void SetId( wxWindowID winid ) { m_windowId = winid; }
wxWindowID GetId() const { return m_windowId; }
- // returns true if this id value belong to the range reserved for the
- // auto-generated (by NewControlId()) ids (they're always negative)
- static bool IsAutoGeneratedId(wxWindowID id);
-
// generate a unique id (or count of them consecutively), returns a
- // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
- static wxWindowID NewControlId(int count = 1);
+ // valid id in the auto-id range or wxID_NONE if failed. If using
+ // autoid management, it will mark the id as reserved until it is
+ // used (by assigning it to a wxWindowIDRef) or unreserved.
+ static wxWindowID NewControlId(int count = 1)
+ {
+ return wxIdManager::ReserveId(count);
+ }
- // mark an id previously returned by NewControlId() as being unused any
- // more so that it can be reused again for another control later
- static void ReleaseControlId(wxWindowID id);
+ // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
+ // it must be unreserved
+ static void UnreserveControlId(wxWindowID id, int count = 1)
+ {
+ wxIdManager::UnreserveId(id, count);
+ }
// moving/resizing
const wxSize& incSize=wxDefaultSize)
{ DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
- // Methods for setting virtual size hints
- // FIXME: What are virtual size hints?
- virtual void SetVirtualSizeHints( int minW, int minH,
- int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
- void SetVirtualSizeHints( const wxSize& minSize,
- const wxSize& maxSize=wxDefaultSize)
- {
- SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
- }
+#if WXWIN_COMPATIBILITY_2_8
+ // these are useless and do nothing since wxWidgets 2.9
+ wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
+ int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
+ wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
+ const wxSize& maxSize=wxDefaultSize) );
+#endif // WXWIN_COMPATIBILITY_2_8
// Call these to override what GetBestSize() returns. This
virtual void ClearBackground();
// freeze the window: don't redraw it until it is thawed
- virtual void Freeze() { }
+ void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); }
// thaw the window: redraw it after it had been frozen
- virtual void Thaw() { }
+ void Thaw()
+ {
+ wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
+
+ if ( !--m_freezeCount )
+ DoThaw();
+ }
// return true if window had been frozen and not unthawed yet
- virtual bool IsFrozen() const { return false; }
+ bool IsFrozen() const { return m_freezeCount != 0; }
// adjust DC for drawing on this window
virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
// show popup menu at the given position, generate events for the items
// selected in it
bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
- { return DoPopupMenu(menu, pos.x, pos.y); }
- bool PopupMenu(wxMenu *menu, int x, int y)
- { return DoPopupMenu(menu, x, y); }
+ { return PopupMenu(menu, pos.x, pos.y); }
+ bool PopupMenu(wxMenu *menu, int x, int y);
// simply return the id of the selected item or wxID_NONE without
// generating any events
// the window id - a number which uniquely identifies a window among
// its siblings unless it is wxID_ANY
- wxWindowID m_windowId;
+ wxWindowIDRef m_windowId;
// the parent window of this window (or NULL) and the list of the children
// of this window
// Layout() window automatically when its size changes?
bool m_autoLayout:1;
- // true if we had automatically allocated the id value for this window
- // (i.e. wxID_ANY had been passed to the ctor)
- bool m_freeId:1;
-
// window state
bool m_isShown:1;
bool m_isEnabled:1;
wxScrollHelper *m_scrollHelper;
- int m_minVirtualWidth; // VirtualSizeHints
- int m_minVirtualHeight;
- int m_maxVirtualWidth;
- int m_maxVirtualHeight;
-
wxWindowVariant m_windowVariant ;
// override this to change the default (i.e. used when no style is
// same size as it would have after a call to Fit()
virtual wxSize DoGetBestSize() const;
- // called from DoGetBestSize() to convert best virtual size (returned by
- // the window sizer) to the best size for the window itself; this is
- // overridden at wxScrolledWindow level to clump down virtual size to real
- virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
- {
- return size;
- }
-
// this is the virtual function to be overriden in any derived class which
// wants to change how SetSize() or Move() works - it is called by all
// versions of these functions in the base class
// implements the window variants
virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
+
+ // really freeze/thaw the window (should have port-specific implementation)
+ virtual void DoFreeze() { }
+ virtual void DoThaw() { }
+
+
// Must be called when mouse capture is lost to send
// wxMouseCaptureLostEvent to windows on capture stack.
static void NotifyCaptureLost();
// the stack of windows which have captured the mouse
static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
+
// the window that currently has mouse capture
static wxWindow *ms_winCaptureCurrent;
+
// indicates if execution is inside CaptureMouse/ReleaseMouse
static bool ms_winCaptureChanging;
+
+ // number of Freeze() calls minus the number of Thaw() calls: we're frozen
+ // (i.e. not being updated) if it is positive
+ unsigned int m_freezeCount;
+
+
DECLARE_ABSTRACT_CLASS(wxWindowBase)
DECLARE_NO_COPY_CLASS(wxWindowBase)
DECLARE_EVENT_TABLE()
#if WXWIN_COMPATIBILITY_2_6
// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
- wxDEPRECATED( int NewControlId() );
- inline int NewControlId() { return wxWindowBase::NewControlId(); }
+ wxDEPRECATED( wxWindowID NewControlId() );
+ inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
#endif // WXWIN_COMPATIBILITY_2_6
#if wxUSE_ACCESSIBILITY