#include "wx/filefn.h"
#include "wx/datetime.h"
+class WXDLLEXPORT wxFile;
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
void AssignHomeDir();
static wxString GetHomeDir();
- // get a temp file name starting with the specified prefix
- void AssignTempFileName(const wxString& prefix);
- static wxString CreateTempFileName(const wxString& prefix);
+ // get a temp file name starting with the specified prefix and open the
+ // file passed to us using this name for writing (atomically if
+ // possible)
+ void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFile *fileTemp = NULL);
// directory creation and removal.
// if full is TRUE, will try to make each directory in the path.
const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
+ // get a path path relative to the given base directory, i.e. opposite
+ // of Normalize
+ //
+ // pass an empty string to get a path relative to the working directory
+ //
+ // returns TRUE if the file name was modified, FALSE if we failed to do
+ // anything with it (happens when the file is on a different volume,
+ // for example)
+ bool MakeRelativeTo(const wxString& pathBase = _T(""),
+ wxPathFormat format = wxPATH_NATIVE);
+
+
// Comparison
// compares with the rules of this platform
bool operator==(const wxString& filename)
{ return *this == wxFileName(filename); }
- // Tests
-
// are the file names of this type cases sensitive?
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
// is this filename absolute?
- bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE );
+ bool IsAbsolute() const
+ { return !m_relative; }
// is this filename relative?
- bool IsRelative( wxPathFormat format = wxPATH_NATIVE )
- { return !IsAbsolute(format); }
+ bool IsRelative() const
+ { return m_relative; }
+
+ // forcibly set the flag
+ void SetAbsolute()
+ { m_relative = FALSE; }
+ void SetRelative()
+ { m_relative = TRUE; }
// Information about path format
// Construct path only - possibly with the trailing separator
wxString GetPath( bool add_separator = FALSE,
wxPathFormat format = wxPATH_NATIVE ) const;
+ // Replace current path with this one
+ void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE );
// more readable synonym
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
// the file name and extension (empty for directories)
wxString m_name,
m_ext;
+
+ // is the path relative
+ bool m_relative;
};
#endif // _WX_FILENAME_H_