/////////////////////////////////////////////////////////////////////////////
-// Name: frame.h
+// Name: wx/msw/frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __FRAMEH__
-#define __FRAMEH__
+#ifndef _WX_FRAME_H_
+#define _WX_FRAME_H_
#ifdef __GNUG__
-#pragma interface "frame.h"
+ #pragma interface "frame.h"
#endif
-#include "wx/window.h"
-#include "wx/toolbar.h"
+class WXDLLEXPORT wxFrame : public wxFrameBase
+{
+public:
+ // construction
+ wxFrame() { Init(); }
+ wxFrame(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
+ {
+ Init();
+
+ Create(parent, id, title, pos, size, style, name);
+ }
+
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr);
+
+ virtual ~wxFrame();
+
+ // implement base class pure virtuals
+ virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
+ virtual void Raise();
+
+ // implementation only from now on
+ // -------------------------------
+
+ // event handlers
+ void OnActivate(wxActivateEvent& event);
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
+ // Toolbar
+#if wxUSE_TOOLBAR
+ virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
+ wxWindowID id = -1,
+ const wxString& name = wxToolBarNameStr);
+
+ virtual void PositionToolBar();
+#endif // wxUSE_TOOLBAR
+
+ // Status bar
+#if wxUSE_STATUSBAR
+ virtual wxStatusBar* OnCreateStatusBar(int number = 1,
+ long style = wxST_SIZEGRIP,
+ wxWindowID id = 0,
+ const wxString& name = wxStatusLineNameStr);
+
+ virtual void PositionStatusBar();
+
+ // Hint to tell framework which status bar to use: the default is to use
+ // native one for the platforms which support it (Win32), the generic one
+ // otherwise
+
+ // TODO: should this go into a wxFrameworkSettings class perhaps?
+ static void UseNativeStatusBar(bool useNative)
+ { m_useNativeStatusBar = useNative; };
+ static bool UsesNativeStatusBar()
+ { return m_useNativeStatusBar; };
+#endif // wxUSE_STATUSBAR
+
+ WXHMENU GetWinMenu() const { return m_hMenu; }
+
+ // event handlers
+ bool HandlePaint();
+ bool HandleSize(int x, int y, WXUINT flag);
+ bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
+ bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
+
+ // tooltip management
+#if wxUSE_TOOLTIPS
+ WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
+ void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
+#endif // tooltips
+
+ // a MSW only function which sends a size event to the window using its
+ // current size - this has an effect of refreshing the window layout
+ void SendSizeEvent();
+
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
-WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+protected:
+ // common part of all ctors
+ void Init();
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
+ // override base class virtuals
+ virtual void DoGetClientSize(int *width, int *height) const;
+ virtual void DoSetClientSize(int width, int height);
-class WXDLLEXPORT wxFrame: public wxWindow {
+#if wxUSE_MENUS_NATIVE
+ // perform MSW-specific action when menubar is changed
+ virtual void AttachMenuBar(wxMenuBar *menubar);
- DECLARE_DYNAMIC_CLASS(wxFrame)
+ // a plug in for MDI frame classes which need to do something special when
+ // the menubar is set
+ virtual void InternalSetMenuBar();
+#endif // wxUSE_MENUS_NATIVE
-public:
- wxFrame(void);
- inline wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Create(parent, id, title, pos, size, style, name);
- }
-
- ~wxFrame(void);
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
-
- virtual bool Destroy(void);
- void SetClientSize(int width, int height);
- void GetClientSize(int *width, int *height) const;
-
- void GetSize(int *width, int *height) const ;
- void GetPosition(int *x, int *y) const ;
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
-
- virtual bool OnClose(void);
-
- void OnSize(wxSizeEvent& event);
- void OnMenuHighlight(wxMenuEvent& event);
- void OnActivate(wxActivateEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- bool Show(bool show);
-
- // Set menu bar
- void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar(void) const ;
-
- // Set title
- void SetTitle(const wxString& title);
- wxString GetTitle(void) const ;
-
- void Centre(int direction = wxBOTH);
-
- // Call this to simulate a menu command
- virtual void Command(int id);
- virtual void ProcessCommand(int id);
-
- // Set icon
- virtual void SetIcon(const wxIcon& icon);
-
- // Create status line
- virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
- const wxString& name = "statusBar");
- inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
- virtual void PositionStatusBar(void);
- virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name);
-
- // Create toolbar
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
- virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
- // If made known to the frame, the frame will manage it automatically.
- virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
- virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; }
- virtual void PositionToolBar(void);
-
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
-
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Hint to tell framework which status bar to use
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; };
-
- // Fit frame around subwindows
- virtual void Fit(void);
-
- // Iconize
- virtual void Iconize(bool iconize);
-
- virtual bool IsIconized(void) const ;
-
- // Compatibility
- inline bool Iconized(void) const { return IsIconized(); }
-
- virtual void Maximize(bool maximize);
- virtual bool LoadAccelerators(const wxString& table);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // Query app for menu item updates (called from OnIdle)
- void DoMenuUpdates(void);
- void DoMenuUpdates(wxMenu* menu);
-
- WXHMENU GetWinMenu(void) const ;
+ // propagate our state change to all child frames
+ void IconizeChildFrames(bool bIconize);
- // Checks if there is a toolbar, and returns the first free client position
- virtual wxPoint GetClientAreaOrigin() const;
+ // we add menu bar accel processing
+ bool MSWTranslateMessage(WXMSG* pMsg);
- // Handlers
- bool MSWOnPaint(void);
- WXHICON MSWOnQueryDragIcon(void);
- void MSWOnSize(int x, int y, WXUINT flag);
- bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
- bool MSWOnClose(void);
- void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
- bool MSWProcessMessage(WXMSG *msg);
- void MSWCreate(int id, wxWindow *parent, const char *WXUNUSED(wclass), wxWindow *wx_win, const char *title,
- int x, int y, int width, int height, long style);
+ // window proc for the frames
+ long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
-protected:
- wxMenuBar * m_frameMenuBar;
- wxStatusBar * m_frameStatusBar;
- wxIcon m_icon;
- bool m_iconized;
- WXHICON m_defaultIcon;
- static bool m_useNativeStatusBar;
- wxToolBar * m_frameToolBar ;
-
- DECLARE_EVENT_TABLE()
+ virtual bool IsMDIChild() const { return FALSE; }
+
+ // get default (wxWindows) icon for the frame
+ virtual WXHICON GetDefaultIcon() const;
+
+#if wxUSE_STATUSBAR
+ static bool m_useNativeStatusBar;
+#endif // wxUSE_STATUSBAR
+
+ // the last focused child: we restore focus to it on activation
+ wxWindow *m_winLastFocused;
+
+ // Data to save/restore when calling ShowFullScreen
+ int m_fsStatusBarFields; // 0 for no status bar
+ int m_fsStatusBarHeight;
+ int m_fsToolBarHeight;
+// WXHMENU m_fsMenu;
+
+private:
+#if wxUSE_TOOLTIPS
+ WXHWND m_hwndToolTip;
+#endif // tooltips
+
+ // used by IconizeChildFrames(), see comments there
+ bool m_wasMinimized;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif
- // __FRAMEH__
+ // _WX_FRAME_H_