}