/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/toolbar.cpp
-// Author: Robert Roebling
+// Purpose: implementation of wxToolBar for wxUniversal
+// Author: Robert Roebling, Vadim Zeitlin (universalization)
+// Modified by:
+// Created: 20.02.02
// Id: $Id$
-// Copyright: (c) 2001 Robert Roebling
+// Copyright: (c) 2001 Robert Roebling,
+// (c) 2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "univtoolbar.h"
#endif
#pragma hdrstop
#endif
+#if wxUSE_TOOLBAR
+
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#endif
+#include "wx/univ/renderer.h"
+
+#include "wx/frame.h"
#include "wx/toolbar.h"
#include "wx/image.h"
+#include "wx/log.h"
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// wxToolBar
-//-----------------------------------------------------------------------------
+// value meaning that m_widthSeparator is not initialized
+static const wxCoord INVALID_WIDTH = -1;
-BEGIN_EVENT_TABLE(wxToolBar,wxToolBarBase)
- EVT_MOUSE_EVENTS( wxToolBar::OnMouse )
- EVT_PAINT( wxToolBar::OnPaint )
- EVT_SIZE( wxToolBar::OnSize )
-END_EVENT_TABLE()
+// ----------------------------------------------------------------------------
+// wxToolBarTool: our implementation of wxToolBarToolBase
+// ----------------------------------------------------------------------------
-bool wxToolBar::Create( wxWindow *parent, wxWindowID id,
- const wxPoint& pos, const wxSize& size,
- long style, const wxString& name )
+class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
{
- bool ret = wxToolBarBase::Create( parent, id, pos, size, style, wxDefaultValidator, name );
+public:
+ wxToolBarTool(wxToolBar *tbar,
+ int id,
+ const wxString& label,
+ const wxBitmap& bmpNormal,
+ const wxBitmap& bmpDisabled,
+ wxItemKind kind,
+ wxObject *clientData,
+ const wxString& shortHelp,
+ const wxString& longHelp)
+ : wxToolBarToolBase(tbar, id, label, bmpNormal, bmpDisabled, kind,
+ clientData, shortHelp, longHelp)
+ {
+ // no position yet
+ m_x =
+ m_y = -1;
+ m_width =
+ m_height = 0;
+
+ // not pressed yet
+ m_isInverted = FALSE;
+
+ // mouse not here yet
+ m_underMouse = FALSE;
+ }
+
+ wxToolBarTool(wxToolBar *tbar, wxControl *control)
+ : wxToolBarToolBase(tbar, control)
+ {
+ // no position yet
+ m_x =
+ m_y = -1;
+ m_width =
+ m_height = 0;
+
+ // not pressed yet
+ m_isInverted = FALSE;
+
+ // mouse not here yet
+ m_underMouse = FALSE;
+ }
+
+ // is this tool pressed, even temporarily? (this is different from being
+ // permanently toggled which is what IsToggled() returns)
+ bool IsPressed() const
+ { return CanBeToggled() ? IsToggled() != m_isInverted : m_isInverted; }
+
+ // are we temporarily pressed/unpressed?
+ bool IsInverted() const { return m_isInverted; }
+
+ // press the tool temporarily by inverting its toggle state
+ void Invert() { m_isInverted = !m_isInverted; }
- return ret;
-}
+ // Set underMouse
+ void SetUnderMouse( bool under = TRUE ) { m_underMouse = under; }
+ bool IsUnderMouse() { return m_underMouse; }
+
+public:
+ // the tool position (for controls)
+ wxCoord m_x;
+ wxCoord m_y;
+ wxCoord m_width;
+ wxCoord m_height;
+
+private:
+ // TRUE if the tool is pressed
+ bool m_isInverted;
+
+ // TRUE if the tool is under the mouse
+ bool m_underMouse;
+};
+
+// ============================================================================
+// wxToolBar implementation
+// ============================================================================
+
+IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl);
+
+// ----------------------------------------------------------------------------
+// wxToolBar creation
+// ----------------------------------------------------------------------------
void wxToolBar::Init()
{
- // TODO: this is from tbarbase.cpp, but should be in
- // wxToolbarBase::Init
- // the list owns the pointers
- m_tools.DeleteContents(TRUE);
- m_xMargin = m_yMargin = 0;
- m_maxRows = m_maxCols = 0;
- // End TODO
-
- m_maxWidth = 0;
+ // no tools yet
+ m_needsLayout = FALSE;
+
+ // unknown widths for the tools and separators
+ m_widthSeparator = INVALID_WIDTH;
+
+ m_maxWidth =
m_maxHeight = 0;
- m_captured = NULL;
- SetToolBitmapSize( wxSize(16,15) );
+ wxRenderer *renderer = GetRenderer();
+
+ SetToolBitmapSize(renderer->GetToolBarButtonSize(&m_widthSeparator));
+ SetMargins(renderer->GetToolBarMargin());
}
+bool wxToolBar::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( !wxToolBarBase::Create(parent, id, pos, size, style,
+ wxDefaultValidator, name) )
+ {
+ return FALSE;
+ }
+
+ CreateInputHandler(wxINP_HANDLER_TOOLBAR);
+
+ SetBestSize(size);
+
+ return TRUE;
+}
+
+wxToolBar::~wxToolBar()
+{
+ // Make sure the toolbar is removed from the parent.
+ SetSize(0,0);
+}
+
+void wxToolBar::SetMargins(int x, int y)
+{
+ // This required for similar visual effects under
+ // native platforms and wxUniv.
+ wxToolBarBase::SetMargins( x + 3, y + 3 );
+}
+
+// ----------------------------------------------------------------------------
+// wxToolBar tool-related methods
+// ----------------------------------------------------------------------------
+
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
{
+ // check the "other" direction first: it must be inside the toolbar or we
+ // don't risk finding anything
+ if ( IsVertical() )
+ {
+ if ( x < 0 || x > m_maxWidth )
+ return NULL;
+
+ // we always use x, even for a vertical toolbar, this makes the code
+ // below simpler
+ x = y;
+ }
+ else // horizontal
+ {
+ if ( y < 0 || y > m_maxHeight )
+ return NULL;
+ }
+
+ for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxToolBarToolBase *tool = node->GetData();
+ wxRect rectTool = GetToolRect(tool);
+
+ wxCoord startTool, endTool;
+ GetRectLimits(rectTool, &startTool, &endTool);
+
+ if ( x >= startTool && x <= endTool )
+ {
+ // don't return the separators from here, they don't accept any
+ // input anyhow
+ return tool->IsSeparator() ? NULL : tool;
+ }
+ }
+
return NULL;
}
-void wxToolBar::SetToolShortHelp(int id, const wxString& helpString)
+void wxToolBar::SetToolShortHelp(int id, const wxString& help)
{
+ wxToolBarToolBase *tool = FindById(id);
+
+ wxCHECK_RET( tool, _T("SetToolShortHelp: no such tool") );
+
+ tool->SetShortHelp(help);
}
-bool wxToolBar::DoInsertTool(size_t pos, wxToolBarToolBase *tool)
+bool wxToolBar::DoInsertTool(size_t WXUNUSED(pos),
+ wxToolBarToolBase * WXUNUSED(tool))
{
+ // recalculate the toolbar geometry before redrawing it the next time
+ m_needsLayout = TRUE;
+
+ // and ensure that we indeed are going to redraw
+ Refresh();
+
return TRUE;
}
-bool wxToolBar::DoDeleteTool(size_t pos, wxToolBarToolBase *tool)
+bool wxToolBar::DoDeleteTool(size_t WXUNUSED(pos),
+ wxToolBarToolBase * WXUNUSED(tool))
{
+ // as above
+ m_needsLayout = TRUE;
+
+ Refresh();
+
return TRUE;
}
void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool enable)
{
- // TODO: figure out why it gives a BadMatch when
- // creating the bitmap (out.ConvertToBitmap).
- // Possibly we should ensure all depths match.
-#if 0
- // Created disabled-state bitmap on demand
- if (!enable && !tool->GetBitmap2().Ok())
+ // created disabled-state bitmap on demand
+ if ( !enable && !tool->GetDisabledBitmap().Ok() )
{
- wxImage in(tool->GetBitmap1());
- wxImage out(tool->GetBitmap1());
+ wxImage image( tool->GetNormalBitmap().ConvertToImage() );
+
+ // TODO: don't hardcode 180
+ unsigned char bg_red = 180;
+ unsigned char bg_green = 180;
+ unsigned char bg_blue = 180;
+
+ unsigned char mask_red = image.GetMaskRed();
+ unsigned char mask_green = image.GetMaskGreen();
+ unsigned char mask_blue = image.GetMaskBlue();
- wxCreateGreyedImage(in, out);
+ bool has_mask = image.HasMask();
- tool->SetBitmap2(out.ConvertToBitmap());
+ int x,y;
+ for (y = 0; y < image.GetHeight(); y++)
+ {
+ for (x = 0; x < image.GetWidth(); x++)
+ {
+ unsigned char red = image.GetRed(x,y);
+ unsigned char green = image.GetGreen(x,y);
+ unsigned char blue = image.GetBlue(x,y);
+ if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
+ {
+ red = (((wxInt32) red - bg_red) >> 1) + bg_red;
+ green = (((wxInt32) green - bg_green) >> 1) + bg_green;
+ blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
+ image.SetRGB( x, y, red, green, blue );
+ }
+ }
+ }
+
+ for (y = 0; y < image.GetHeight(); y++)
+ {
+ for (x = y % 2; x < image.GetWidth(); x += 2)
+ {
+ unsigned char red = image.GetRed(x,y);
+ unsigned char green = image.GetGreen(x,y);
+ unsigned char blue = image.GetBlue(x,y);
+ if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
+ {
+ red = (((wxInt32) red - bg_red) >> 1) + bg_red;
+ green = (((wxInt32) green - bg_green) >> 1) + bg_green;
+ blue = (((wxInt32) blue - bg_blue) >> 1) + bg_blue;
+ image.SetRGB( x, y, red, green, blue );
+ }
+ }
+ }
+
+ tool->SetDisabledBitmap(image);
}
- RefreshTool((wxToolBarTool*) tool);
-#endif
+
+ RefreshTool(tool);
}
-void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool toggle)
+void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
- wxToolBarTool *my_tool = (wxToolBarTool*) tool;
-
- bool refresh = (my_tool->IsToggled() != toggle);
-
- my_tool->m_isDown = toggle;
-
- if (refresh)
- RefreshTool( my_tool );
+ // note that if we're called the tool did change state (the base class
+ // checks for it), so it's not necessary to check for this again here
+ RefreshTool(tool);
}
-void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool toggle)
+void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
+ RefreshTool(tool);
}
wxToolBarToolBase *wxToolBar::CreateTool(int id,
- const wxBitmap& bitmap1,
- const wxBitmap& bitmap2,
- bool toggle,
- wxObject *clientData,
- const wxString& shortHelpString,
- const wxString& longHelpString)
+ const wxString& label,
+ const wxBitmap& bmpNormal,
+ const wxBitmap& bmpDisabled,
+ wxItemKind kind,
+ wxObject *clientData,
+ const wxString& shortHelp,
+ const wxString& longHelp)
{
- return new wxToolBarTool( this, id, bitmap1, bitmap2, toggle,
- clientData, shortHelpString, longHelpString);
+ return new wxToolBarTool(this, id, label, bmpNormal, bmpDisabled, kind,
+ clientData, shortHelp, longHelp);
}
-
+
wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
{
- wxFAIL_MSG( wxT("Toolbar doesn't support controls yet.") );
-
- return NULL;
+ return new wxToolBarTool(this, control);
}
-void wxToolBar::RefreshTool( wxToolBarTool *tool )
-{
- wxRect rect( tool->m_x, tool->m_y, m_defaultWidth+6, m_defaultHeight+6 );
- Refresh( TRUE, &rect );
-}
+// ----------------------------------------------------------------------------
+// wxToolBar geometry
+// ----------------------------------------------------------------------------
-void wxToolBar::DrawToolBarTool( wxToolBarTool *tool, wxDC &dc, bool down )
+wxRect wxToolBar::GetToolRect(wxToolBarToolBase *toolBase) const
{
- const wxBitmap& bitmap = (tool->IsEnabled() || !tool->GetBitmap2().Ok()) ? tool->GetBitmap1() : tool->GetBitmap2() ;
- if (down)
+ const wxToolBarTool *tool = (wxToolBarTool *)toolBase;
+
+ wxRect rect;
+
+ wxCHECK_MSG( tool, rect, _T("GetToolRect: NULL tool") );
+
+ // ensure that we always have the valid tool position
+ if ( m_needsLayout )
{
- dc.DrawBitmap( bitmap, tool->m_x+4, tool->m_y+4, TRUE );
-
- dc.SetPen( *wxGREY_PEN );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
-
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+1 );
- dc.DrawLine( tool->m_x+1, tool->m_y+1, tool->m_x+1, tool->m_y+m_defaultHeight+4 );
-
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
+ wxConstCast(this, wxToolBar)->DoLayout();
}
- else
+
+ rect.x = tool->m_x - m_xMargin;
+ rect.y = tool->m_y - m_yMargin;
+
+ if ( IsVertical() )
{
- dc.DrawBitmap( bitmap, tool->m_x+3, tool->m_y+3, TRUE );
-
- dc.SetPen( *wxWHITE_PEN );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y );
- dc.DrawLine( tool->m_x, tool->m_y, tool->m_x, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y, tool->m_x+m_defaultWidth+4, tool->m_y+2 );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+4, tool->m_x+2, tool->m_y+m_defaultHeight+4 );
-
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( tool->m_x, tool->m_y+m_defaultHeight+5, tool->m_x+m_defaultWidth+6, tool->m_y+m_defaultHeight+5 );
- dc.DrawLine( tool->m_x+m_defaultWidth+5, tool->m_y, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+6 );
-
- dc.SetPen( *wxGREY_PEN );
- dc.DrawLine( tool->m_x+1, tool->m_y+m_defaultHeight+4, tool->m_x+m_defaultWidth+5, tool->m_y+m_defaultHeight+4 );
- dc.DrawLine( tool->m_x+m_defaultWidth+4, tool->m_y+1, tool->m_x+m_defaultWidth+4, tool->m_y+m_defaultHeight+5 );
+ if (tool->IsButton())
+ {
+ rect.width = m_defaultWidth;
+ rect.height = m_defaultHeight;
+ }
+ else if (tool->IsSeparator())
+ {
+ rect.width = m_defaultWidth;
+ rect.height = m_widthSeparator;
+ }
+ else // control
+ {
+ rect.width = tool->m_width;
+ rect.height = tool->m_height;
+ }
+ }
+ else // horizontal
+ {
+ if (tool->IsButton())
+ {
+ rect.width = m_defaultWidth;
+ rect.height = m_defaultHeight;
+ }
+ else if (tool->IsSeparator())
+ {
+ rect.width = m_widthSeparator;
+ rect.height = m_defaultHeight;
+ }
+ else // control
+ {
+ rect.width = tool->m_width;
+ rect.height = tool->m_height;
+ }
}
+
+ rect.width += 2*m_xMargin;
+ rect.height += 2*m_yMargin;
+
+ return rect;
}
-void wxToolBar::OnPaint(wxPaintEvent &event)
+bool wxToolBar::Realize()
{
- wxPaintDC dc(this);
-
- wxSize clientSize = GetClientSize();
- dc.SetPen( *wxBLACK_PEN );
- dc.DrawLine( 0,0, clientSize.x,0 );
-
- for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
+ if ( !wxToolBarBase::Realize() )
+ return FALSE;
+
+ m_needsLayout = TRUE;
+ DoLayout();
+
+ SetBestSize(wxDefaultSize);
+
+ return TRUE;
+}
+
+void wxToolBar::DoLayout()
+{
+ wxASSERT_MSG( m_needsLayout, _T("why are we called?") );
+
+ m_needsLayout = FALSE;
+
+ wxCoord x = m_xMargin,
+ y = m_yMargin;
+
+ const wxCoord widthTool = IsVertical() ? m_defaultHeight : m_defaultWidth;
+ wxCoord margin = IsVertical() ? m_xMargin : m_yMargin,
+ *pCur = IsVertical() ? &y : &x;
+
+ // calculate the positions of all elements
+ for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if (tool->GetId() == -1) continue;
-
- DrawToolBarTool( tool, dc, tool->m_isDown );
+ wxToolBarTool *tool = (wxToolBarTool *) node->GetData();
+
+ tool->m_x = x;
+ tool->m_y = y;
+
+ // TODO ugly number fiddling
+ if (tool->IsButton())
+ {
+ *pCur += widthTool;
+ }
+ else if (tool->IsSeparator())
+ {
+ *pCur += m_widthSeparator;
+ }
+ else if (!IsVertical()) // horizontal control
+ {
+ wxControl *control = tool->GetControl();
+ wxSize size = control->GetSize();
+ tool->m_y += (m_defaultHeight - size.y)/2;
+ tool->m_width = size.x;
+ tool->m_height = size.y;
+
+ *pCur += tool->m_width;
+ }
+ *pCur += margin;
}
+
+ // calculate the total toolbar size
+ wxCoord xMin = m_defaultWidth + 2*m_xMargin,
+ yMin = m_defaultHeight + 2*m_yMargin;
+
+ m_maxWidth = x < xMin ? xMin : x;
+ m_maxHeight = y < yMin ? yMin : y;
}
-bool wxToolBar::Realize()
+wxSize wxToolBar::DoGetBestClientSize() const
{
- if (!wxToolBarBase::Realize())
- return FALSE;
+ return wxSize(m_maxWidth, m_maxHeight);
+}
- int x;
- int y;
+void wxToolBar::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ int old_width, old_height;
+ GetSize(&old_width, &old_height);
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+ wxToolBarBase::DoSetSize(x, y, width, height, sizeFlags);
+
+ // Correct width and height if needed.
+ if ( width == -1 || height == -1 )
{
- x = m_xMargin;
- y = 5;
+ int tmp_width, tmp_height;
+ GetSize(&tmp_width, &tmp_height);
+
+ if ( width == -1 )
+ width = tmp_width;
+ if ( height == -1 )
+ height = tmp_height;
}
- else
+
+ // We must refresh the frame size when the toolbar changes size
+ // otherwise the toolbar can be shown incorrectly
+ if ( old_width != width || old_height != height )
{
- y = m_yMargin;
- x = 5;
+ // But before we send the size event check it
+ // we have a frame that is not being deleted.
+ wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
+ if ( frame && !frame->IsBeingDeleted() )
+ {
+ frame->SendSizeEvent();
+ }
}
+}
- for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
+// ----------------------------------------------------------------------------
+// wxToolBar drawing
+// ----------------------------------------------------------------------------
+
+void wxToolBar::RefreshTool(wxToolBarToolBase *tool)
+{
+ RefreshRect(GetToolRect(tool));
+}
+
+void wxToolBar::GetRectLimits(const wxRect& rect,
+ wxCoord *start,
+ wxCoord *end) const
+{
+ wxCHECK_RET( start && end, _T("NULL pointer in GetRectLimits") );
+
+ if ( IsVertical() )
+ {
+ *start = rect.GetTop();
+ *end = rect.GetBottom();
+ }
+ else // horizontal
+ {
+ *start = rect.GetLeft();
+ *end = rect.GetRight();
+ }
+}
+
+void wxToolBar::DoDraw(wxControlRenderer *renderer)
+{
+ // prepare the variables used below
+ wxDC& dc = renderer->GetDC();
+ wxRenderer *rend = renderer->GetRenderer();
+ // dc.SetFont(GetFont()); -- uncomment when we support labels
+
+ // draw the border separating us from the menubar (if there is no menubar
+ // we probably shouldn't draw it?)
+ if ( !IsVertical() )
+ {
+ rend->DrawHorizontalLine(dc, 0, 0, GetClientSize().x);
+ }
+
+ // get the update rect and its limits depending on the orientation
+ wxRect rectUpdate = GetUpdateClientRect();
+ wxCoord start, end;
+ GetRectLimits(rectUpdate, &start, &end);
+
+ // and redraw all the tools intersecting it
+ for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+ wxToolBarTool *tool = (wxToolBarTool*) node->GetData();
+ wxRect rectTool = GetToolRect(tool);
+ wxCoord startTool, endTool;
+ GetRectLimits(rectTool, &startTool, &endTool);
+
+ if ( endTool < start )
{
- if (tool->GetId() == -1)
- {
- y += 6;
- continue;
- }
- tool->m_x = m_xMargin;
- tool->m_y = y;
- y += m_defaultHeight + 6;
-
- // Calculate the maximum height or width (depending on style)
- // so we know how to size the toolbar in Realize.
- // We could get the size of the tool instead of the
- // default bitmap size
- if (m_maxWidth < (m_defaultWidth + 2*(m_xMargin + 2)))
- m_maxWidth = (m_defaultWidth + 2*(m_xMargin + 2)) ;
+ // we're still to the left of the area to redraw
+ continue;
}
- else
+
+ if ( startTool > end )
{
- if (tool->GetId() == -1)
- {
- x += 6;
- continue;
- }
- tool->m_x = x;
- tool->m_y = m_yMargin;
- x += m_defaultWidth + 6;
-
- // Calculate the maximum height or width (depending on style)
- // so we know how to size the toolbar in Realize.
- // We could get the size of the tool instead of the
- // default bitmap size
- if (m_maxHeight < (m_defaultHeight + 2*(m_yMargin + 2)))
- m_maxHeight = (m_defaultHeight + 2*(m_yMargin + 2)) ;
+ // we're beyond the area to redraw, nothing left to do
+ break;
}
+ if (tool->IsSeparator() && !HasFlag(wxTB_FLAT))
+ {
+ // Draw seperators only in flat mode
+ continue;
+ }
+
+ // deal with the flags
+ int flags = 0;
+
+ if ( tool->IsEnabled() )
+ {
+ // The toolbars without wxTB_FLAT don't react to the mouse hovering
+ if ( !HasFlag(wxTB_FLAT) || tool->IsUnderMouse() )
+ flags |= wxCONTROL_CURRENT;
+ }
+ else // disabled tool
+ {
+ flags |= wxCONTROL_DISABLED;
+ }
+
+ //if ( tool == m_toolCaptured )
+ // flags |= wxCONTROL_FOCUSED;
+
+ if ( tool->IsPressed() )
+ flags = wxCONTROL_PRESSED;
+
+ wxString label;
+ wxBitmap bitmap;
+ if ( !tool->IsSeparator() )
+ {
+ // label = tool->GetLabel();
+ bitmap = tool->GetBitmap();
+ }
+ //else: leave both the label and the bitmap invalid to draw a separator
+
+ if ( !tool->IsControl() )
+ {
+ rend->DrawToolBarButton(dc, label, bitmap, rectTool, flags, tool->GetStyle());
+ }
+ else // control
+ {
+ wxControl *control = tool->GetControl();
+ control->Move(tool->m_x, tool->m_y);
+ }
}
+}
- wxSize sz = GetSize();
- if (GetWindowStyleFlag() & wxTB_VERTICAL)
+// ----------------------------------------------------------------------------
+// wxToolBar actions
+// ----------------------------------------------------------------------------
+
+bool wxToolBar::PerformAction(const wxControlAction& action,
+ long numArg,
+ const wxString& strArg)
+{
+ wxToolBarTool *tool = (wxToolBarTool*) FindById(numArg);
+ if (!tool)
+ return false;
+
+ if ( action == wxACTION_TOOLBAR_TOGGLE )
{
- SetSize(m_maxWidth, sz.y);
+ PerformAction( wxACTION_BUTTON_RELEASE, numArg );
+
+ PerformAction( wxACTION_BUTTON_CLICK, numArg );
}
- else
+ else if ( action == wxACTION_TOOLBAR_PRESS )
{
- SetSize(sz.x, m_maxHeight);
+ wxLogTrace(_T("toolbar"), _T("Button '%s' pressed."), tool->GetShortHelp().c_str());
+
+ tool->Invert();
+
+ RefreshTool( tool );
}
+ else if ( action == wxACTION_TOOLBAR_RELEASE )
+ {
+ wxLogTrace(_T("toolbar"), _T("Button '%s' released."), tool->GetShortHelp().c_str());
- // Commenting out Robert's fix since the above should be
- // more general
- // SetSize( x+16, m_defaultHeight + 14 );
+ wxASSERT_MSG( tool->IsInverted(), _T("release unpressed button?") );
- return TRUE;
-}
+ tool->Invert();
-void wxToolBar::OnMouse(wxMouseEvent &event)
-{
- wxToolBarTool *hit = NULL;
- int x = event.GetX();
- int y = event.GetY();
-
- for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
- node;
- node = node->GetNext() )
+ RefreshTool( tool );
+ }
+ else if ( action == wxACTION_TOOLBAR_CLICK )
{
- wxToolBarTool *tool = (wxToolBarTool*) node->Data();
-
- if ((x > tool->m_x) && (x < tool->m_x+m_defaultWidth+5) &&
- (y > tool->m_y) && (y < tool->m_y+m_defaultHeight+5))
+ bool isToggled;
+ if ( tool->CanBeToggled() )
{
- hit = tool;
- break;
+ tool->Toggle();
+
+ RefreshTool( tool );
+
+ isToggled = tool->IsToggled();
+ }
+ else // simple non-checkable tool
+ {
+ isToggled = FALSE;
}
+ OnLeftClick( tool->GetId(), isToggled );
}
-
- if (event.LeftDown() && (hit) && hit->IsEnabled())
+ else if ( action == wxACTION_TOOLBAR_ENTER )
{
- CaptureMouse();
- m_captured = hit;
+ wxCHECK_MSG( tool, FALSE, _T("no tool to enter?") );
- m_captured->m_isDown = TRUE;
- RefreshTool( m_captured );
+ if ( HasFlag(wxTB_FLAT) && tool->IsEnabled() )
+ {
+ tool->SetUnderMouse( TRUE );
+
+ if ( !tool->IsToggled() )
+ RefreshTool( tool );
+ }
+ }
+ else if ( action == wxACTION_TOOLBAR_LEAVE )
+ {
+ wxCHECK_MSG( tool, FALSE, _T("no tool to leave?") );
- return;
+ if ( HasFlag(wxTB_FLAT) && tool->IsEnabled() )
+ {
+ tool->SetUnderMouse( FALSE );
+
+ if ( !tool->IsToggled() )
+ RefreshTool( tool );
+ }
}
-
- if (event.Dragging() && (m_captured))
+ else
+ return wxControl::PerformAction(action, numArg, strArg);
+
+ return TRUE;
+}
+
+// ============================================================================
+// wxStdToolbarInputHandler implementation
+// ============================================================================
+
+wxStdToolbarInputHandler::wxStdToolbarInputHandler(wxInputHandler *handler)
+ : wxStdInputHandler(handler)
+{
+ m_winCapture = NULL;
+ m_toolCapture = NULL;
+ m_toolLast = NULL;
+}
+
+bool wxStdToolbarInputHandler::HandleKey(wxInputConsumer *consumer,
+ const wxKeyEvent& event,
+ bool pressed)
+{
+ // TODO: when we have a current button we should allow the arrow
+ // keys to move it
+ return wxStdInputHandler::HandleKey(consumer, event, pressed);
+}
+
+bool wxStdToolbarInputHandler::HandleMouse(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ wxToolBar *tbar = wxStaticCast(consumer->GetInputWindow(), wxToolBar);
+ wxToolBarToolBase *tool = tbar->FindToolForPosition(event.GetX(), event.GetY());
+
+ if ( event.Button(1) )
{
- bool is_down = (hit == m_captured);
- if (is_down != m_captured->m_isDown)
+
+ if ( event.LeftDown() || event.LeftDClick() )
{
- m_captured->m_isDown = is_down;
- RefreshTool( m_captured );
+ if ( !tool || !tool->IsEnabled() )
+ return TRUE;
+
+ m_winCapture = tbar;
+ m_winCapture->CaptureMouse();
+
+ m_toolCapture = tool;
+
+ consumer->PerformAction( wxACTION_BUTTON_PRESS, tool->GetId() );
+
+ return TRUE;
}
-
- return;
+ else if ( event.LeftUp() )
+ {
+ if ( m_winCapture )
+ {
+ m_winCapture->ReleaseMouse();
+ m_winCapture = NULL;
+ }
+
+ if (m_toolCapture)
+ {
+ if ( tool == m_toolCapture )
+ consumer->PerformAction( wxACTION_BUTTON_TOGGLE, m_toolCapture->GetId() );
+ else
+ consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolCapture->GetId() );
+ }
+
+ m_toolCapture = NULL;
+
+ return TRUE;
+ }
+ //else: don't do anything special about the double click
}
-
- if (event.LeftUp() && (m_captured))
+
+ return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxStdToolbarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ if ( !wxStdInputHandler::HandleMouseMove(consumer, event) )
{
- ReleaseMouse();
+ wxToolBar *tbar = wxStaticCast(consumer->GetInputWindow(), wxToolBar);
- m_captured->m_isDown = FALSE;
- RefreshTool( m_captured );
+ wxToolBarTool *tool;
+ if ( event.Leaving() )
+ {
+ // We cannot possibly be over a tool when
+ // leaving the toolbar
+ tool = NULL;
+ }
+ else
+ {
+ tool = (wxToolBarTool*) tbar->FindToolForPosition( event.GetX(), event.GetY() );
+ }
- if (hit == m_captured)
+ if (m_toolCapture)
{
- wxCommandEvent cevent( wxEVT_COMMAND_TOOL_CLICKED, m_captured->GetId() );
- cevent.SetEventObject( this );
- // cevent.SetExtraLong((long) toggleDown);
- GetEventHandler()->ProcessEvent( cevent );
+ // During capture we only care of the captured tool
+ if (tool && (tool != m_toolCapture))
+ tool = NULL;
+
+ if (tool == m_toolLast)
+ return TRUE;
+
+ if (tool)
+ consumer->PerformAction( wxACTION_BUTTON_PRESS, m_toolCapture->GetId() );
+ else
+ consumer->PerformAction( wxACTION_BUTTON_RELEASE, m_toolCapture->GetId() );
+
+ m_toolLast = tool;
}
+ else
+ {
+ if (tool == m_toolLast)
+ return TRUE;
+
+ if (m_toolLast)
+ {
+ // Leave old tool if any
+ consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolLast->GetId() );
+ }
+
+ if (tool)
+ {
+ // Enter new tool if any
+ consumer->PerformAction( wxACTION_TOOLBAR_ENTER, tool->GetId() );
+ }
- m_captured = NULL;
+ m_toolLast = tool;
+ }
- return;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+bool wxStdToolbarInputHandler::HandleFocus(wxInputConsumer *consumer,
+ const wxFocusEvent& WXUNUSED(event))
+{
+ if ( m_toolCapture )
+ {
+ // We shouldn't be left with a highlighted button
+ consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolCapture->GetId() );
+ }
+
+ return TRUE;
+}
+
+bool wxStdToolbarInputHandler::HandleActivation(wxInputConsumer *consumer,
+ bool activated)
+{
+ if (m_toolCapture && !activated)
+ {
+ // We shouldn't be left with a highlighted button
+ consumer->PerformAction( wxACTION_TOOLBAR_LEAVE, m_toolCapture->GetId() );
}
+
+ return TRUE;
}
+#endif // wxUSE_TOOLBAR
+