-#if wxUSE_DRAG_AND_DROP
- // We defer the starting of the DnD, otherwise the LeftUp of a normal
- // click could be lost and the STC will think it is doing a DnD when the
- // user just wanted a normal click.
- startDragTimer->Start(200, true);
-#endif // wxUSE_DRAG_AND_DROP
-}
-
-void ScintillaWX::DoStartDrag() {