// resources
// ----------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
+#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
#include "rc/appicon.xpm"
#endif
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(XMLID("menu_quit"), MyFrame::OnQuit)
- EVT_MENU(XMLID("menu_about"), MyFrame::OnAbout)
- EVT_MENU(XMLID("menu_dlg1"), MyFrame::OnDlg1)
- EVT_MENU(XMLID("menu_dlg2"), MyFrame::OnDlg2)
+ EVT_MENU(XRCID("menu_quit"), MyFrame::OnQuit)
+ EVT_MENU(XRCID("menu_about"), MyFrame::OnAbout)
+ EVT_MENU(XRCID("menu_dlg1"), MyFrame::OnDlg1)
+ EVT_MENU(XRCID("menu_dlg2"), MyFrame::OnDlg2)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create