// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-// Note: this is done in utilscmn.cpp now.
-// #pragma implementation
-// #pragma implementation "utils.h"
+// #pragma implementation "utils.h" // Note: this is done in utilscmn.cpp now.
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/cursor.h"
-#endif
+#endif //WX_PRECOMP
#include "wx/msw/private.h"
#include "wx/timer.h"
+#include <windows.h>
+
#include <ctype.h>
#ifndef __GNUWIN32__
#include <direct.h>
#include <dos.h>
-#endif
+#endif //GNUWIN32
#ifdef __GNUWIN32__
#include <sys/unistd.h>
#include <sys/stat.h>
-#ifndef __MINGW32__
-#include <std.h>
-#endif
+#endif //GNUWIN32
-#define stricmp strcasecmp
-#endif
+#include "wx/log.h"
#ifdef __BORLANDC__ // Please someone tell me which version of Borland needs
// this (3.1 I believe) and how to test for it.
#endif
#include <stdarg.h>
+//// BEGIN for console support: VC++ only
+
+#if defined(__WXDEBUG__) && defined(_MSC_VER) && !defined(__NO_VC_CRTDBG__)
+ #define wxUSE_VC_CRTDBG
+#else
+ #undef wxUSE_VC_CRTDBG
+#endif
+
+#ifdef wxUSE_VC_CRTDBG
+ // VC++ uses this macro as debug/release mode indicator
+ #ifndef _DEBUG
+ #define _DEBUG
+ #endif
+
+ #include <fcntl.h>
+
+#if wxUSE_IOSTREAMH
+// N.B. BC++ doesn't have istream.h, ostream.h
+# include <iostream.h>
+# include <io.h>
+# include <fstream.h>
+
+#else
+# include <istream>
+# include <ostream>
+# include <fstream>
+# ifdef _MSC_VER
+ using namespace std;
+# endif
+#endif
+
+/* Need to undef new if including crtdbg.h */
+# ifdef new
+# undef new
+# endif
+
+# include <crtdbg.h>
+
+# if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
+# define new new(__FILE__,__LINE__)
+# endif
+
+#endif
+
+/// END for console support
+
// In the WIN.INI file
static const char WX_SECTION[] = "wxWindows";
static const char eHOSTNAME[] = "HostName";
WCHAR wszUserName[256]; // Unicode user name
WCHAR wszDomain[256];
LPBYTE ComputerName;
-
+
struct _SERVER_INFO_100 *si100; // Server structure
struct _USER_INFO_2 *ui; // User structure
-
+
// Convert ASCII user name and domain to Unicode.
-
+
MultiByteToWideChar( CP_ACP, 0, UserName,
strlen(UserName)+1, wszUserName, sizeof(wszUserName) );
MultiByteToWideChar( CP_ACP, 0, Domain,
// Get the computer name of a DC for the specified domain.
// >If you get a link error on this, include netapi32.lib<
-
+
NetGetDCName( NULL, wszDomain, &ComputerName );
-
+
// Look up the user on the DC.
-
+
if(NetUserGetInfo( (LPWSTR) ComputerName,
(LPWSTR) &wszUserName, 2, (LPBYTE *) &ui))
{
printf( "Error getting user information.\n" );
return( FALSE );
}
-
+
// Convert the Unicode full name to ASCII.
-
+
WideCharToMultiByte( CP_ACP, 0, ui->usri2_full_name,
-1, buf, 256, NULL, NULL );
}
// Can't assume we have NIS (PC-NFS) or some other ID daemon
// So we ...
- if ( (user = getenv("USER")) == NULL &&
- (user = getenv("LOGNAME")) == NULL ) {
+ if ( (user = getenv("USER")) == NULL &&
+ (user = getenv("LOGNAME")) == NULL ) {
// Use wxWindows configuration data (comming soon)
GetProfileString(WX_SECTION, eUSERID, default_id, buf, maxSize - 1);
} else
// Get user name e.g. Julian Smart
bool wxGetUserName(char *buf, int maxSize)
{
- const char *default_name = "Unknown User";
+ const char *default_name = "Unknown User";
#if defined(__WIN32__)
/*
DWORD nSize = maxSize;
else
*/
// Could use NIS, MS-Mail or other site specific programs
- // Use wxWindows configuration data
+ // Use wxWindows configuration data
GetProfileString(WX_SECTION, eUSERNAME, default_name, buf, maxSize - 1);
return *buf ? TRUE : FALSE;
// }
#else
-#if !defined(__WATCOMC__) && !defined(__GNUWIN32__) && USE_PENWINDOWS
+#if !defined(__WATCOMC__) && !defined(__GNUWIN32__) && wxUSE_PENWINDOWS
extern HANDLE g_hPenWin; // PenWindows Running?
if (g_hPenWin)
{
#endif
{
// Could use NIS, MS-Mail or other site specific programs
- // Use wxWindows configuration data
+ // Use wxWindows configuration data
GetProfileString(WX_SECTION, eUSERNAME, default_name, buf, maxSize - 1);
}
return *buf ? TRUE : FALSE;
// Emit a beeeeeep
void wxBell(void)
{
-#ifdef __WIN32__
- Beep(1000,1000) ; // 1kHz during 1 sec.
-#else
- MessageBeep(-1) ;
-#endif
+ // Removed by RD because IHMO syncronous sound is a Bad Thing. MessageBeep
+ // will do a similar thing anyway if there is no sound card...
+//#ifdef __WIN32__
+// Beep(1000,1000) ; // 1kHz during 1 sec.
+//#else
+ MessageBeep((UINT)-1) ;
+//#endif
}
// Chris Breeze 27/5/98: revised WIN32 code to
if (majorVsn) *majorVsn = info.dwMajorVersion;
if (minorVsn) *minorVsn = info.dwMinorVersion;
switch (info.dwPlatformId)
- {
- case VER_PLATFORM_WIN32s:
- return wxWIN32S;
- break;
- case VER_PLATFORM_WIN32_WINDOWS:
- return wxWIN95;
- break;
- case VER_PLATFORM_WIN32_NT:
- return wxWINDOWS_NT;
- break;
- }
+ {
+ case VER_PLATFORM_WIN32s:
+ return wxWIN32S;
+ break;
+ case VER_PLATFORM_WIN32_WINDOWS:
+ return wxWIN95;
+ break;
+ case VER_PLATFORM_WIN32_NT:
+ return wxWINDOWS_NT;
+ break;
}
- return wxWINDOWS; // error if we get here, return generic value
+ }
+ return wxWINDOWS; // error if we get here, return generic value
#else
// Win16 code...
int retValue ;
# ifdef __WINDOWS_386__
retValue = wxWIN386;
# else
-# if !defined(__WATCOMC__) && !defined(GNUWIN32) && USE_PENWINDOWS
+# if !defined(__WATCOMC__) && !defined(GNUWIN32) && wxUSE_PENWINDOWS
extern HANDLE g_hPenWin;
retValue = g_hPenWin ? wxPENWINDOWS : wxWINDOWS ;
# endif
}
// Reading and writing resources (eg WIN.INI, .Xdefaults)
-#if USE_RESOURCES
+#if wxUSE_RESOURCES
bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file)
{
if (file != "")
if (succ)
{
*value = (int)strtol(s, NULL, 10);
- delete[] s;
+ delete[] s;
return TRUE;
}
else return FALSE;
}
-#endif // USE_RESOURCES
+#endif // wxUSE_RESOURCES
// Old cursor
static HCURSOR wxBusyCursorOld = 0;
{
if (wxBusyCursorCount == 0)
return;
-
+
wxBusyCursorCount --;
if (wxBusyCursorCount == 0)
{
bool wxIsBusy(void)
{
return (wxBusyCursorCount > 0);
-}
+}
+
+const char* wxGetHomeDir(wxString *pstr)
+{
+ wxString& strDir = *pstr;
+
+ #ifdef __UNIX__
+ const char *szHome = getenv("HOME");
+ if ( szHome == NULL ) {
+ // we're homeless...
+ wxLogWarning(_("can't find user's HOME, using current directory."));
+ strDir = ".";
+ }
+ else
+ strDir = szHome;
+
+ // add a trailing slash if needed
+ if ( strDir.Last() != '/' )
+ strDir << '/';
+ #else // Windows
+ #ifdef __WIN32__
+ const char *szHome = getenv("HOMEDRIVE");
+ if ( szHome != NULL )
+ strDir << szHome;
+ szHome = getenv("HOMEPATH");
+ if ( szHome != NULL ) {
+ strDir << szHome;
+
+ // the idea is that under NT these variables have default values
+ // of "%systemdrive%:" and "\\". As we don't want to create our
+ // config files in the root directory of the system drive, we will
+ // create it in our program's dir. However, if the user took care
+ // to set HOMEPATH to something other than "\\", we suppose that he
+ // knows what he is doing and use the supplied value.
+ if ( strcmp(szHome, "\\") != 0 )
+ return strDir.c_str();
+ }
+
+ #else // Win16
+ // Win16 has no idea about home, so use the working directory instead
+ #endif // WIN16/32
+
+ // 260 was taken from windef.h
+ #ifndef MAX_PATH
+ #define MAX_PATH 260
+ #endif
+
+ wxString strPath;
+ ::GetModuleFileName(::GetModuleHandle(NULL),
+ strPath.GetWriteBuf(MAX_PATH), MAX_PATH);
+ strPath.UngetWriteBuf();
+
+ // extract the dir name
+ wxSplitPath(strPath, &strDir, NULL, NULL);
+
+ #endif // UNIX/Win
+
+ return strDir.c_str();
+}
// Hack for MS-DOS
char *wxGetUserHome (const wxString& user)
char tmp[64];
if (wxGetUserId(tmp, sizeof(tmp)/sizeof(char))) {
// Guests belong in the temp dir
- if (stricmp(tmp, "annonymous") == 0) {
- if ((home = getenv("TMP")) != NULL ||
- (home = getenv("TMPDIR")) != NULL ||
- (home = getenv("TEMP")) != NULL)
- return *home ? home : "\\";
+ if (Stricmp(tmp, "annonymous") == 0) {
+ if ((home = getenv("TMP")) != NULL ||
+ (home = getenv("TMPDIR")) != NULL ||
+ (home = getenv("TEMP")) != NULL)
+ return *home ? home : "\\";
}
- if (stricmp(tmp, WXSTRINGCAST user1) == 0)
- user1 = "";
+ if (Stricmp(tmp, WXSTRINGCAST user1) == 0)
+ user1 = "";
}
}
if (user1 == "")
// in long calculations.
bool wxCheckForInterrupt(wxWindow *wnd)
{
- if(wnd){
- MSG msg;
- HWND win= (HWND) wnd->GetHWND();
- while(PeekMessage(&msg,win,0,0,PM_REMOVE)){
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- return TRUE;//*** temporary?
- }
- else{
- wxError("wnd==NULL !!!");
- return FALSE;//*** temporary?
- }
+ if(wnd){
+ MSG msg;
+ HWND win= (HWND) wnd->GetHWND();
+ while(PeekMessage(&msg,win,0,0,PM_REMOVE)){
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ return TRUE;//*** temporary?
+ }
+ else{
+ wxError("wnd==NULL !!!");
+ return FALSE;//*** temporary?
+ }
}
// MSW only: get user-defined resource from the .res file.
char *theText = (char *)LockResource(hData);
if (!theText)
return NULL;
-
+
s = copystring(theText);
// Obsolete in WIN32
ReleaseDC(NULL, dc);
}
+bool wxDirExists(const wxString& dir)
+{
+ /* MATTHEW: [6] Always use same code for Win32, call FindClose */
+#if defined(__WIN32__)
+ WIN32_FIND_DATA fileInfo;
+#else
+#ifdef __BORLANDC__
+ struct ffblk fileInfo;
+#else
+ struct find_t fileInfo;
+#endif
+#endif
+
+#if defined(__WIN32__)
+ HANDLE h = FindFirstFile((LPTSTR) WXSTRINGCAST dir,(LPWIN32_FIND_DATA)&fileInfo);
+
+ if (h==INVALID_HANDLE_VALUE)
+ return FALSE;
+ else {
+ FindClose(h);
+ return ((fileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY);
+ }
+#else
+ // In Borland findfirst has a different argument
+ // ordering from _dos_findfirst. But _dos_findfirst
+ // _should_ be ok in both MS and Borland... why not?
+#ifdef __BORLANDC__
+ return ((findfirst(WXSTRINGCAST dir, &fileInfo, _A_SUBDIR) == 0 && (fileInfo.ff_attrib & _A_SUBDIR) != 0));
+#else
+ return (((_dos_findfirst(WXSTRINGCAST dir, _A_SUBDIR, &fileInfo) == 0) && (fileInfo.attrib & _A_SUBDIR)) != 0);
+#endif
+#endif
+}
+
+wxString WXDLLEXPORT wxGetWindowText(WXHWND hWnd)
+{
+ wxString str;
+ int len = GetWindowTextLength((HWND)hWnd) + 1;
+ GetWindowText((HWND)hWnd, str.GetWriteBuf(len), len);
+ str.UngetWriteBuf();
+
+ return str;
+}
+
+#if 0
+//------------------------------------------------------------------------
+// wild character routines
+//------------------------------------------------------------------------
+
+bool wxIsWild( const wxString& pattern )
+{
+ wxString tmp = pattern;
+ char *pat = WXSTRINGCAST(tmp);
+ while (*pat) {
+ switch (*pat++) {
+ case '?': case '*': case '[': case '{':
+ return TRUE;
+ case '\\':
+ if (!*pat++)
+ return FALSE;
+ }
+ }
+ return FALSE;
+};
+
+
+bool wxMatchWild( const wxString& pat, const wxString& text, bool dot_special )
+{
+ wxString tmp1 = pat;
+ char *pattern = WXSTRINGCAST(tmp1);
+ wxString tmp2 = text;
+ char *str = WXSTRINGCAST(tmp2);
+ char c;
+ char *cp;
+ bool done = FALSE, ret_code, ok;
+ // Below is for vi fans
+ const char OB = '{', CB = '}';
+
+ // dot_special means '.' only matches '.'
+ if (dot_special && *str == '.' && *pattern != *str)
+ return FALSE;
+
+ while ((*pattern != '\0') && (!done)
+ && (((*str=='\0')&&((*pattern==OB)||(*pattern=='*')))||(*str!='\0'))) {
+ switch (*pattern) {
+ case '\\':
+ pattern++;
+ if (*pattern != '\0')
+ pattern++;
+ break;
+ case '*':
+ pattern++;
+ ret_code = FALSE;
+ while ((*str!='\0')
+ && (!(ret_code=wxMatchWild(pattern, str++, FALSE))))
+ /*loop*/;
+ if (ret_code) {
+ while (*str != '\0')
+ str++;
+ while (*pattern != '\0')
+ pattern++;
+ }
+ break;
+ case '[':
+ pattern++;
+ repeat:
+ if ((*pattern == '\0') || (*pattern == ']')) {
+ done = TRUE;
+ break;
+ }
+ if (*pattern == '\\') {
+ pattern++;
+ if (*pattern == '\0') {
+ done = TRUE;
+ break;
+ }
+ }
+ if (*(pattern + 1) == '-') {
+ c = *pattern;
+ pattern += 2;
+ if (*pattern == ']') {
+ done = TRUE;
+ break;
+ }
+ if (*pattern == '\\') {
+ pattern++;
+ if (*pattern == '\0') {
+ done = TRUE;
+ break;
+ }
+ }
+ if ((*str < c) || (*str > *pattern)) {
+ pattern++;
+ goto repeat;
+ }
+ } else if (*pattern != *str) {
+ pattern++;
+ goto repeat;
+ }
+ pattern++;
+ while ((*pattern != ']') && (*pattern != '\0')) {
+ if ((*pattern == '\\') && (*(pattern + 1) != '\0'))
+ pattern++;
+ pattern++;
+ }
+ if (*pattern != '\0') {
+ pattern++, str++;
+ }
+ break;
+ case '?':
+ pattern++;
+ str++;
+ break;
+ case OB:
+ pattern++;
+ while ((*pattern != CB) && (*pattern != '\0')) {
+ cp = str;
+ ok = TRUE;
+ while (ok && (*cp != '\0') && (*pattern != '\0')
+ && (*pattern != ',') && (*pattern != CB)) {
+ if (*pattern == '\\')
+ pattern++;
+ ok = (*pattern++ == *cp++);
+ }
+ if (*pattern == '\0') {
+ ok = FALSE;
+ done = TRUE;
+ break;
+ } else if (ok) {
+ str = cp;
+ while ((*pattern != CB) && (*pattern != '\0')) {
+ if (*++pattern == '\\') {
+ if (*++pattern == CB)
+ pattern++;
+ }
+ }
+ } else {
+ while (*pattern!=CB && *pattern!=',' && *pattern!='\0') {
+ if (*++pattern == '\\') {
+ if (*++pattern == CB || *pattern == ',')
+ pattern++;
+ }
+ }
+ }
+ if (*pattern != '\0')
+ pattern++;
+ }
+ break;
+ default:
+ if (*str == *pattern) {
+ str++, pattern++;
+ } else {
+ done = TRUE;
+ }
+ }
+ }
+ while (*pattern == '*')
+ pattern++;
+ return ((*str == '\0') && (*pattern == '\0'));
+};
+
+#endif
+
+#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
+
+/*
+When I started programming with Visual C++ v4.0, I missed one of my favorite
+tools -- DBWIN. Finding the code for a simple debug trace utility, DBMON,
+on MSDN was a step in the right direction, but it is a console application
+and thus has limited features and extensibility. DBWIN32 is my creation
+to solve this problem.
+
+The code is essentially a merging of a stripped down version of the DBWIN code
+from VC 1.5 and DBMON.C with a few 32 bit changes.
+
+As of version 1.2B, DBWIN32 supports both Win95 and NT. The NT support is
+built into the operating system and works just by running DBWIN32. The Win95
+team decided not to support this hook, so I have provided code that will do
+this for you. See the file WIN95.TXT for instructions on installing this.
+
+If you have questions, problems or suggestions about DBWIN32, I welcome your
+feedback and plan to actively maintain the code.
+
+Andrew Tucker
+ast@halcyon.com
+
+To download dbwin32, see e.g.:
+
+http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
+*/
+
+#include <process.h>
+
+void OutputDebugStringW95(const char* lpOutputString, ...)
+{
+ HANDLE heventDBWIN; /* DBWIN32 synchronization object */
+ HANDLE heventData; /* data passing synch object */
+ HANDLE hSharedFile; /* memory mapped file shared data */
+ LPSTR lpszSharedMem;
+ char achBuffer[500];
+
+ /* create the output buffer */
+ va_list args;
+ va_start(args, lpOutputString);
+ vsprintf(achBuffer, lpOutputString, args);
+ va_end(args);
+
+ /*
+ Do a regular OutputDebugString so that the output is
+ still seen in the debugger window if it exists.
+
+ This ifdef is necessary to avoid infinite recursion
+ from the inclusion of W95TRACE.H
+ */
+#ifdef _UNICODE
+ ::OutputDebugStringW(achBuffer);
+#else
+ ::OutputDebugStringA(achBuffer);
+#endif
+
+ /* bail if it's not Win95 */
+ {
+ OSVERSIONINFO VerInfo;
+ VerInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&VerInfo);
+ if ( VerInfo.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS )
+ return;
+ }
+
+ /* make sure DBWIN is open and waiting */
+ heventDBWIN = OpenEvent(EVENT_MODIFY_STATE, FALSE, "DBWIN_BUFFER_READY");
+ if ( !heventDBWIN )
+ {
+ //MessageBox(NULL, "DBWIN_BUFFER_READY nonexistent", NULL, MB_OK);
+ return;
+ }
+
+ /* get a handle to the data synch object */
+ heventData = OpenEvent(EVENT_MODIFY_STATE, FALSE, "DBWIN_DATA_READY");
+ if ( !heventData )
+ {
+ // MessageBox(NULL, "DBWIN_DATA_READY nonexistent", NULL, MB_OK);
+ CloseHandle(heventDBWIN);
+ return;
+ }
+
+ hSharedFile = CreateFileMapping((HANDLE)-1, NULL, PAGE_READWRITE, 0, 4096, "DBWIN_BUFFER");
+ if (!hSharedFile)
+ {
+ //MessageBox(NULL, "DebugTrace: Unable to create file mapping object DBWIN_BUFFER", "Error", MB_OK);
+ CloseHandle(heventDBWIN);
+ CloseHandle(heventData);
+ return;
+ }
+
+ lpszSharedMem = (LPSTR)MapViewOfFile(hSharedFile, FILE_MAP_WRITE, 0, 0, 512);
+ if (!lpszSharedMem)
+ {
+ //MessageBox(NULL, "DebugTrace: Unable to map shared memory", "Error", MB_OK);
+ CloseHandle(heventDBWIN);
+ CloseHandle(heventData);
+ return;
+ }
+
+ /* wait for buffer event */
+ WaitForSingleObject(heventDBWIN, INFINITE);
+
+ /* write it to the shared memory */
+#ifdef __BORLANDC__
+ *((LPDWORD)lpszSharedMem) = getpid();
+#else
+ *((LPDWORD)lpszSharedMem) = _getpid();
+#endif
+
+ wsprintf(lpszSharedMem + sizeof(DWORD), "%s", achBuffer);
+
+ /* signal data ready event */
+ SetEvent(heventData);
+
+ /* clean up handles */
+ CloseHandle(hSharedFile);
+ CloseHandle(heventData);
+ CloseHandle(heventDBWIN);
+
+ return;
+}
+
+
+#endif
+
+
+#ifdef wxUSE_VC_CRTDBG
+
+// maximum mumber of lines the output console should have
+static const WORD MAX_CONSOLE_LINES = 500;
+
+BOOL WINAPI MyConsoleHandler( DWORD dwCtrlType ) { // control signal type
+ FreeConsole();
+ return TRUE;
+}
+
+void wxRedirectIOToConsole()
+{
+ int hConHandle;
+ long lStdHandle;
+ CONSOLE_SCREEN_BUFFER_INFO coninfo;
+ FILE *fp;
+
+ // allocate a console for this app
+ AllocConsole();
+
+ // set the screen buffer to be big enough to let us scroll text
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
+ &coninfo);
+ coninfo.dwSize.Y = MAX_CONSOLE_LINES;
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
+ coninfo.dwSize);
+
+ // redirect unbuffered STDOUT to the console
+ lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "w" );
+ *stdout = *fp;
+ setvbuf( stdout, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDIN to the console
+ lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "r" );
+ *stdin = *fp;
+ setvbuf( stdin, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDERR to the console
+ lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "w" );
+ *stderr = *fp;
+ setvbuf( stderr, NULL, _IONBF, 0 );
+
+ // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
+ // point to console as well
+ ios::sync_with_stdio();
+
+ SetConsoleCtrlHandler(MyConsoleHandler, TRUE);
+
+}
+#else
+// Not supported
+void wxRedirectIOToConsole()
+{
+}
+#endif
+
+