#ifndef WX_PRECOMP
#include "wx/defs.h"
+#include "wx/utils.h"
#endif
-#if USE_GAUGE
+#if wxUSE_GAUGE
#include "wx/msw/gaugemsw.h"
#include "wx/msw/private.h"
if (parent) parent->AddChild(this);
m_rangeMax = range;
+ m_gaugePos = 0;
- SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
- SetForegroundColour(parent->GetDefaultForegroundColour()) ;
+ SetBackgroundColour(parent->GetBackgroundColour()) ;
+ SetForegroundColour(parent->GetForegroundColour()) ;
m_windowStyle = style;
SendMessage((HWND) GetHWND(), ZYZG_SETFGCOLOR, 0, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue()));
SendMessage((HWND) GetHWND(), ZYZG_SETBKCOLOR, 0, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
- SetFont(* parent->GetFont());
+ SetFont(parent->GetFont());
if (width == -1)
width = 50;
/** EOF: zyzgauge.c **/
-#endif // USE_GAUGE
+#endif // wxUSE_GAUGE