// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __WINDOWH__
-#define __WINDOWH__
+#ifndef _WX_WINDOW_H_
+#define _WX_WINDOW_H_
#ifdef __GNUG__
#pragma interface "window.h"
#include "wx/string.h"
#include "wx/list.h"
#include "wx/region.h"
+#include "wx/msw/accel.h"
+#include "wx/intl.h"
#define wxKEY_SHIFT 1
#define wxKEY_CTRL 2
class WXDLLEXPORT wxColourMap;
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxMenu;
-class WXDLLEXPORT wxRectangle;
+class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxSizer;
class WXDLLEXPORT wxList;
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxValidator;
+class WXDLLEXPORT wxToolTip;
-#if USE_DRAG_AND_DROP
-class wxDropTarget;
+#if wxUSE_DRAG_AND_DROP
+class WXDLLEXPORT wxDropTarget;
#endif
-#if USE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
class WXDLLEXPORT wxResourceTable;
class WXDLLEXPORT wxItemResource;
#endif
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
-class WXDLLEXPORT wxWindow: public wxEvtHandler
+//-----------------------------------------------------------------------------
+// wxClientData
+//-----------------------------------------------------------------------------
+
+class wxClientData
{
- DECLARE_ABSTRACT_CLASS(wxWindow)
+public:
+ wxClientData() { }
+ virtual ~wxClientData() { }
+};
- friend class wxUpdateIterator;
- friend class wxDC;
- friend class wxPaintDC;
+//-----------------------------------------------------------------------------
+// wxStringClientData
+//-----------------------------------------------------------------------------
+class wxStringClientData: public wxClientData
+{
public:
- wxWindow(void);
- inline wxWindow(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr)
- {
- m_children = new wxList;
- Create(parent, id, pos, size, style, name);
- }
+ wxStringClientData() { }
+ wxStringClientData( wxString &data ) { m_data = data; }
+ void SetData( wxString &data ) { m_data = data; }
+ wxString GetData() const { return m_data; }
- virtual ~wxWindow(void);
+private:
+ wxString m_data;
+};
- bool Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = wxPanelNameStr);
+// Clash with Windows headers
+#ifdef GetCharWidth
+#undef GetCharWidth
+#endif
- // Fit the window around the items
- virtual void Fit(void);
+#ifdef FindWindow
+#undef FindWindow
+#endif
- // Show or hide the window
- virtual bool Show(bool show);
+class WXDLLEXPORT wxWindow : public wxEvtHandler
+{
+ DECLARE_ABSTRACT_CLASS(wxWindow)
- // Is the window shown?
- virtual bool IsShown(void) const;
+ friend class wxDC;
+ friend class wxPaintDC;
- // Raise the window to the top of the Z order
- virtual void Raise(void);
+public:
+ wxWindow();
+ wxWindow(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr)
+ {
+ Init();
+ Create(parent, id, pos, size, style, name);
+ }
- // Lower the window to the bottom of the Z order
- virtual void Lower(void);
+ virtual ~wxWindow();
- // Is the window enabled?
- virtual bool IsEnabled(void) const;
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
- // For compatibility
- inline bool Enabled(void) const { return IsEnabled(); }
+ // Fit the window around the items
+ virtual void Fit();
- // Dialog support: override these and call
- // base class members to add functionality
- // that can't be done using validators.
+ // Show or hide the window
+ virtual bool Show(bool show);
- // Transfer values to controls. If returns FALSE,
- // it's an application error (pops up a dialog)
- virtual bool TransferDataToWindow(void);
+ // Is the window shown?
+ virtual bool IsShown() const;
- // Transfer values from controls. If returns FALSE,
- // transfer failed: don't quit
- virtual bool TransferDataFromWindow(void);
+ // Raise the window to the top of the Z order
+ virtual void Raise();
- // Validate controls. If returns FALSE,
- // validation failed: don't quit
- virtual bool Validate(void);
+ // Lower the window to the bottom of the Z order
+ virtual void Lower();
- // Return code for dialogs
- inline void SetReturnCode(int retCode);
- inline int GetReturnCode(void);
+ // Is the window enabled?
+ virtual bool IsEnabled() const;
- // Set the cursor
- virtual void SetCursor(const wxCursor& cursor);
- inline virtual wxCursor *GetCursor(void) const { return (wxCursor *)& m_windowCursor; };
+ // For compatibility
+ inline bool Enabled() const { return IsEnabled(); }
- // Get the window with the focus
- static wxWindow *FindFocus(void);
+ // Dialog support: override these and call
+ // base class members to add functionality
+ // that can't be done using validators.
+
+ // Transfer values to controls. If returns FALSE,
+ // it's an application error (pops up a dialog)
+ virtual bool TransferDataToWindow();
- // Get character size
- virtual int GetCharHeight(void) const;
- virtual int GetCharWidth(void) const;
+ // Transfer values from controls. If returns FALSE,
+ // transfer failed: don't quit
+ virtual bool TransferDataFromWindow();
+
+ // Validate controls. If returns FALSE,
+ // validation failed: don't quit
+ virtual bool Validate();
+
+ // Return code for dialogs
+ inline void SetReturnCode(int retCode);
+ inline int GetReturnCode();
+
+ // Set the cursor
+ virtual void SetCursor(const wxCursor& cursor);
+ inline virtual wxCursor& GetCursor() const { return (wxCursor& ) m_windowCursor; };
+
+ // Get the window with the focus
+ static wxWindow *FindFocus();
- // Get overall window size
- virtual void GetSize(int *width, int *height) const;
+ // Get character size
+ virtual int GetCharHeight() const;
+ virtual int GetCharWidth() const;
- // Get window position, relative to parent (or screen if no parent)
- virtual void GetPosition(int *x, int *y) const;
+ // moving/resizing
+ // ---------------
+
+ // set the window size and/or position
+ void SetSize( int x, int y, int width, int height,
+ int sizeFlags = wxSIZE_AUTO )
+ { DoSetSize(x, y, width, height, sizeFlags); }
+
+ void SetSize( int width, int height )
+ { DoSetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
+
+ void SetSize( const wxSize& size )
+ { SetSize(size.x, size.y); }
+
+ void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
+ { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
+
+ void Move( int x, int y )
+ { DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); }
+
+ void Move(const wxPoint& pt)
+ { Move(pt.x, pt.y); }
+
+ // client size is the size of area available for subwindows
+ void SetClientSize( int width, int height )
+ { DoSetClientSize(width, height); }
+
+ void SetClientSize( const wxSize& size )
+ { DoSetClientSize(size.x, size.y); }
+
+ void SetClientSize(const wxRect& rect)
+ { SetClientSize( rect.width, rect.height ); }
- // Get client (application-useable) size
- virtual void GetClientSize(int *width, int *height) const;
+ // get the window position and/or size
+ virtual void GetPosition( int *x, int *y ) const;
+ wxPoint GetPosition() const
+ {
+ int w, h;
+ GetPosition(& w, & h);
- // Set overall size and position
- virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- inline virtual void SetSize(int width, int height) { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
- inline virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
+ return wxPoint(w, h);
+ }
- // Set client size
- virtual void SetClientSize(int width, int size);
+ virtual void GetSize( int *width, int *height ) const;
- // Convert client to screen coordinates
- virtual void ClientToScreen(int *x, int *y) const;
+ wxSize GetSize() const
+ {
+ int w, h;
+ GetSize(& w, & h);
+ return wxSize(w, h);
+ }
- // Convert screen to client coordinates
- virtual void ScreenToClient(int *x, int *y) const;
+ wxRect GetRect() const
+ {
+ int x, y, w, h;
+ GetPosition(& x, & y);
+ GetSize(& w, & h);
- // Set the focus to this window
- virtual void SetFocus(void);
+ return wxRect(x, y, w, h);
+ }
- // Capture/release mouse
- virtual void CaptureMouse(void);
- virtual void ReleaseMouse(void);
+ virtual void GetClientSize( int *width, int *height ) const;
+ wxSize GetClientSize() const
+ {
+ int w, h;
+ GetClientSize(& w, & h);
+ return wxSize(w, h);
+ }
- // Enable or disable the window
- virtual void Enable(bool enable);
+ wxRect GetClientRect() const
+ {
+ int w, h;
+ GetSize(& w, & h);
+
+ return wxRect(0, 0, w, h);
+ }
-#if USE_DRAG_AND_DROP
- // Associate a drop target with this window (if the window already had a drop
- // target, it's deleted!) and return the current drop target (may be NULL).
- void SetDropTarget(wxDropTarget *pDropTarget);
- wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
+ // Convert client to screen coordinates
+ virtual void ClientToScreen(int *x, int *y) const;
+ wxPoint ClientToScreen(const wxPoint& pt) const
+ { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
+
+ // Convert screen to client coordinates
+ virtual void ScreenToClient(int *x, int *y) const;
+ wxPoint ScreenToClient(const wxPoint& pt) const
+ { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
+
+ // Set the focus to this window
+ virtual void SetFocus();
+
+ // Capture/release mouse
+ virtual void CaptureMouse();
+ virtual void ReleaseMouse();
+
+ // Enable or disable the window
+ virtual void Enable(bool enable);
+
+#if wxUSE_DRAG_AND_DROP
+ // Associate a drop target with this window (if the window already had a drop
+ // target, it's deleted!) and return the current drop target (may be NULL).
+ void SetDropTarget(wxDropTarget *pDropTarget);
+ wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
#endif
- // Accept files for dragging
- virtual void DragAcceptFiles(bool accept);
+#if wxUSE_TOOLTIPS
+ // tooltips
+ // create a tooltip with this text
+ void SetToolTip(const wxString &tip);
+ // pointer may be NULL to remove the tooltip
+ void SetToolTip(wxToolTip *tooltip);
+ // get the current tooltip (may return NULL if none)
+ wxToolTip* GetToolTip() const { return m_tooltip; }
- // Update region access
- virtual wxRegion GetUpdateRegion() const;
- virtual bool IsExposed(int x, int y, int w, int h) const;
- virtual bool IsExposed(const wxPoint& pt) const;
- virtual bool IsExposed(const wxRect& rect) const;
+#endif // wxUSE_TOOLTIPS
- // Set/get the window title
- virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
- inline virtual wxString GetTitle(void) const { return wxString(""); };
- // Most windows have the concept of a label; for frames, this is the
- // title; for items, this is the label or button text.
- inline virtual wxString GetLabel(void) const { return GetTitle(); }
+ // Accept files for dragging
+ virtual void DragAcceptFiles(bool accept);
- // Set/get the window name (used for resource setting in X)
- inline virtual wxString GetName(void) const;
- inline virtual void SetName(const wxString& name);
+ // Update region access
+ virtual wxRegion GetUpdateRegion() const;
+ virtual bool IsExposed(int x, int y, int w, int h) const;
+ virtual bool IsExposed(const wxPoint& pt) const;
+ virtual bool IsExposed(const wxRect& rect) const;
- // Centre the window
- virtual void Centre(int direction) ;
- inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
+ // Set/get the window title
+ virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
+ inline virtual wxString GetTitle() const { return wxString(""); };
+ // Most windows have the concept of a label; for frames, this is the
+ // title; for items, this is the label or button text.
+ inline virtual wxString GetLabel() const { return GetTitle(); }
- // Popup a menu
- virtual bool PopupMenu(wxMenu *menu, int x, int y);
+ // Set/get the window name (used for resource setting in X)
+ inline virtual wxString GetName() const;
+ inline virtual void SetName(const wxString& name);
- // Send the window a refresh event
- virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL);
+ // Centre the window
+ virtual void Centre(int direction) ;
+ inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
+
+ // Popup a menu
+ virtual bool PopupMenu(wxMenu *menu, int x, int y);
+
+ // Send the window a refresh event
+ virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
#if WXWIN_COMPATIBILITY
- // Set/get scroll attributes
- virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
- virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
- virtual int OldGetScrollRange(int orient) const;
- virtual int GetScrollPage(int orient) const;
+ // Set/get scroll attributes
+ virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
+ virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
+ virtual int OldGetScrollRange(int orient) const;
+ virtual int GetScrollPage(int orient) const;
#endif
- // New functions that will replace the above.
- virtual void SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE);
-
- virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
- virtual int GetScrollPos(int orient) const;
- virtual int GetScrollRange(int orient) const;
- virtual int GetScrollThumb(int orient) const;
-
- virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL);
-
- // Caret manipulation
- virtual void CreateCaret(int w, int h);
- virtual void CreateCaret(const wxBitmap *bitmap);
- virtual void DestroyCaret(void);
- virtual void ShowCaret(bool show);
- virtual void SetCaretPos(int x, int y);
- virtual void GetCaretPos(int *x, int *y) const;
-
- // Tell window how much it can be sized
- virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
-
- // Set/get the window's identifier
- inline int GetId() const;
- inline void SetId(int id);
-
- // Make the window modal (all other windows unresponsive)
- virtual void MakeModal(bool modal);
-
- // Get the private handle (platform-dependent)
- inline void *GetHandle(void) const;
-
- // Set/get the window's relatives
- inline wxWindow *GetParent(void) const;
- inline void SetParent(wxWindow *p) ;
- inline wxWindow *GetGrandParent(void) const;
- inline wxList *GetChildren() const;
-
- // Set/get the window's font
- virtual void SetFont(const wxFont& f);
- inline virtual wxFont *GetFont(void) const;
-
- // Set/get the window's validator
- void SetValidator(const wxValidator& validator);
- inline wxValidator *GetValidator(void) const;
-
- // Set/get the window's style
- inline void SetWindowStyleFlag(long flag);
- inline long GetWindowStyleFlag(void) const;
-
- // Set/get double-clickability
- // TODO: we probably wish to get rid of this, and
- // always allow double clicks.
- inline void SetDoubleClick(bool flag);
- inline bool GetDoubleClick(void) const;
- inline void AllowDoubleClick(bool value) { SetDoubleClick(value); }
-
- // Old way to handle a control command
- virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
-
- // Set/get event handler
- inline void SetEventHandler(wxEvtHandler *handler);
- inline wxEvtHandler *GetEventHandler(void) const;
-
- // Push/pop event handler (i.e. allow a chain of event handlers
- // be searched)
- void PushEventHandler(wxEvtHandler *handler) ;
- wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
-
- // Close the window by calling OnClose, posting a deletion
- virtual bool Close(bool force = FALSE);
-
- // Destroy the window (delayed, if a managed window)
- virtual bool Destroy(void) ;
-
- // Mode for telling default OnSize members to
- // call Layout(), if not using Sizers, just top-down constraints
- inline void SetAutoLayout(bool a);
- inline bool GetAutoLayout(void) const;
-
- // Set/get constraints
- inline wxLayoutConstraints *GetConstraints(void) const;
- void SetConstraints(wxLayoutConstraints *c);
-
- // Set/get window background colour
- inline virtual void SetBackgroundColour(const wxColour& col);
- inline virtual wxColour GetBackgroundColour(void) const;
-
- // Set/get window foreground colour
- inline virtual void SetForegroundColour(const wxColour& col);
- inline virtual wxColour GetForegroundColour(void) const;
-
- // TODO: are these really necessary???
- // Set/get window default background colour (for children to inherit)
- inline virtual void SetDefaultBackgroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultBackgroundColour(void) const;
-
- // Set/get window default foreground colour (for children to inherit)
- inline virtual void SetDefaultForegroundColour(const wxColour& col);
- inline virtual wxColour GetDefaultForegroundColour(void) const;
-
- // For backward compatibility
- inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
- inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
- inline virtual wxFont *GetLabelFont(void) const { return GetFont(); };
- inline virtual wxFont *GetButtonFont(void) const { return GetFont(); };
-
- // Get the default button, if there is one
- inline virtual wxButton *GetDefaultItem(void) const;
- inline virtual void SetDefaultItem(wxButton *but);
-
- // Override to define new behaviour for default action (e.g. double clicking
- // on a listbox)
- virtual void OnDefaultAction(wxControl *initiatingItem);
-
- // Resource loading
-#if USE_WX_RESOURCES
- virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
- virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
+ // New functions that will replace the above.
+ virtual void SetScrollbar(int orient, int pos, int thumbVisible,
+ int range, bool refresh = TRUE);
+
+ virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
+ virtual int GetScrollPos(int orient) const;
+ virtual int GetScrollRange(int orient) const;
+ virtual int GetScrollThumb(int orient) const;
+
+ virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
+
+ // Caret manipulation
+ virtual void CreateCaret(int w, int h);
+ virtual void CreateCaret(const wxBitmap *bitmap);
+ virtual void DestroyCaret();
+ virtual void ShowCaret(bool show);
+ virtual void SetCaretPos(int x, int y);
+ virtual void GetCaretPos(int *x, int *y) const;
+
+ // Tell window how much it can be sized
+ virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
+
+ // Set/get the window's identifier
+ inline int GetId() const;
+ inline void SetId(int id);
+
+ // Make the window modal (all other windows unresponsive)
+ virtual void MakeModal(bool modal);
+
+ // Get the private handle (platform-dependent)
+ inline void *GetHandle() const;
+
+ // Set/get the window's relatives
+ inline wxWindow *GetParent() const;
+ inline void SetParent(wxWindow *p) ;
+ inline wxWindow *GetGrandParent() const;
+ inline wxList& GetChildren() const;
+ // Set this window to be the child of 'parent'.
+ // Returns FALSE it's not possible (some systems
+ // won't allow it)
+ virtual bool Reparent(wxWindow *parent);
+
+ // Set/get the window's font
+ virtual void SetFont(const wxFont& f);
+ inline virtual wxFont& GetFont() const;
+
+ // Set/get the window's validator
+ void SetValidator(const wxValidator& validator);
+ inline wxValidator *GetValidator() const;
+
+ // Set/get the window's style
+ inline void SetWindowStyleFlag(long flag);
+ inline long GetWindowStyleFlag() const;
+
+ // Set/get double-clickability
+ // TODO: we probably wish to get rid of this, and
+ // always allow double clicks.
+ inline void SetDoubleClick(bool flag);
+ inline bool GetDoubleClick() const;
+ inline void AllowDoubleClick(bool value) { SetDoubleClick(value); }
+
+ // Handle a control command
+ virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
+
+ // Set/get event handler
+ inline void SetEventHandler(wxEvtHandler *handler);
+ inline wxEvtHandler *GetEventHandler() const;
+
+ // Push/pop event handler (i.e. allow a chain of event handlers
+ // be searched)
+ void PushEventHandler(wxEvtHandler *handler) ;
+ wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
+
+ // Close the window by calling OnClose, posting a deletion
+ virtual bool Close(bool force = FALSE);
+
+ // Destroy the window (delayed, if a managed window)
+ virtual bool Destroy() ;
+
+ // Mode for telling default OnSize members to
+ // call Layout(), if not using Sizers, just top-down constraints
+ inline void SetAutoLayout(bool a);
+ inline bool GetAutoLayout() const;
+
+ // Set/get constraints
+ inline wxLayoutConstraints *GetConstraints() const;
+ void SetConstraints(wxLayoutConstraints *c);
+
+ // Set/get window background colour
+ inline virtual void SetBackgroundColour(const wxColour& col);
+ inline virtual wxColour GetBackgroundColour() const;
+
+ // Set/get window foreground colour
+ inline virtual void SetForegroundColour(const wxColour& col);
+ inline virtual wxColour GetForegroundColour() const;
+
+ // For backward compatibility
+ inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
+ inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
+ inline virtual wxFont& GetLabelFont() const { return GetFont(); };
+ inline virtual wxFont& GetButtonFont() const { return GetFont(); };
+
+ // Get the default button, if there is one
+ inline virtual wxButton *GetDefaultItem() const;
+ inline virtual void SetDefaultItem(wxButton *but);
+
+ virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
+ inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
+
+ // Override to define new behaviour for default action (e.g. double clicking
+ // on a listbox)
+ virtual void OnDefaultAction(wxControl *initiatingItem);
+
+ // Resource loading
+#if wxUSE_WX_RESOURCES
+ virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
+ virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, const wxResourceTable *table = NULL);
#endif
- // Native resource loading
- virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
- virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
- virtual wxWindow* GetWindowChild1(wxWindowID& id);
- virtual wxWindow* GetWindowChild(wxWindowID& id);
+ // Native resource loading
+ virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
+ virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
+ virtual wxWindow* GetWindowChild1(wxWindowID& id);
+ virtual wxWindow* GetWindowChild(wxWindowID& id);
- virtual void GetTextExtent(const wxString& string, int *x, int *y,
- int *descent = NULL,
- int *externalLeading = NULL,
- const wxFont *theFont = NULL, bool use16 = FALSE) const;
+ virtual void GetTextExtent(const wxString& string, int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *theFont = NULL, bool use16 = FALSE) const;
- // Is the window retained?
- inline bool IsRetained(void) const;
+ // Is the window retained?
+ inline bool IsRetained() const;
- // Warp the pointer the given position
- virtual void WarpPointer(int x_pos, int y_pos) ;
+ // Warp the pointer the given position
+ virtual void WarpPointer(int x_pos, int y_pos) ;
- // Clear the window
- virtual void Clear(void);
+ // Clear the window
+ virtual void Clear();
- // Find a window by id or name
- virtual wxWindow *FindWindow(long id);
- virtual wxWindow *FindWindow(const wxString& name);
+ // Find a window by id or name
+ virtual wxWindow *FindWindow(long id);
+ virtual wxWindow *FindWindow(const wxString& name);
- // Constraint operations
- bool Layout(void);
- void SetSizer(wxSizer *sizer); // Adds sizer child to this window
- inline wxSizer *GetSizer(void) const ;
- inline wxWindow *GetSizerParent(void) const ;
- inline void SetSizerParent(wxWindow *win);
+ // Constraint operations
+ bool Layout();
+ void SetSizer(wxSizer *sizer); // Adds sizer child to this window
+ inline wxSizer *GetSizer() const ;
+ inline wxWindow *GetSizerParent() const ;
+ inline void SetSizerParent(wxWindow *win);
- // Do Update UI processing for controls
- void UpdateWindowUI(void);
+ // Do Update UI processing for controls
+ void UpdateWindowUI();
- void OnEraseBackground(wxEraseEvent& event);
- void OnChar(wxKeyEvent& event);
- void OnPaint(wxPaintEvent& event);
- void OnIdle(wxIdleEvent& event);
+ void OnEraseBackground(wxEraseEvent& event);
+ void OnKeyDown(wxKeyEvent& event);
+ void OnKeyUp(wxKeyEvent& event);
+ void OnPaint(wxPaintEvent& event);
+ void OnChar(wxKeyEvent& event);
+ void OnIdle(wxIdleEvent& event);
- // Does this window want to accept keyboard focus?
- virtual bool AcceptsFocus() const;
+ // Does this window want to accept keyboard focus?
+ virtual bool AcceptsFocus() const;
+ virtual void PrepareDC( wxDC& WXUNUSED(dc) ) {};
public:
- ////////////////////////////////////////////////////////////////////////
- //// IMPLEMENTATION
-
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
- // Makes an adjustment to the window position (for example, a frame that has
- // a toolbar that it manages itself).
- virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
-
- // Windows subclassing
- void SubclassWin(WXHWND hWnd);
- void UnsubclassWin(void);
- virtual long Default(void);
- virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam);
- virtual wxWindow *FindItem(int id) const;
- virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
- virtual void PreDelete(WXHDC dc); // Allows system cleanup
- // TO DO: how many of these need to be virtual?
- virtual WXHWND GetHWND(void) const ;
- virtual void SetHWND(WXHWND hWnd);
-
- // Make a Windows extended style from the given wxWindows window style
- virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
- // Determine whether 3D effects are wanted
- virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
-
- virtual void AddChild(wxWindow *child); // Adds reference to the child object
- virtual void RemoveChild(wxWindow *child); // Removes reference to child
- // (but doesn't delete the child object)
- virtual void DestroyChildren(void); // Removes and destroys all children
-
- inline bool IsBeingDeleted(void);
-
- // MSW only: TRUE if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
-
- // Constraint implementation
- void UnsetConstraints(wxLayoutConstraints *c);
- inline wxList *GetConstraintsInvolvedIn(void) const ;
- // Back-pointer to other windows we're involved with, so if we delete
- // this window, we must delete any constraints we're involved with.
- void AddConstraintReference(wxWindow *otherWin);
- void RemoveConstraintReference(wxWindow *otherWin);
- void DeleteRelatedConstraints(void);
-
- virtual void ResetConstraints(void);
- virtual void SetConstraintSizes(bool recurse = TRUE);
- virtual bool LayoutPhase1(int *noChanges);
- virtual bool LayoutPhase2(int *noChanges);
- virtual bool DoPhase(int);
- // Transforms from sizer coordinate space to actual
- // parent coordinate space
- virtual void TransformSizerToActual(int *x, int *y) const ;
-
- // Set size with transformation to actual coordinates if nec.
- virtual void SizerSetSize(int x, int y, int w, int h);
- virtual void SizerMove(int x, int y);
-
- // Only set/get the size/position of the constraint (if any)
- virtual void SetSizeConstraint(int x, int y, int w, int h);
- virtual void MoveConstraint(int x, int y);
- virtual void GetSizeConstraint(int *w, int *h) const ;
- virtual void GetClientSizeConstraint(int *w, int *h) const ;
- virtual void GetPositionConstraint(int *x, int *y) const ;
-
- wxObject *GetChild(int number) const ;
-
- void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
- int x, int y, int width, int height,
- WXDWORD style, const char *dialog_template = NULL,
- WXDWORD exendedStyle = 0);
-
- // Actually defined in wx_canvs.cc since requires wxCanvas declaration
- virtual void MSWDeviceToLogical(float *x, float *y) const ;
-
- // Create an appropriate wxWindow from a HWND
- virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
-
- // Make sure the window style reflects the HWND style (roughly)
- virtual void AdoptAttributesFromHWND(void);
-
- // Setup background and foreground colours correctly
- virtual void SetupColours(void);
-
- // Handlers
- virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
- virtual bool MSWOnPaint(void);
- virtual WXHICON MSWOnQueryDragIcon(void) { return 0; }
- virtual void MSWOnSize(int x, int y, WXUINT flag);
- virtual void MSWOnWindowPosChanging(void *lpPos);
- virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
- virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
- virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
- virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
- virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWOnEraseBkgnd(WXHDC pDC);
- virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
- virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
- virtual bool MSWOnClose(void);
- virtual bool MSWOnDestroy(void);
- virtual bool MSWOnSetFocus(WXHWND wnd);
- virtual bool MSWOnKillFocus(WXHWND wnd);
- virtual void MSWOnDropFiles(WXWPARAM wParam);
- virtual bool MSWOnInitDialog(WXHWND hWndFocus);
- virtual void MSWOnShow(bool show, int status);
-
- // TODO: rationalise these functions into 1 or 2 which take the
- // event type as argument.
- virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
- virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
- virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
-
- virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
- virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
- virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
-
- virtual void MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
-
- virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
- virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
-
- virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
- virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
-
- virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
- virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
-
- virtual long MSWGetDlgCode();
-
- // Window procedure
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
-
- // Calls an appropriate default window procedure
- virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- virtual bool MSWProcessMessage(WXMSG* pMsg);
- virtual void MSWDestroyWindow(void);
-
- // Detach "Window" menu from menu bar so it doesn't get deleted
- void MSWDetachWindowMenu(void);
-
- inline WXFARPROC MSWGetOldWndProc() const;
- inline void MSWSetOldWndProc(WXFARPROC proc);
-
- // Define for each class of dialog and control
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
-
- inline void SetShowing(bool show);
- inline bool IsUserEnabled(void) const;
- inline bool GetUseCtl3D(void) const ;
- inline bool GetTransparentBackground(void) const ;
-
- // Responds to colour changes: passes event on to children.
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // Transfers data to any child controls
- void OnInitDialog(wxInitDialogEvent& event);
-
- // Sends an OnInitDialog event, which in turns transfers data to
- // to the window via validators.
- virtual void InitDialog(void);
-
- ////////////////////////////////////////////////////////////////////////
- //// PROTECTED DATA
+ ////////////////////////////////////////////////////////////////////////
+ //// IMPLEMENTATION
+
+ // For implementation purposes - sometimes decorations make the client area
+ // smaller
+ virtual wxPoint GetClientAreaOrigin() const;
+
+ // Makes an adjustment to the window position (for example, a frame that has
+ // a toolbar that it manages itself).
+ virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
+
+ // Windows subclassing
+ void SubclassWin(WXHWND hWnd);
+ void UnsubclassWin();
+ virtual long Default();
+ virtual bool MSWCommand(WXUINT param, WXWORD id);
+
+ // returns TRUE if the event was processed
+ virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
+
+ virtual wxWindow *FindItem(int id) const;
+ virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
+ virtual void PreDelete(WXHDC dc); // Allows system cleanup
+ // TO DO: how many of these need to be virtual?
+ virtual WXHWND GetHWND() const ;
+ virtual void SetHWND(WXHWND hWnd);
+
+ // Make a Windows extended style from the given wxWindows window style
+ virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
+ // Determine whether 3D effects are wanted
+ virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
+
+ virtual void AddChild(wxWindow *child); // Adds reference to the child object
+ virtual void RemoveChild(wxWindow *child); // Removes reference to child
+ // (but doesn't delete the child object)
+ virtual void DestroyChildren(); // Removes and destroys all children
+
+ inline bool IsBeingDeleted();
+
+ // MSW only: TRUE if this control is part of the main control
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+
+ // Constraint implementation
+ void UnsetConstraints(wxLayoutConstraints *c);
+ inline wxList *GetConstraintsInvolvedIn() const ;
+ // Back-pointer to other windows we're involved with, so if we delete
+ // this window, we must delete any constraints we're involved with.
+ void AddConstraintReference(wxWindow *otherWin);
+ void RemoveConstraintReference(wxWindow *otherWin);
+ void DeleteRelatedConstraints();
+
+ virtual void ResetConstraints();
+ virtual void SetConstraintSizes(bool recurse = TRUE);
+ virtual bool LayoutPhase1(int *noChanges);
+ virtual bool LayoutPhase2(int *noChanges);
+ virtual bool DoPhase(int);
+ // Transforms from sizer coordinate space to actual
+ // parent coordinate space
+ virtual void TransformSizerToActual(int *x, int *y) const ;
+
+ // Set size with transformation to actual coordinates if nec.
+ virtual void SizerSetSize(int x, int y, int w, int h);
+ virtual void SizerMove(int x, int y);
+
+ // Only set/get the size/position of the constraint (if any)
+ virtual void SetSizeConstraint(int x, int y, int w, int h);
+ virtual void MoveConstraint(int x, int y);
+ virtual void GetSizeConstraint(int *w, int *h) const ;
+ virtual void GetClientSizeConstraint(int *w, int *h) const ;
+ virtual void GetPositionConstraint(int *x, int *y) const ;
+
+ // Dialog units translations. Implemented in wincmn.cpp.
+ wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
+ wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
+ inline wxSize ConvertPixelsToDialog(const wxSize& sz)
+ { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ inline wxSize ConvertDialogToPixels(const wxSize& sz)
+ { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+
+ wxObject *GetChild(int number) const ;
+
+ void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
+ int x, int y, int width, int height,
+ WXDWORD style, const char *dialog_template = NULL,
+ WXDWORD exendedStyle = 0);
+
+ // Actually defined in wx_canvs.cc since requires wxCanvas declaration
+ virtual void MSWDeviceToLogical(float *x, float *y) const ;
+
+ // Create an appropriate wxWindow from a HWND
+ virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
+
+ // Make sure the window style reflects the HWND style (roughly)
+ virtual void AdoptAttributesFromHWND();
+
+ // Setup background and foreground colours correctly
+ virtual void SetupColours();
+
+ // Saves the last message information before calling base version
+ virtual bool ProcessEvent(wxEvent& event);
+
+ // Handlers
+ virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
+ virtual bool MSWOnPaint();
+ virtual WXHICON MSWOnQueryDragIcon() { return 0; }
+ virtual void MSWOnSize(int x, int y, WXUINT flag);
+ virtual void MSWOnWindowPosChanging(void *lpPos);
+ virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
+ virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
+ virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
+ virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
+ virtual long MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
+ WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
+ virtual long MSWOnQueryNewPalette();
+ virtual bool MSWOnEraseBkgnd(WXHDC pDC);
+ virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
+ virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
+ virtual bool MSWOnClose();
+ // Return TRUE to end session, FALSE to veto end session.
+ virtual bool MSWOnQueryEndSession(long logOff);
+ virtual bool MSWOnEndSession(bool endSession, long logOff);
+ virtual bool MSWOnDestroy();
+ virtual bool MSWOnSetFocus(WXHWND wnd);
+ virtual bool MSWOnKillFocus(WXHWND wnd);
+ virtual void MSWOnDropFiles(WXWPARAM wParam);
+ virtual bool MSWOnInitDialog(WXHWND hWndFocus);
+ virtual void MSWOnShow(bool show, int status);
+
+ // TODO: rationalise these functions into 1 or 2 which take the
+ // event type as argument.
+ virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
+ virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
+ virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
+
+ virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
+ virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
+ virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
+
+ virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
+ virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
+ virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
+
+ virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
+ virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
+ virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
+
+ // These return TRUE if an event handler was found, FALSE otherwise (not processed)
+ virtual bool MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
+ virtual bool MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
+ virtual bool MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
+
+ virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
+ virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
+
+ virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
+ virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
+
+ virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
+ virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
+ virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
+ virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
+
+ virtual long MSWGetDlgCode();
+
+ // Window procedure
+ virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+
+ // Calls an appropriate default window procedure
+ virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual bool MSWProcessMessage(WXMSG* pMsg);
+ virtual bool MSWTranslateMessage(WXMSG* pMsg);
+ virtual void MSWDestroyWindow();
+
+ // Detach "Window" menu from menu bar so it doesn't get deleted
+ void MSWDetachWindowMenu();
+
+ inline WXFARPROC MSWGetOldWndProc() const;
+ inline void MSWSetOldWndProc(WXFARPROC proc);
+
+ // Define for each class of dialog and control
+ virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
+ WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+
+ inline void SetShowing(bool show);
+ inline bool IsUserEnabled() const;
+ inline bool GetUseCtl3D() const ;
+ inline bool GetTransparentBackground() const ;
+
+ // Responds to colour changes: passes event on to children.
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
+ // Transfers data to any child controls
+ void OnInitDialog(wxInitDialogEvent& event);
+
+ // Sends an OnInitDialog event, which in turns transfers data to
+ // to the window via validators.
+ virtual void InitDialog();
+
+ ////////////////////////////////////////////////////////////////////////
+ //// PROTECTED DATA
protected:
- int m_windowId;
- long m_windowStyle; // Store the window's style
- wxEvtHandler * m_windowEventHandler; // Usually is 'this'
- wxLayoutConstraints * m_constraints; // Constraints for this window
- wxList * m_constraintsInvolvedIn; // List of constraints we're involved in
- wxSizer * m_windowSizer; // Window's top-level sizer (if any)
- wxWindow * m_sizerParent; // Window's parent sizer (if any)
- bool m_autoLayout; // Whether to call Layout() in OnSize
- wxWindow * m_windowParent; // Each window always knows its parent
- wxValidator * m_windowValidator;
- // Old window proc, for subclassed controls
- WXFARPROC m_oldWndProc;
- bool m_useCtl3D; // Using CTL3D for this control
-
- bool m_inOnSize; // Protection against OnSize reentry
-#ifndef __WIN32__
- // Pointer to global memory, for EDIT controls that need
- // special treatment to reduce USER area consumption.
- WXHGLOBAL m_globalHandle;
+ wxAcceleratorTable m_acceleratorTable;
+ int m_windowId;
+ long m_windowStyle; // Store the window's style
+ wxEvtHandler * m_windowEventHandler; // Usually is 'this'
+ wxLayoutConstraints * m_constraints; // Constraints for this window
+ wxList * m_constraintsInvolvedIn; // List of constraints we're involved in
+ wxSizer * m_windowSizer; // Window's top-level sizer (if any)
+ wxWindow * m_sizerParent; // Window's parent sizer (if any)
+ bool m_autoLayout; // Whether to call Layout() in OnSize
+ wxWindow * m_windowParent; // Each window always knows its parent
+ wxValidator * m_windowValidator;
+ // Old window proc, for subclassed controls
+ WXFARPROC m_oldWndProc;
+ bool m_useCtl3D; // Using CTL3D for this control
+
+ bool m_inOnSize; // Protection against OnSize reentry
+#ifndef _WX_WIN32__
+ // Pointer to global memory, for EDIT controls that need
+ // special treatment to reduce USER area consumption.
+ WXHGLOBAL m_globalHandle;
#endif
- bool m_winEnabled;
- int m_minSizeX;
- int m_minSizeY;
- int m_maxSizeX;
- int m_maxSizeY;
-
- // Caret data
- int m_caretWidth;
- int m_caretHeight;
- bool m_caretEnabled;
- bool m_caretShown;
- wxFont m_windowFont; // Window's font
- bool m_isShown;
- bool m_doubleClickAllowed ;
- wxCursor m_windowCursor; // Window's cursor
- bool m_winCaptured;
- wxString m_windowName; // Window name
-
-#if USE_EXTENDED_STATICS
- wxList m_staticItems;
+ bool m_winEnabled;
+ int m_minSizeX;
+ int m_minSizeY;
+ int m_maxSizeX;
+ int m_maxSizeY;
+
+ // Caret data
+ int m_caretWidth;
+ int m_caretHeight;
+ bool m_caretEnabled;
+ bool m_caretShown;
+ wxFont m_windowFont; // Window's font
+ bool m_isShown;
+ bool m_doubleClickAllowed ;
+ wxCursor m_windowCursor; // Window's cursor
+ bool m_winCaptured;
+ wxString m_windowName; // Window name
+
+#if wxUSE_EXTENDED_STATICS
+ wxList m_staticItems;
#endif
- wxButton * m_defaultItem;
-
- wxColour m_backgroundColour ;
- wxColour m_defaultBackgroundColour;
+ wxButton * m_defaultItem;
+ wxColour m_backgroundColour ;
+ wxColour m_foregroundColour ;
+ bool m_backgroundTransparent;
- wxColour m_foregroundColour ;
- wxColour m_defaultForegroundColour;
+ int m_xThumbSize;
+ int m_yThumbSize;
- bool m_backgroundTransparent;
+ float m_lastXPos;
+ float m_lastYPos;
+ int m_lastEvent;
- int m_xThumbSize;
- int m_yThumbSize;
+ bool m_mouseInWindow;
- float m_lastXPos;
- float m_lastYPos;
- int m_lastEvent;
-
- bool m_mouseInWindow;
-
-#if USE_DRAG_AND_DROP
- wxDropTarget *m_pDropTarget; // the current drop target or NULL
+#if wxUSE_DRAG_AND_DROP
+ wxDropTarget *m_pDropTarget; // the current drop target or NULL
#endif //USE_DRAG_AND_DROP
public:
- WXHWND m_hWnd; // MS Windows window handle
- WXUINT m_lastMsg;
- WXWPARAM m_lastWParam;
- WXLPARAM m_lastLParam;
-
- wxRegion m_updateRegion;
-/*
- wxRectangle m_updateRect; // Bounding box for screen damage area
+ WXHWND m_hWnd; // MS Windows window handle
+ WXUINT m_lastMsg;
+ WXWPARAM m_lastWParam;
+ WXLPARAM m_lastLParam;
+
+ wxRegion m_updateRegion;
+ /*
+ wxRect m_updateRect; // Bounding box for screen damage area
#ifdef __WIN32__
- WXHRGN m_updateRgn; // NT allows access to the rectangle list
+WXHRGN m_updateRgn; // NT allows access to the rectangle list
#endif
-*/
-
- WXHANDLE m_acceleratorTable;
- WXHMENU m_hMenu; // Menu, if any
- wxList * m_children; // Window's children
- int m_returnCode;
- bool m_isBeingDeleted; // Fudge because can't access parent
- // when being deleted
-
-DECLARE_EVENT_TABLE()
+ */
+
+ // WXHANDLE m_acceleratorTable;
+ WXHMENU m_hMenu; // Menu, if any
+ wxList * m_children; // Window's children
+ int m_returnCode;
+ bool m_isBeingDeleted; // Fudge because can't access parent
+ // when being deleted
+
+ // this is the virtual function to be overriden in any derived class which
+ // wants to change how SetSize() or Move() works - it is called by all
+ // versions of these functions in the base class
+ virtual void DoSetSize(int x, int y,
+ int width, int height,
+ int sizeFlags = wxSIZE_AUTO);
+
+ // same as DoSetSize() for the client size
+ virtual void DoSetClientSize(int width, int height);
+
+private:
+ // common part of all ctors
+ void Init();
+
+ // the associated tooltip (may be NULL if none)
+#if wxUSE_TOOLTIPS
+ wxToolTip *m_tooltip;
+#endif // tooltips
+
+ DECLARE_EVENT_TABLE()
};
////////////////////////////////////////////////////////////////////////
//// INLINES
-inline void *wxWindow::GetHandle(void) const { return (void *)GetHWND(); }
+inline void *wxWindow::GetHandle() const { return (void *)GetHWND(); }
inline int wxWindow::GetId() const { return m_windowId; }
inline void wxWindow::SetId(int id) { m_windowId = id; }
-inline wxWindow *wxWindow::GetParent(void) const { return m_windowParent; }
+inline wxWindow *wxWindow::GetParent() const { return m_windowParent; }
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
-inline wxWindow *wxWindow::GetGrandParent(void) const { return (m_windowParent ? m_windowParent->m_windowParent : NULL); }
-inline wxList *wxWindow::GetChildren() const { return m_children; }
-inline wxFont *wxWindow::GetFont(void) const { return (wxFont *) & m_windowFont; }
-inline wxString wxWindow::GetName(void) const { return m_windowName; }
+inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); }
+inline wxList& wxWindow::GetChildren() const { return (wxList&) *m_children; }
+inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; }
+inline wxString wxWindow::GetName() const { return m_windowName; }
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
-inline long wxWindow::GetWindowStyleFlag(void) const { return m_windowStyle; }
+inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; }
inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; }
inline void wxWindow::SetDoubleClick(bool flag) { m_doubleClickAllowed = flag; }
-inline bool wxWindow::GetDoubleClick(void) const { return m_doubleClickAllowed; }
+inline bool wxWindow::GetDoubleClick() const { return m_doubleClickAllowed; }
inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; }
-inline wxEvtHandler *wxWindow::GetEventHandler(void) const { return m_windowEventHandler; }
+inline wxEvtHandler *wxWindow::GetEventHandler() const { return m_windowEventHandler; }
inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; }
-inline bool wxWindow::GetAutoLayout(void) const { return m_autoLayout; }
-inline wxLayoutConstraints *wxWindow::GetConstraints(void) const { return m_constraints; }
+inline bool wxWindow::GetAutoLayout() const { return m_autoLayout; }
+inline wxLayoutConstraints *wxWindow::GetConstraints() const { return m_constraints; }
inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; };
-inline wxColour wxWindow::GetBackgroundColour(void) const { return m_backgroundColour; };
+inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; };
inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
-inline wxColour wxWindow::GetForegroundColour(void) const { return m_foregroundColour; };
-inline void wxWindow::SetDefaultForegroundColour(const wxColour& col) { m_defaultForegroundColour = col; };
-inline wxColour wxWindow::GetDefaultForegroundColour(void) const { return m_defaultForegroundColour; };
-inline void wxWindow::SetDefaultBackgroundColour(const wxColour& col) { m_defaultBackgroundColour = col; };
-inline wxColour wxWindow::GetDefaultBackgroundColour(void) const { return m_defaultBackgroundColour; };
+inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; };
-inline wxButton *wxWindow::GetDefaultItem(void) const { return m_defaultItem; }
+inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
-inline bool wxWindow::IsRetained(void) const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
+inline bool wxWindow::IsRetained() const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
inline void wxWindow::SetShowing(bool show) { m_isShown = show; }
-inline wxList *wxWindow::GetConstraintsInvolvedIn(void) const { return m_constraintsInvolvedIn; }
-inline wxSizer *wxWindow::GetSizer(void) const { return m_windowSizer; }
-inline wxWindow *wxWindow::GetSizerParent(void) const { return m_sizerParent; }
+inline wxList *wxWindow::GetConstraintsInvolvedIn() const { return m_constraintsInvolvedIn; }
+inline wxSizer *wxWindow::GetSizer() const { return m_windowSizer; }
+inline wxWindow *wxWindow::GetSizerParent() const { return m_sizerParent; }
inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; }
inline WXFARPROC wxWindow::MSWGetOldWndProc() const { return m_oldWndProc; }
inline void wxWindow::MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
-inline wxValidator *wxWindow::GetValidator(void) const { return m_windowValidator; }
-inline bool wxWindow::IsUserEnabled(void) const { return m_winEnabled; }
-inline bool wxWindow::GetUseCtl3D(void) const { return m_useCtl3D; }
-inline bool wxWindow::GetTransparentBackground(void) const { return m_backgroundTransparent; }
+inline wxValidator *wxWindow::GetValidator() const { return m_windowValidator; }
+inline bool wxWindow::IsUserEnabled() const { return m_winEnabled; }
+inline bool wxWindow::GetUseCtl3D() const { return m_useCtl3D; }
+inline bool wxWindow::GetTransparentBackground() const { return m_backgroundTransparent; }
inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
-inline int wxWindow::GetReturnCode(void) { return m_returnCode; }
-inline bool wxWindow::IsBeingDeleted(void) { return m_isBeingDeleted; }
+inline int wxWindow::GetReturnCode() { return m_returnCode; }
+inline bool wxWindow::IsBeingDeleted() { return m_isBeingDeleted; }
// Window specific (so far)
-wxWindow* WXDLLEXPORT wxGetActiveWindow(void);
-
-// OBSOLETE
-#if 0
-// Allows iteration through damaged rectangles in OnPaint
-class WXDLLEXPORT wxUpdateIterator
-{
- int rects; // How many rects in Update region
- int current; // Current rectangle index
- void *rp; // current rectangle
-#ifdef __WIN32__
- WXRGNDATA *rlist; // Storage for regiondata
-#endif
-
- public:
- wxUpdateIterator(wxWindow* wnd);
- ~wxUpdateIterator(void);
-
- operator int (void);
- wxUpdateIterator* operator ++(int);
- void GetRect(wxRectangle *rect);
- int GetX();
- int GetY();
- int GetW();
- int GetH();
-};
-#endif
+WXDLLEXPORT wxWindow* wxGetActiveWindow();
WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows;
-int WXDLLEXPORT wxCharCodeMSWToWX(int keySym);
-int WXDLLEXPORT wxCharCodeWXToMSW(int id, bool *IsVirtual);
+WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
+WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
// Allocates control ids
-int WXDLLEXPORT NewControlId(void);
+WXDLLEXPORT int NewControlId();
#endif
- // __WINDOWH__
+ // _WX_WINDOW_H_