// Always constructor Properties first
wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Id,wxWindowID, SetId, GetId, -1, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
- wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxPoint(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
- wxPROPERTY( Size,wxSize, SetSize, GetSize, wxSize(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
+ wxPROPERTY( Id,wxWindowID, SetId, GetId, wxID_ANY, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
+ wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxDefaultPosition , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
+ wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
// Then all relations of the object graph
{
// don't bother restoring it neither: this also makes it easy to
// implement IsOfStandardClass() method which returns true for the
- // standard controls and false for the wxWindows own windows as it can
+ // standard controls and false for the wxWidgets own windows as it can
// simply check m_oldWndProc
m_oldWndProc = NULL;
}
WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
{
- // translate common wxWindows styles to Windows ones
+ // translate common wxWidgets styles to Windows ones
// most of windows are child ones, those which are not (such as
// wxTopLevelWindow) should remove WS_CHILD in their MSWGetStyle()
return;
}
- if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( x == wxDefaultPosition.x && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
x = currentX;
- if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( y == wxDefaultPosition.y && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
y = currentY;
AdjustForParentClientOrigin(x, y, sizeFlags);
- wxSize size(-1, -1);
- if ( width == -1 )
+ wxSize size = wxDefaultSize;
+ if ( width == wxDefaultSize.x )
{
if ( sizeFlags & wxSIZE_AUTO_WIDTH )
{
}
}
- if ( height == -1 )
+ if ( height == wxDefaultSize.y )
{
if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
{
- if ( size.x == -1 )
+ if ( size.x == wxDefaultSize.x )
{
size = DoGetBestSize();
}
::GetClientRect(GetHwnd(), &rectClient);
// if the size is already ok, stop here (rectClient.left = top = 0)
- if ( (rectClient.right == width || width == -1) &&
- (rectClient.bottom == height || height == -1) )
+ if ( (rectClient.right == width || width == wxDefaultSize.x) &&
+ (rectClient.bottom == height || height == wxDefaultSize.y) )
{
break;
}
menu->SetInvokingWindow(this);
menu->UpdateUI();
+ if ( x == -1 && y == -1 )
+ {
+ wxPoint mouse = ScreenToClient(wxGetMousePosition());
+ x = mouse.x; y = mouse.y;
+ }
+
HWND hWnd = GetHwnd();
HMENU hMenu = GetHmenuOf(menu);
POINT point;
return true;
}
else // no default button
- {
#endif // wxUSE_BUTTON
+ {
// this is a quick and dirty test for a text
// control
if ( !(lDlgCode & DLGC_HASSETSEL) )
}
// ---------------------------------------------------------------------------
-// Main wxWindows window proc and the window proc for wxWindow
+// Main wxWidgets window proc and the window proc for wxWindow
// ---------------------------------------------------------------------------
// Hook for new window just as it's being created, when the window isn't yet
#ifndef __WXWINCE__
case WM_PRINT:
{
+#if wxUSE_LISTCTRL
// Don't call the wx handlers in this case
if ( wxIsKindOf(this, wxListCtrl) )
break;
+#endif
if ( lParam & PRF_ERASEBKGND )
HandleEraseBkgnd((WXHDC)(HDC)wParam);
wxWindow *wxFindWinFromHandle(WXHWND hWnd)
{
- return wxWinHandleHash->Get((long)hWnd);
+ return (wxWindow*)wxWinHandleHash->Get((long)hWnd);
}
void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win)
bool nonDefault = false;
- if ( pos.x == -1 )
+ if ( pos.x == wxDefaultPosition.x )
{
// if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
// can just as well set it to CW_USEDEFAULT as well
// neither because it is not handled as a special value by Windows then
// and so we have to choose some default value for it
x = pos.x;
- y = pos.y == -1 ? DEFAULT_Y : pos.y;
+ y = pos.y == wxDefaultPosition.y ? DEFAULT_Y : pos.y;
nonDefault = true;
}
/*
NB: there used to be some code here which set the initial size of the
window to the client size of the parent if no explicit size was
- specified. This was wrong because wxWindows programs often assume
+ specified. This was wrong because wxWidgets programs often assume
that they get a WM_SIZE (EVT_SIZE) upon creation, however this broke
it. To see why, you should understand that Windows sends WM_SIZE from
inside ::CreateWindow() anyhow. However, ::CreateWindow() is called
event goes to some base class OnSize() instead). So the WM_SIZE we
rely on is the one sent when the parent frame resizes its children
but here is the problem: if the child already has just the right
- size, nothing will happen as both wxWindows and Windows check for
+ size, nothing will happen as both wxWidgets and Windows check for
this and ignore any attempts to change the window size to the size it
already has - so no WM_SIZE would be sent.
*/
//
// 1. it results in huge frames on modern screens (1000*800 is not
// uncommon on my 1280*1024 screen) which is way too big for a half
- // empty frame of most of wxWindows samples for example)
+ // empty frame of most of wxWidgets samples for example)
//
// 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
// the default is for whatever reason 8*8 which breaks client <->
// However, on PocketPC devices, we must use the default
// size if possible.
#ifdef _WIN32_WCE
- if (size.x == -1)
+ if (size.x == wxDefaultSize.x)
w = CW_USEDEFAULT;
else
w = size.x;
- if (size.y == -1)
+ if (size.y == wxDefaultSize.y)
h = CW_USEDEFAULT;
else
h = size.y;
#else
- if ( size.x == -1 || size.y == -1)
+ if ( size.x == wxDefaultSize.x || size.y == wxDefaultSize.y)
{
nonDefault = true;
}
bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
#ifndef __WXWINCE__
- wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
+ wxCloseEvent event(wxEVT_QUERY_END_SESSION, wxID_ANY);
event.SetEventObject(wxTheApp);
event.SetCanVeto(true);
event.SetLoggingOff(logOff == (long)ENDSESSION_LOGOFF);
if ( (this != wxTheApp->GetTopWindow()) )
return false;
- wxCloseEvent event(wxEVT_END_SESSION, -1);
+ wxCloseEvent event(wxEVT_END_SESSION, wxID_ANY);
event.SetEventObject(wxTheApp);
event.SetCanVeto(false);
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
maxWidth = GetMaxWidth(),
maxHeight = GetMaxHeight();
- if ( minWidth != -1 )
+ if ( minWidth != wxDefaultSize.x )
{
info->ptMinTrackSize.x = minWidth;
rc = true;
}
- if ( minHeight != -1 )
+ if ( minHeight != wxDefaultSize.y )
{
info->ptMinTrackSize.y = minHeight;
rc = true;
}
- if ( maxWidth != -1 )
+ if ( maxWidth != wxDefaultSize.x )
{
info->ptMaxTrackSize.x = maxWidth;
rc = true;
}
- if ( maxHeight != -1 )
+ if ( maxHeight != wxDefaultSize.y )
{
info->ptMaxTrackSize.y = maxHeight;
rc = true;
case WXK_CLEAR: keySym = VK_CLEAR; break;
case WXK_SHIFT: keySym = VK_SHIFT; break;
case WXK_CONTROL: keySym = VK_CONTROL; break;
+ case WXK_ALT: keySym = VK_MENU; break;
case WXK_MENU : keySym = VK_MENU; break;
case WXK_PAUSE: keySym = VK_PAUSE; break;
+ case WXK_CAPITAL: keySym = VK_CAPITAL; break;
case WXK_PRIOR: keySym = VK_PRIOR; break;
case WXK_NEXT : keySym = VK_NEXT; break;
case WXK_END: keySym = VK_END; break;
{
bool bVirtual;
int vkey = wxCharCodeWXToMSW(key, &bVirtual);
-
- //there aren't WXK_ macros for non-virtual key codes
- if (bVirtual == false)
- return false;
+ SHORT state;
- return GetKeyState(vkey) < 0;
+ switch (key)
+ {
+ case WXK_NUMLOCK:
+ case WXK_CAPITAL:
+ case WXK_SCROLL:
+ // get the toggle state of the special key
+ state = GetKeyState(vkey);
+ break;
+
+ default:
+ // Get the current state of the physical key
+ state = GetAsyncKeyState(vkey);
+ break;
+ }
+ // if the most significant bit is set then the key is down
+ return ( state & 0x0001 ) != 0;
}
wxWindow *wxGetActiveWindow()
else
{
handler = wxTheApp;
- event.SetId(-1);
+ event.SetId(wxID_ANY);
}
if ( handler && handler->ProcessEvent(event) )
return true;
}
+#if wxUSE_ACCEL
+
bool wxWindowMSW::HandleHotKey(WXWPARAM wParam, WXLPARAM lParam)
{
int hotkeyId = wParam;
return GetEventHandler()->ProcessEvent(event);
}
+#endif // wxUSE_ACCEL
+
#endif // wxUSE_HOTKEY
// Not tested under WinCE