This event class contains information about keypress (character) events.
+Notice that there are three different kinds of keyboard events in wxWindows:
+key down and up events and char events. The difference between the first two
+is clear - the first corresponds to a key press and the second to a key
+release - otherwise they are identical. Just note that if the key is
+maintained in a pressed state you will typically get a lot of (automatically
+generated) down events but only one up so it is wrong to assume that there is
+one up event corresponding to each down one.
+
+Both key events provide untranslated key codes while the char event carries
+the translated one. The untranslated code for alphanumeric keys is always
+an upper case value. For the other keys it is one of {\tt WXK\_XXX} values
+from the \helpref{keycodes table}{keycodes}. The translated key is, in
+general, the character the user expects to appear as the result of the key
+combination when typing the text into a text entry zone, for example.
+
+If the key up event is caught and the event handler does not call
+event.Skip() then the coresponding char event will not happen. This
+is by design and enables the programs that handle both types of events
+to be a bit simpler.
+
+A few examples to clarify this (all assume that {\sc Caps Lock} is unpressed
+and the standard US keyboard): when the {\tt 'A'} key is pressed, the key down
+event key code is equal to {\tt ASCII A} $== 65$. But the char event key code
+is {\tt ASCII a} $== 97$. On the other hand, if you press both {\sc Shift} and
+{\tt 'A'} keys simultaneously , the key code in key down event will still be
+just {\tt 'A'} while the char event key code parameter will now be {\tt 'A'}
+as well.
+
+Although in this simple case it is clear that the correct key code could be
+found in the key down event handler by checking the value returned by
+\helpref{ShiftDown()}{wxkeyeventshiftdown}, in general you should use
+{\tt EVT\_CHAR} for this as for non alphanumeric keys the translation is
+keyboard-layout dependent and can only be done properly by the system itself.
+
+Another kind of translation is done when the control key is pressed: for
+example, for {\sc Ctrl-A} key press the key down event still carries the
+same key code {\tt 'a'} as usual but the char event will have key code of
+$1$, the ASCII value of this key combination.
+
+You may discover how the other keys on your system behave interactively by
+running the \helpref{text}{sampletext} wxWindows sample and pressing some keys
+in any of the text controls shown in it.
+
+{\bf Note for Windows programmers:} The key and char events in wxWindows are
+similar to but slightly different from Windows {\tt WM\_KEYDOWN} and
+{\tt WM\_CHAR} events. In particular, Alt-x combination will generate a char
+event in wxWindows (unless it is used as an acclerator).
+
\wxheading{Derived from}
\helpref{wxEvent}{wxevent}
+\wxheading{Include files}
+
+<wx/event.h>
+
\wxheading{Event table macros}
To process a key event, use these event handler macros to direct input to member
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{{\bf EVT\_CHAR(func)}}{Process a wxEVT\_CHAR event (a non-modifier key has been pressed).}
\twocolitem{{\bf EVT\_KEY\_DOWN(func)}}{Process a wxEVT\_KEY\_DOWN event (any key has been pressed).}
\twocolitem{{\bf EVT\_KEY\_UP(func)}}{Process a wxEVT\_KEY\_UP event (any key has been released).}
\twocolitem{{\bf EVT\_CHAR(func)}}{Process a wxEVT\_CHAR event.}
-\twocolitem{{\bf EVT\_CHAR\_HOOK(func)}}{Process a wxEVT\_CHAR\_HOOK event.}
+%\twocolitem{{\bf EVT\_CHAR\_HOOK(func)}}{Process a wxEVT\_CHAR\_HOOK event.}
\end{twocollist}%
-\wxheading{See also}
-
-\helpref{wxWindow::OnChar}{wxwindowonchar},
-\helpref{wxWindow::OnCharHook}{wxwindowoncharhook},
-\helpref{wxWindow::OnKeyDown}{wxwindowonkeydown},
-\helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxKeyEvent::AltDown}
-\func{bool}{AltDown}{\void}
+\constfunc{bool}{AltDown}{\void}
Returns TRUE if the Alt key was down at the time of the key event.
\membersection{wxKeyEvent::ControlDown}
-\func{bool}{ControlDown}{\void}
+\constfunc{bool}{ControlDown}{\void}
Returns TRUE if the control key was down at the time of the key event.
+\membersection{wxKeyEvent::GetKeyCode}
+
+\constfunc{int}{GetKeyCode}{\void}
+
+Returns the virtual key code. ASCII events return normal ASCII values,
+while non-ASCII events return values such as {\bf WXK\_LEFT} for the
+left cursor key. See \helpref{Keycodes}{keycodes} for a full list of the virtual key codes.
+
+\membersection{wxKeyEvent::GetRawKeyCode}
+
+\constfunc{wxUint32}{GetRawKeyCode}{\void}
+
+Returns the raw key code for this event. This is a platform-dependent scan code
+which should only be used in advanced applications.
+
+{\bf NB:} Currently the raw key codes are not supported by all ports, use
+{\tt #ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
+
+\membersection{wxKeyEvent::GetRawKeyFlags}
+
+\constfunc{wxUint32}{GetRawKeyFlags}{\void}
+
+Returns the low level key flags for this event. The flags are
+platform-dependent and should only be used in advanced applications.
+
+{\bf NB:} Currently the raw key flags are not supported by all ports, use
+{\tt #ifdef wxHAS\_RAW\_KEY\_CODES} to determine if this feature is available.
+
\membersection{wxKeyEvent::GetX}
-\func{float}{GetX}{\void}
+\constfunc{long}{GetX}{\void}
Returns the X position of the event.
\membersection{wxKeyEvent::GetY}
-\func{float}{GetY}{\void}
+\constfunc{long}{GetY}{\void}
Returns the Y position of the event.
-\membersection{wxKeyEvent::KeyCode}
-
-\func{long}{KeyCode}{\void}
-
-Returns the virtual key code. ASCII events return normal ASCII values,
-while non-ASCII events return values such as {\bf WXK\_LEFT} for the
-left cursor key. See \helpref{Keycodes}{keycodes} for a full list of the virtual key codes.
-
\membersection{wxKeyEvent::MetaDown}
-\func{bool}{MetaDown}{\void}
+\constfunc{bool}{MetaDown}{\void}
Returns TRUE if the Meta key was down at the time of the key event.
-\membersection{wxKeyEvent::Position}
+\membersection{wxKeyEvent::GetPosition}
+
+\constfunc{wxPoint}{GetPosition}{\void}
-\func{void}{Position}{\param{float *}{x}, \param{float *}{y}}
+\constfunc{void}{GetPosition}{\param{long *}{x}, \param{long *}{y}}
Obtains the position at which the key was pressed.
-\membersection{wxKeyEvent::ShiftDown}
+\membersection{wxKeyEvent::HasModifiers}
+
+\constfunc{bool}{HasModifiers}{\void}
+
+Returns TRUE if either {\sc Ctrl} or {\sc Alt} keys was down
+at the time of the key event. Note that this function does not take into
+account neither {\sc Shift} nor {\sc Meta} key states (the reason for ignoring
+the latter is that it is common for {\sc NumLock} key to be configured as
+{\sc Meta} under X but the key presses even while {\sc NumLock} is on should
+be still processed normally).
+
+\membersection{wxKeyEvent::ShiftDown}\label{wxkeyeventshiftdown}
-\func{bool}{ShiftDown}{\void}
+\constfunc{bool}{ShiftDown}{\void}
Returns TRUE if the shift key was down at the time of the key event.