#endif
#if wxUSE_GUI
+ #include "wx/fontutil.h"
#include "wx/msgdlg.h"
#include "wx/fontdlg.h"
#include "wx/choicdlg.h"
wxFont font = retData.GetChosenFont();
*info = retData.EncodingInfo();
- info -> encoding = retData.GetEncoding();
+ info->encoding = retData.GetEncoding();
#if wxUSE_CONFIG
- // remember this in the config
+ // remember this in the config
if ( ChangePath(FONTMAPPER_FONT_FROM_ENCODING_PATH, &pathOld) )
{
GetConfig()->Write(configEntry, info->ToString());