--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: resource.h
+// Purpose: Resource processing
+// Author: Julian Smart
+// Modified by:
+// Created: 01/02/97
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_RESOURCEH__
+#define _WX_RESOURCEH__
+
+#if defined(__GNUG__) && !defined(__APPLE__)
+#pragma interface "resource.h"
+#endif
+
+#include "wx/setup.h"
+#include "wx/deprecated/setup.h"
+
+#if wxUSE_WX_RESOURCES
+
+#include "wx/bitmap.h"
+#include <stdio.h>
+
+// A few further types not in wx_types.h
+#define wxRESOURCE_TYPE_SEPARATOR 1000
+#define wxRESOURCE_TYPE_XBM_DATA 1001
+#define wxRESOURCE_TYPE_XPM_DATA 1002
+
+#define RESOURCE_PLATFORM_WINDOWS 1
+#define RESOURCE_PLATFORM_X 2
+#define RESOURCE_PLATFORM_MAC 3
+#define RESOURCE_PLATFORM_ANY 4
+
+// Extended styles: for resource usage only
+
+// Use dialog units instead of pixels
+#define wxRESOURCE_DIALOG_UNITS 0x0001
+// Use default system colour and font
+#define wxRESOURCE_USE_DEFAULTS 0x0002
+// Old-style vertical label
+#define wxRESOURCE_VERTICAL_LABEL 0x0004
+// Old-style horizontal label
+#define wxRESOURCE_HORIZONTAL_LABEL 0x0008
+
+// Macros to help use dialog units
+#define wxDLG_POINT(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxPoint(x, y)) : wxPoint(x, y))
+#define wxDLG_SIZE(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxSize(x, y)) : wxSize(x, y))
+
+#ifdef FindResource
+#undef FindResource
+#endif
+
+class WXDLLEXPORT wxInputStream;
+
+/*
+ * Internal format for control/panel item
+ */
+
+class WXDLLEXPORT wxItemResource: public wxObject
+{
+ DECLARE_DYNAMIC_CLASS(wxItemResource)
+
+ public:
+
+ wxItemResource();
+ ~wxItemResource();
+
+ inline void SetType(const wxString& type) { m_itemType = type; }
+ inline void SetStyle(long styl) { m_windowStyle = styl; }
+ inline void SetId(int id) { m_windowId = id; }
+ inline void SetBitmap(const wxBitmap& bm) { m_bitmap = bm; }
+ inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_bitmap; }
+ inline void SetFont(const wxFont& font) { m_windowFont = font; }
+ inline wxFont& GetFont() const { return (wxFont&) m_windowFont; }
+ inline void SetSize(int xx, int yy, int ww, int hh)
+ { m_x = xx; m_y = yy; m_width = ww; m_height = hh; }
+ inline void SetTitle(const wxString& title) { m_title = title; }
+ inline void SetName(const wxString& name) { m_name = name; }
+ inline void SetValue1(long v) { m_value1 = v; }
+ inline void SetValue2(long v) { m_value2 = v; }
+ inline void SetValue3(long v) { m_value3 = v; }
+ inline void SetValue5(long v) { m_value5 = v; }
+ inline void SetValue4(const wxString& v) { m_value4 = v; }
+ inline void SetStringValues(const wxStringList& svalues) { m_stringValues = svalues; }
+
+ inline const wxString& GetType() const { return m_itemType; }
+ inline int GetX() const { return m_x; }
+ inline int GetY() const { return m_y; }
+ inline int GetWidth() const { return m_width; }
+ inline int GetHeight() const { return m_height; }
+
+ inline const wxString& GetTitle() const { return m_title; }
+ inline const wxString& GetName() const { return m_name; }
+ inline long GetStyle() const { return m_windowStyle; }
+ inline int GetId() const { return m_windowId; }
+
+ inline wxInt32 GetValue1() const { return m_value1; }
+ inline wxInt32 GetValue2() const { return m_value2; }
+ inline wxInt32 GetValue3() const { return m_value3; }
+ inline wxInt32 GetValue5() const { return m_value5; }
+ inline wxString GetValue4() const { return m_value4; }
+ inline wxList& GetChildren() const { return (wxList&) m_children; }
+ inline wxStringList& GetStringValues() const { return (wxStringList&) m_stringValues; }
+
+ inline void SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; }
+ inline void SetLabelColour(const wxColour& col) { m_labelColour = col; }
+ inline void SetButtonColour(const wxColour& col) { m_buttonColour = col; }
+
+ inline wxColour& GetBackgroundColour() const { return (wxColour&) m_backgroundColour; }
+ inline wxColour& GetLabelColour() const { return (wxColour&) m_labelColour; }
+ inline wxColour& GetButtonColour() const { return (wxColour&) m_buttonColour; }
+
+ inline void SetResourceStyle(long style) { m_exStyle = style; }
+ inline wxInt32 GetResourceStyle() const { return m_exStyle; }
+
+ protected:
+ wxList m_children;
+ wxString m_itemType;
+ int m_x, m_y, m_width, m_height;
+ wxString m_title;
+ wxString m_name;
+ long m_windowStyle;
+ long m_value1, m_value2, m_value3, m_value5;
+ wxString m_value4;
+ int m_windowId;
+ wxStringList m_stringValues; // Optional string values
+ wxBitmap m_bitmap;
+ wxColour m_backgroundColour;
+ wxColour m_labelColour;
+ wxColour m_buttonColour;
+ wxFont m_windowFont;
+ long m_exStyle; // Extended, resource-specific styles
+};
+
+/*
+ * Resource table (normally only one of these)
+ */
+
+class WXDLLEXPORT wxResourceTable: public wxHashTable
+{
+ DECLARE_DYNAMIC_CLASS(wxResourceTable)
+
+ protected:
+
+ public:
+ wxHashTable identifiers;
+
+ wxResourceTable();
+ ~wxResourceTable();
+
+ virtual wxItemResource *FindResource(const wxString& name) const;
+ virtual void AddResource(wxItemResource *item);
+ virtual bool DeleteResource(const wxString& name);
+
+ virtual bool ParseResourceFile(const wxString& filename);
+ virtual bool ParseResourceFile(wxInputStream *is);
+ virtual bool ParseResourceData(const wxString& data);
+ virtual bool SaveResource(const wxString& filename);
+
+ // Register XBM/XPM data
+ virtual bool RegisterResourceBitmapData(const wxString& name, char bits[], int width, int height);
+ virtual bool RegisterResourceBitmapData(const wxString& name, char **data);
+
+ virtual wxControl *CreateItem(wxWindow *panel, const wxItemResource* childResource, const wxItemResource* parentResource) const;
+
+ virtual void ClearTable();
+};
+
+WXDLLEXPORT extern void wxInitializeResourceSystem();
+WXDLLEXPORT extern void wxCleanUpResourceSystem();
+
+WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
+WXDLLEXPORT extern long wxParseWindowStyle(const wxString& style);
+
+class WXDLLEXPORT wxMenuBar;
+class WXDLLEXPORT wxMenu;
+class WXDLLEXPORT wxBitmap;
+class WXDLLEXPORT wxIcon;
+WXDLLEXPORT extern wxBitmap wxResourceCreateBitmap(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern wxIcon wxResourceCreateIcon(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern wxMenuBar* wxResourceCreateMenuBar(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL, wxMenuBar *menuBar = (wxMenuBar *) NULL);
+WXDLLEXPORT extern wxMenu* wxResourceCreateMenu(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceParseData(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceParseData(const char* resource, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceParseFile(const wxString& filename, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceParseString(char* s, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceParseString(const wxString& s, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern void wxResourceClear(wxResourceTable *table = (wxResourceTable *) NULL);
+// Register XBM/XPM data
+WXDLLEXPORT extern bool wxResourceRegisterBitmapData(const wxString& name, char bits[], int width, int height, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern bool wxResourceRegisterBitmapData(const wxString& name, char **data, wxResourceTable *table = (wxResourceTable *) NULL);
+#define wxResourceRegisterIconData wxResourceRegisterBitmapData
+
+/*
+ * Resource identifer code: #define storage
+ */
+
+WXDLLEXPORT extern bool wxResourceAddIdentifier(const wxString& name, int value, wxResourceTable *table = (wxResourceTable *) NULL);
+WXDLLEXPORT extern int wxResourceGetIdentifier(const wxString& name, wxResourceTable *table = (wxResourceTable *) NULL);
+
+#if defined(__WXPM__)
+#include "wx/os2/wxrsc.h"
+#endif
+#endif
+#endif
+ // _WX_RESOURCEH__