Create(parent, id, pos, size, n, choices, style, validator, name);
}
+ wxListBox(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr );
virtual ~wxListBox();
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxListBoxNameStr);
// implement the listbox interface defined by wxListBoxBase
virtual void Clear();
virtual void Delete(int n);
- virtual int GetCount() const { return (int)m_strings->GetCount(); }
- virtual wxString GetString(int n) const { return (*m_strings)[n]; }
+ virtual int GetCount() const
+ { return (int)m_strings->GetCount(); }
+ virtual wxString GetString(int n) const
+ { return m_strings->Item(n); }
virtual void SetString(int n, const wxString& s);
virtual int FindString(const wxString& s) const
- { return IsSorted() ? m_stringsSorted->Index(s) : m_strings->Index(s); }
+ { return m_strings->Index(s); }
virtual bool IsSelected(int n) const
{ return m_selections.Index(n) != wxNOT_FOUND; }
- virtual void SetSelection(int n, bool select = TRUE);
+ virtual void SetSelection(int n, bool select = true);
virtual int GetSelection() const;
virtual int GetSelections(wxArrayInt& aSelections) const;
protected:
+ virtual int DoAppendOnly(const wxString& item);
virtual int DoAppend(const wxString& item);
virtual void DoInsertItems(const wxArrayString& items, int pos);
virtual void DoSetItems(const wxArrayString& items, void **clientData);
void Activate(int item = -1);
// select or unselect the specified or current (if -1) item
- void DoSelect(int item = -1, bool sel = TRUE);
+ void DoSelect(int item = -1, bool sel = true);
// more readable wrapper
- void DoUnselect(int item) { DoSelect(item, FALSE); }
+ void DoUnselect(int item) { DoSelect(item, false); }
// select an item and send a notification about it
void SelectAndNotify(int item);
virtual void EnsureVisible(int n);
// find the first item [strictly] after the current one which starts with
- // the given string and make it the current one, return TRUE if the current
+ // the given string and make it the current one, return true if the current
// item changed
- bool FindItem(const wxString& prefix, bool strictlyAfter = FALSE);
- bool FindNextItem(const wxString& prefix) { return FindItem(prefix, TRUE); }
+ bool FindItem(const wxString& prefix, bool strictlyAfter = false);
+ bool FindNextItem(const wxString& prefix) { return FindItem(prefix, true); }
// extend the selection to span the range from the anchor (see below) to
// the specified or current item
void UpdateItems();
// the array containing all items (it is sorted if the listbox has
- // wxLB_SORT style). Note the evil trick: the pointers share the
- // same location, hence we use m_strings when we don't care if the
- // array is sorted or not, m_stringsSorted when we do
- union
- {
- wxArrayString* m_strings;
- wxSortedArrayString* m_stringsSorted;
- };
+ // wxLB_SORT style)
+ wxArrayString* m_strings;
// this array contains the indices of the selected items (for the single
// selection listboxes only the first element of it is used and contains
{
public:
// if pressing the mouse button in a multiselection listbox should toggle
- // the item under mouse immediately, then specify TRUE as the second
+ // the item under mouse immediately, then specify true as the second
// parameter (this is the standard behaviour, under GTK the item is toggled
// only when the mouse is released in the multi selection listbox)
wxStdListboxInputHandler(wxInputHandler *inphand,
- bool toggleOnPressAlways = TRUE);
+ bool toggleOnPressAlways = true);
// base class methods
virtual bool HandleKey(wxInputConsumer *consumer,
// parts of HitTest(): first finds the pseudo (because not in range) index
// of the item and the second one adjusts it if necessary - that is if the
- // third one returns FALSE
+ // third one returns false
int HitTestUnsafe(const wxListBox *listbox, const wxMouseEvent& event);
int FixItemIndex(const wxListBox *listbox, int item);
bool IsValidIndex(const wxListBox *listbox, int item);