/////////////////////////////////////////////////////////////////////////////
-// Name: frame.cpp
+// Name: msw/frame.cpp
// Purpose: wxFrame
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "frame.h"
+ #pragma implementation "frame.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/dialog.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
+ #include "wx/mdi.h"
+ #include "wx/panel.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
-#include "wx/statusbr.h"
-#include "wx/toolbar.h"
-#include "wx/menuitem.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
+#if wxUSE_STATUSBAR
+ #include "wx/statusbr.h"
+ #include "wx/generic/statusbr.h"
+#endif // wxUSE_STATUSBAR
-#if wxUSE_NATIVE_STATUSBAR
- #include <wx/msw/statbr95.h>
-#endif
+#if wxUSE_TOOLBAR
+ #include "wx/toolbar.h"
+#endif // wxUSE_TOOLBAR
-extern wxList wxModelessWindows;
+#include "wx/menuitem.h"
+#include "wx/log.h"
+
+// ----------------------------------------------------------------------------
+// globals
+// ----------------------------------------------------------------------------
+
+extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
-extern char wxFrameClassName[];
+extern const wxChar *wxFrameClassName;
extern wxMenu *wxCurrentPopupMenu;
-#if !USE_SHARED_LIBRARY
-BEGIN_EVENT_TABLE(wxFrame, wxWindow)
- EVT_SIZE(wxFrame::OnSize)
- EVT_ACTIVATE(wxFrame::OnActivate)
- EVT_MENU_HIGHLIGHT_ALL(wxFrame::OnMenuHighlight)
- EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
- EVT_IDLE(wxFrame::OnIdle)
- EVT_CLOSE(wxFrame::OnCloseWindow)
+// ----------------------------------------------------------------------------
+// event tables
+// ----------------------------------------------------------------------------
+
+BEGIN_EVENT_TABLE(wxFrame, wxFrameBase)
+ EVT_ACTIVATE(wxFrame::OnActivate)
+ EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
-#endif
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// static class members
+// ----------------------------------------------------------------------------
#if wxUSE_NATIVE_STATUSBAR
bool wxFrame::m_useNativeStatusBar = TRUE;
bool wxFrame::m_useNativeStatusBar = FALSE;
#endif
-wxFrame::wxFrame(void)
-{
- m_frameToolBar = NULL ;
- m_frameMenuBar = NULL;
- m_frameStatusBar = NULL;
+// ----------------------------------------------------------------------------
+// creation/destruction
+// ----------------------------------------------------------------------------
- m_windowParent = NULL;
- m_iconized = FALSE;
-}
-
-bool wxFrame::Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+void wxFrame::Init()
{
+ m_iconized = FALSE;
+
#if wxUSE_TOOLTIPS
m_hwndToolTip = 0;
#endif
- if (!parent)
- wxTopLevelWindows.Append(this);
+ // Data to save/restore when calling ShowFullScreen
+ m_fsStyle = 0;
+ m_fsOldWindowStyle = 0;
+ m_fsStatusBarFields = 0;
+ m_fsStatusBarHeight = 0;
+ m_fsToolBarHeight = 0;
+// m_fsMenu = 0;
+ m_fsIsMaximized = FALSE;
+ m_fsIsShowing = FALSE;
+
+ m_winLastFocused = (wxWindow *)NULL;
+ // unlike (almost?) all other windows, frames are created hidden
+ m_isShown = FALSE;
+}
+
+bool wxFrame::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
SetName(name);
-// m_modalShowing = FALSE;
m_windowStyle = style;
m_frameMenuBar = NULL;
- m_frameToolBar = NULL ;
+ m_frameToolBar = NULL;
m_frameStatusBar = NULL;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
-// m_icon = NULL;
if ( id > -1 )
m_windowId = id;
else
// we pass NULL as parent to MSWCreate because frames with parents behave
// very strangely under Win95 shell
- MSWCreate(m_windowId, NULL, wxFrameClassName, this, title,
+ // Alteration by JACS: keep normal Windows behaviour (float on top of parent)
+ // with this style.
+ if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
+ parent = NULL;
+
+ wxTopLevelWindows.Append(this);
+
+ MSWCreate(m_windowId, parent, wxFrameClassName, this, title,
x, y, width, height, style);
wxModelessWindows.Append(this);
+
return TRUE;
}
-wxFrame::~wxFrame(void)
+wxFrame::~wxFrame()
{
m_isBeingDeleted = TRUE;
wxTopLevelWindows.DeleteObject(this);
- if (m_frameStatusBar)
- delete m_frameStatusBar;
- if (m_frameMenuBar)
- delete m_frameMenuBar;
-
-/* New behaviour March 1998: check if it's the last top-level window */
-// if (wxTheApp && (this == wxTheApp->GetTopWindow()))
+ // the ~wxToolBar() code relies on the previous line to be executed before
+ // this one, i.e. the frame should remove itself from wxTopLevelWindows
+ // before destorying its toolbar
+ DeleteAllBars();
if (wxTheApp && (wxTopLevelWindows.Number() == 0))
{
// For some reason, wxWindows can activate another task altogether
// when a frame is destroyed after a modal dialog has been invoked.
// Try to bring the parent to the top.
+ // MT:Only do this if this frame is currently the active window, else weird
+ // things start to happen
+ if ( wxGetActiveWindow() == this )
if (GetParent() && GetParent()->GetHWND())
::BringWindowToTop((HWND) GetParent()->GetHWND());
}
-WXHMENU wxFrame::GetWinMenu(void) const
-{
- return m_hMenu;
-}
-
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
-void wxFrame::GetClientSize(int *x, int *y) const
+void wxFrame::DoGetClientSize(int *x, int *y) const
{
RECT rect;
- GetClientRect((HWND) GetHWND(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
- if ( GetStatusBar() )
+#if wxUSE_STATUSBAR
+ if ( GetStatusBar() && GetStatusBar()->IsShown() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
rect.bottom -= statusY;
}
+#endif // wxUSE_STATUSBAR
wxPoint pt(GetClientAreaOrigin());
rect.bottom -= pt.y;
rect.right -= pt.x;
- *x = rect.right;
- *y = rect.bottom;
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
}
// Set the client size (i.e. leave the calculation of borders etc.
// to wxWindows)
-void wxFrame::SetClientSize(int width, int height)
+void wxFrame::DoSetClientSize(int width, int height)
{
- HWND hWnd = (HWND) GetHWND();
+ HWND hWnd = GetHwnd();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
int actual_width = rect2.right - rect2.left - rect.right + width;
int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
- if ( GetStatusBar() )
+#if wxUSE_STATUSBAR
+ if ( GetStatusBar() && GetStatusBar()->IsShown())
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
actual_height += statusY;
}
+#endif // wxUSE_STATUSBAR
wxPoint pt(GetClientAreaOrigin());
actual_width += pt.y;
GetEventHandler()->ProcessEvent(event);
}
-void wxFrame::GetSize(int *width, int *height) const
+void wxFrame::DoGetSize(int *width, int *height) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
*width = rect.right - rect.left;
*height = rect.bottom - rect.top;
}
-void wxFrame::GetPosition(int *x, int *y) const
+void wxFrame::DoGetPosition(int *x, int *y) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
POINT point;
point.x = rect.left;
point.y = rect.top;
*y = point.y;
}
-void wxFrame::SetSize(int x, int y, int width, int height, int sizeFlags)
-{
- int currentX, currentY;
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
-
- GetPosition(¤tX, ¤tY);
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
-
- int ww,hh ;
- GetSize(&ww,&hh) ;
- if (width == -1) w1 = ww ;
- if (height==-1) h1 = hh ;
+// ----------------------------------------------------------------------------
+// variations around ::ShowWindow()
+// ----------------------------------------------------------------------------
- MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, (BOOL)TRUE);
+void wxFrame::DoShowWindow(int nShowCmd)
+{
+ ::ShowWindow(GetHwnd(), nShowCmd);
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
+ m_iconized = nShowCmd == SW_MINIMIZE;
}
bool wxFrame::Show(bool show)
{
- int cshow;
- if (show)
- cshow = SW_SHOW;
- else
- cshow = SW_HIDE;
+ // don't use wxWindow version as we want to call DoShowWindow()
+ if ( !wxWindowBase::Show(show) )
+ return FALSE;
- if (!show)
- {
- // Try to highlight the correct window (the parent)
- HWND hWndParent = 0;
- if (GetParent())
+ DoShowWindow(show ? SW_SHOW : SW_HIDE);
+
+ if ( show )
{
- hWndParent = (HWND) GetParent()->GetHWND();
- if (hWndParent)
- ::BringWindowToTop(hWndParent);
- }
- }
+ ::BringWindowToTop(GetHwnd());
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
- if (show)
- {
- BringWindowToTop((HWND) GetHWND());
+ wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+ }
+ else
+ {
+ // Try to highlight the correct window (the parent)
+ if ( GetParent() )
+ {
+ HWND hWndParent = GetHwndOf(GetParent());
+ if (hWndParent)
+ ::BringWindowToTop(hWndParent);
+ }
+ }
- wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
- return TRUE;
+ return TRUE;
}
void wxFrame::Iconize(bool iconize)
{
- if (!iconize)
- Show(TRUE);
-
- int cshow;
- if (iconize)
- cshow = SW_MINIMIZE;
- else
- cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
- m_iconized = iconize;
+ DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
}
-// Equivalent to maximize/restore in Windows
void wxFrame::Maximize(bool maximize)
{
- Show(TRUE);
- int cshow;
- if (maximize)
- cshow = SW_MAXIMIZE;
- else
- cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), cshow);
- m_iconized = FALSE;
-}
-
-bool wxFrame::IsIconized(void) const
-{
- ((wxFrame *)this)->m_iconized = (::IsIconic((HWND) GetHWND()) != 0);
- return m_iconized;
+ DoShowWindow(maximize ? SW_MAXIMIZE : SW_RESTORE);
}
-// Is it maximized?
-bool wxFrame::IsMaximized(void) const
+void wxFrame::Restore()
{
- return (::IsZoomed((HWND) GetHWND()) != 0) ;
+ DoShowWindow(SW_RESTORE);
}
-void wxFrame::SetTitle(const wxString& title)
+bool wxFrame::IsIconized() const
{
- SetWindowText((HWND) GetHWND(), (const char *)title);
+ ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
+ return m_iconized;
}
-wxString wxFrame::GetTitle(void) const
+// Is it maximized?
+bool wxFrame::IsMaximized() const
{
- GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
- return wxString(wxBuffer);
+ return (::IsZoomed(GetHwnd()) != 0);
}
void wxFrame::SetIcon(const wxIcon& icon)
{
- m_icon = icon;
+ wxFrameBase::SetIcon(icon);
+
#if defined(__WIN95__)
- if ( m_icon.Ok() )
- SendMessage((HWND) GetHWND(), WM_SETICON,
- (WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
-#endif
+ if ( m_icon.Ok() )
+ {
+ SendMessage(GetHwnd(), WM_SETICON,
+ (WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
+ }
+#endif // __WIN95__
}
-wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name)
+#if wxUSE_STATUSBAR
+wxStatusBar *wxFrame::OnCreateStatusBar(int number,
+ long style,
+ wxWindowID id,
+ const wxString& name)
{
wxStatusBar *statusBar = NULL;
#if wxUSE_NATIVE_STATUSBAR
- if (UsesNativeStatusBar())
+ if ( !UsesNativeStatusBar() )
{
- statusBar = new wxStatusBar95(this, id, style);
+ statusBar = (wxStatusBar *)new wxStatusBarGeneric(this, id, style);
}
else
#endif
{
- statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
- style, name);
+ statusBar = new wxStatusBar(this, id, style, name);
+ }
- // Set the height according to the font and the border size
- wxClientDC dc(statusBar);
- dc.SetFont(statusBar->GetFont());
+ // Set the height according to the font and the border size
+ wxClientDC dc(statusBar);
+ dc.SetFont(statusBar->GetFont());
- long x, y;
- dc.GetTextExtent("X", &x, &y);
+ wxCoord y;
+ dc.GetTextExtent(_T("X"), NULL, &y );
- int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
+ int height = (int)( (11*y)/10 + 2*statusBar->GetBorderY());
- statusBar->SetSize(-1, -1, 100, height);
- }
+ statusBar->SetSize(-1, -1, -1, height);
- statusBar->SetFieldsCount(number);
- return statusBar;
-}
+ statusBar->SetFieldsCount(number);
-wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name)
-{
- // VZ: calling CreateStatusBar twice is an error - why anyone would do it?
- wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- "recreating status bar in wxFrame" );
-
- m_frameStatusBar = OnCreateStatusBar(number, style, id,
- name);
- if ( m_frameStatusBar )
- {
- PositionStatusBar();
- return m_frameStatusBar;
- }
- else
- return NULL;
+ return statusBar;
}
-void wxFrame::SetStatusText(const wxString& text, int number)
+void wxFrame::PositionStatusBar()
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" );
-
- m_frameStatusBar->SetStatusText(text, number);
-}
+ if ( !m_frameStatusBar )
+ return;
-void wxFrame::SetStatusWidths(int n, const int widths_field[])
-{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" );
+ int w, h;
+ GetClientSize(&w, &h);
+ int sw, sh;
+ m_frameStatusBar->GetSize(&sw, &sh);
- m_frameStatusBar->SetStatusWidths(n, widths_field);
- PositionStatusBar();
+ // Since we wish the status bar to be directly under the client area,
+ // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
+ m_frameStatusBar->SetSize(0, h, w, sh);
}
+#endif // wxUSE_STATUSBAR
-void wxFrame::PositionStatusBar(void)
+void wxFrame::DetachMenuBar()
{
- // native status bar positions itself
- if (m_frameStatusBar
-#if wxUSE_NATIVE_STATUSBAR
- && !m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95))
-#endif
- )
- {
- int w, h;
- GetClientSize(&w, &h);
- int sw, sh;
- m_frameStatusBar->GetSize(&sw, &sh);
-
- // Since we wish the status bar to be directly under the client area,
- // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
- m_frameStatusBar->SetSize(0, h, w, sh);
- }
+ if ( m_frameMenuBar )
+ {
+ m_frameMenuBar->Detach();
+ m_frameMenuBar = NULL;
+ }
}
-void wxFrame::SetMenuBar(wxMenuBar *menu_bar)
+void wxFrame::SetMenuBar(wxMenuBar *menubar)
{
- if (!menu_bar)
- {
- m_frameMenuBar = NULL;
- return;
- }
-
- if (menu_bar->m_menuBarFrame)
- return;
-
- int i;
- HMENU menu = CreateMenu();
-
- for (i = 0; i < menu_bar->m_menuCount; i ++)
- {
- HMENU popup = (HMENU)menu_bar->m_menus[i]->m_hMenu;
- //
- // After looking Bounds Checker result, it seems that all
- // menus must be individually destroyed. So, don't reset m_hMenu,
- // to allow ~wxMenu to do the job.
- //
- menu_bar->m_menus[i]->m_savehMenu = (WXHMENU) popup;
- // Uncommenting for the moment... JACS
- menu_bar->m_menus[i]->m_hMenu = 0;
- AppendMenu(menu, MF_POPUP | MF_STRING, (UINT)popup, menu_bar->m_titles[i]);
- }
-
- menu_bar->m_hMenu = (WXHMENU)menu;
- if (m_frameMenuBar)
- delete m_frameMenuBar;
+ if ( !menubar )
+ {
+ DetachMenuBar();
- this->m_hMenu = (WXHMENU) menu;
+ // actually remove the menu from the frame
+ m_hMenu = (WXHMENU)0;
+ InternalSetMenuBar();
+ }
+ else // set new non NULL menu bar
+ {
+ m_frameMenuBar = NULL;
- DWORD err = 0;
- if (!SetMenu((HWND) GetHWND(), menu))
- {
-#ifdef __WIN32__
- err = GetLastError();
-#endif
- }
+ // Can set a menubar several times.
+ // TODO: how to prevent a memory leak if you have a currently-unattached
+ // menubar? wxWindows assumes that the frame will delete the menu (otherwise
+ // there are problems for MDI).
+ if ( menubar->GetHMenu() )
+ {
+ m_hMenu = menubar->GetHMenu();
+ }
+ else
+ {
+ menubar->Detach();
- m_frameMenuBar = menu_bar;
- menu_bar->m_menuBarFrame = this;
-}
+ m_hMenu = menubar->Create();
-#if 0
-bool wxFrame::LoadAccelerators(const wxString& table)
-{
- m_acceleratorTable = (WXHANDLE)
-#ifdef __WIN32__
-#ifdef UNICODE
- ::LoadAcceleratorsW(wxGetInstance(), (const char *)table);
-#else
- ::LoadAcceleratorsA(wxGetInstance(), (const char *)table);
-#endif
-#else
- ::LoadAccelerators(wxGetInstance(), (const char *)table);
-#endif
+ if ( !m_hMenu )
+ return;
+ }
- // The above is necessary because LoadAccelerators is a macro
- // which we have undefed earlier in the file to avoid confusion
- // with wxFrame::LoadAccelerators. Ugh!
+ InternalSetMenuBar();
- return (m_acceleratorTable != (WXHANDLE) NULL);
+ m_frameMenuBar = menubar;
+ menubar->Attach(this);
+ }
}
-#endif
-void wxFrame::Fit(void)
+void wxFrame::InternalSetMenuBar()
{
- // Work out max. size
- wxNode *node = GetChildren().First();
- int max_width = 0;
- int max_height = 0;
- while (node)
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *win = (wxWindow *)node->Data();
-
- if (!win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)))
+ if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
- int width, height;
- int x, y;
- win->GetSize(&width, &height);
- win->GetPosition(&x, &y);
-
- if ((x + width) > max_width)
- max_width = x + width;
- if ((y + height) > max_height)
- max_height = y + height;
+ wxLogLastError(wxT("SetMenu"));
}
- node = node->Next();
- }
- SetClientSize(max_width, max_height);
}
// Responds to colour changes, and passes event on to children.
wxWindow::OnSysColourChanged(event);
}
+// Pass TRUE to show full screen, FALSE to restore.
+bool wxFrame::ShowFullScreen(bool show, long style)
+{
+ if (show)
+ {
+ if (IsFullScreen())
+ return FALSE;
+
+ m_fsIsShowing = TRUE;
+ m_fsStyle = style;
+
+ wxToolBar *theToolBar = GetToolBar();
+ wxStatusBar *theStatusBar = GetStatusBar();
+
+ int dummyWidth;
+
+ if (theToolBar)
+ theToolBar->GetSize(&dummyWidth, &m_fsToolBarHeight);
+ if (theStatusBar)
+ theStatusBar->GetSize(&dummyWidth, &m_fsStatusBarHeight);
+
+ // zap the toolbar, menubar, and statusbar
+
+ if ((style & wxFULLSCREEN_NOTOOLBAR) && theToolBar)
+ {
+ theToolBar->SetSize(-1,0);
+ theToolBar->Show(FALSE);
+ }
+
+ if (style & wxFULLSCREEN_NOMENUBAR)
+ SetMenu((HWND)GetHWND(), (HMENU) NULL);
+
+ // Save the number of fields in the statusbar
+ if ((style & wxFULLSCREEN_NOSTATUSBAR) && theStatusBar)
+ {
+ m_fsStatusBarFields = theStatusBar->GetFieldsCount();
+ SetStatusBar((wxStatusBar*) NULL);
+ delete theStatusBar;
+ }
+ else
+ m_fsStatusBarFields = 0;
+
+ // zap the frame borders
+
+ // save the 'normal' window style
+ m_fsOldWindowStyle = GetWindowLong((HWND)GetHWND(), GWL_STYLE);
+
+ // save the old position, width & height, maximize state
+ m_fsOldSize = GetRect();
+ m_fsIsMaximized = IsMaximized();
+
+ // decide which window style flags to turn off
+ LONG newStyle = m_fsOldWindowStyle;
+ LONG offFlags = 0;
+
+ if (style & wxFULLSCREEN_NOBORDER)
+ offFlags |= WS_BORDER;
+ if (style & wxFULLSCREEN_NOCAPTION)
+ offFlags |= (WS_CAPTION | WS_SYSMENU);
+
+ newStyle &= (~offFlags);
+
+ // change our window style to be compatible with full-screen mode
+ SetWindowLong((HWND)GetHWND(), GWL_STYLE, newStyle);
+
+ // resize to the size of the desktop
+ int width, height;
+
+ RECT rect;
+ ::GetWindowRect(GetDesktopWindow(), &rect);
+ width = rect.right - rect.left;
+ height = rect.bottom - rect.top;
+
+ SetSize(width, height);
+
+ // now flush the window style cache and actually go full-screen
+ SetWindowPos((HWND)GetHWND(), HWND_TOP, 0, 0, width, height, SWP_FRAMECHANGED);
+
+ wxSizeEvent event(wxSize(width, height), GetId());
+ GetEventHandler()->ProcessEvent(event);
+
+ return TRUE;
+ }
+ else
+ {
+ if (!IsFullScreen())
+ return FALSE;
+
+ m_fsIsShowing = FALSE;
+
+ wxToolBar *theToolBar = GetToolBar();
+
+ // restore the toolbar, menubar, and statusbar
+ if (theToolBar && (m_fsStyle & wxFULLSCREEN_NOTOOLBAR))
+ {
+ theToolBar->SetSize(-1, m_fsToolBarHeight);
+ theToolBar->Show(TRUE);
+ }
+
+ if ((m_fsStyle & wxFULLSCREEN_NOSTATUSBAR) && (m_fsStatusBarFields > 0))
+ {
+ CreateStatusBar(m_fsStatusBarFields);
+ PositionStatusBar();
+ }
+
+ if ((m_fsStyle & wxFULLSCREEN_NOMENUBAR) && (m_hMenu != 0))
+ SetMenu((HWND)GetHWND(), (HMENU)m_hMenu);
+
+ Maximize(m_fsIsMaximized);
+ SetWindowLong((HWND)GetHWND(),GWL_STYLE, m_fsOldWindowStyle);
+ SetWindowPos((HWND)GetHWND(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y,
+ m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
+
+ return TRUE;
+ }
+}
+
/*
* Frame window
*
*/
-void wxFrame::MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
+bool wxFrame::MSWCreate(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style)
{
// could be the culprit. But without it, you can get a lot of flicker.
DWORD msflags = 0;
- if ((style & wxCAPTION) == wxCAPTION)
- msflags = WS_OVERLAPPED;
+ if ( style & wxCAPTION )
+ {
+ if ( style & wxFRAME_TOOL_WINDOW )
+ msflags |= WS_POPUPWINDOW;
+ else
+ msflags |= WS_OVERLAPPED;
+ }
else
- msflags = WS_POPUP;
+ {
+ msflags |= WS_POPUP;
+ }
if (style & wxMINIMIZE_BOX)
msflags |= WS_MINIMIZEBOX;
msflags |= WS_THICKFRAME;
if (style & wxSYSTEM_MENU)
msflags |= WS_SYSMENU;
- if ((style & wxMINIMIZE) || (style & wxICONIZE))
+ if ( style & wxMINIMIZE )
msflags |= WS_MINIMIZE;
if (style & wxMAXIMIZE)
msflags |= WS_MAXIMIZE;
// Keep this in wxFrame because it saves recoding this function
// in wxTinyFrame
-#if wxUSE_ITSY_BITSY
+#if wxUSE_ITSY_BITSY && !defined(__WIN32__)
if (style & wxTINY_CAPTION_VERT)
msflags |= IBS_VERTCAPTION;
if (style & wxTINY_CAPTION_HORIZ)
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
- wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
- msflags, NULL, extendedStyle);
+ if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
+ msflags, NULL, extendedStyle) )
+ return FALSE;
+
// Seems to be necessary if we use WS_POPUP
// style instead of WS_OVERLAPPED
if (width > -1 && height > -1)
- ::PostMessage((HWND) GetHWND(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
+ ::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
+
+ return TRUE;
}
-bool wxFrame::MSWOnPaint(void)
+// Default activation behaviour - set the focus for the first child
+// subwindow found.
+void wxFrame::OnActivate(wxActivateEvent& event)
{
- RECT rect;
- if (GetUpdateRect((HWND) GetHWND(), &rect, FALSE))
- {
- if (m_iconized)
+ if ( event.GetActive() )
{
- HICON the_icon;
- if (m_icon.Ok())
- the_icon = (HICON) m_icon.GetHICON();
- else
- the_icon = (HICON) m_defaultIcon;
-
- PAINTSTRUCT ps;
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- HDC cdc = BeginPaint((HWND) GetHWND(), &ps);
-
- // Erase background before painting or we get white background
- this->MSWDefWindowProc(WM_ICONERASEBKGND,(WORD)(LONG) ps.hdc,0L);
-
- if (the_icon)
- {
- RECT rect;
- GetClientRect((HWND) GetHWND(), &rect);
- int icon_width = 32;
- int icon_height = 32;
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
- DrawIcon(cdc, icon_x, icon_y, the_icon);
- }
-
- EndPaint((HWND) GetHWND(), &ps);
+ // restore focus to the child which was last focused
+ wxLogTrace(_T("focus"), _T("wxFrame %08x activated."), m_hWnd);
+
+ wxSetFocusToChild(this, &m_winLastFocused);
}
else
{
- wxPaintEvent event(m_windowId);
- event.m_eventObject = this;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
- }
- return 0;
- }
- return 1;
-}
-
-WXHICON wxFrame::MSWOnQueryDragIcon(void)
-{
- if (m_icon.Ok() && (m_icon.GetHICON() != 0))
- return m_icon.GetHICON();
- else
- return m_defaultIcon;
-}
-
-void wxFrame::MSWOnSize(int x, int y, WXUINT id)
-{
- switch (id)
- {
- case SIZENORMAL:
- // only do it it if we were iconized before, otherwise resizing the
- // parent frame has a curious side effect of bringing it under it's
- // children
- if ( !m_iconized )
- break;
-
- // restore all child frames too
- IconizeChildFrames(FALSE);
-
- // fall through
-
- case SIZEFULLSCREEN:
- m_iconized = FALSE;
- break;
+ // remember the last focused child
+ m_winLastFocused = FindFocus();
+ while ( m_winLastFocused )
+ {
+ if ( GetChildren().Find(m_winLastFocused) )
+ break;
- case SIZEICONIC:
- // iconize all child frames too
- IconizeChildFrames(TRUE);
+ m_winLastFocused = m_winLastFocused->GetParent();
+ }
- m_iconized = TRUE;
- break;
- }
+ wxLogTrace(_T("focus"),
+ _T("wxFrame %08x deactivated, last focused: %08x."),
+ m_hWnd,
+ m_winLastFocused ? GetHwndOf(m_winLastFocused)
+ : NULL);
- if (!m_iconized)
- {
- // forward WM_SIZE to status bar control
-#if wxUSE_NATIVE_STATUSBAR
- if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
- {
- wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
- event.SetEventObject( m_frameStatusBar );
+ event.Skip();
+ }
+}
- ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
- }
-#endif
+// ----------------------------------------------------------------------------
+// tool/status bar stuff
+// ----------------------------------------------------------------------------
- PositionStatusBar();
- PositionToolBar();
+#if wxUSE_TOOLBAR
- wxSizeEvent event(wxSize(x, y), m_windowId);
- event.SetEventObject( this );
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
- }
-}
-
-bool wxFrame::MSWOnClose(void)
+wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
- return Close();
+ if ( wxFrameBase::CreateToolBar(style, id, name) )
+ {
+ PositionToolBar();
+ }
+
+ return m_frameToolBar;
}
-bool wxFrame::MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control)
+void wxFrame::PositionToolBar()
{
- if (cmd == 0 || cmd == 1 ) // Can be either a menu command or an accelerator.
- {
- // In case it's e.g. a toolbar.
- wxWindow *win = wxFindWinFromHandle(control);
- if (win)
- return win->MSWCommand(cmd, id);
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
- if (wxCurrentPopupMenu)
+#if wxUSE_STATUSBAR
+ if ( GetStatusBar() )
{
- wxMenu *popupMenu = wxCurrentPopupMenu;
- wxCurrentPopupMenu = NULL;
- if (popupMenu->MSWCommand(cmd, id))
- return TRUE;
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+ rect.bottom -= statusY;
}
+#endif // wxUSE_STATUSBAR
- if (GetMenuBar() && GetMenuBar()->FindItemForId(id))
+ if ( GetToolBar() && GetToolBar()->IsShown() )
{
- ProcessCommand(id);
- return TRUE;
+ int tw, th;
+ GetToolBar()->GetSize(&tw, &th);
+
+ if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
+ {
+ th = rect.bottom;
+ }
+ else
+ {
+ tw = rect.right;
+ }
+
+ // Use the 'real' MSW position here
+ GetToolBar()->SetSize(0, 0, tw, th, wxSIZE_NO_ADJUSTMENTS);
}
- else
- return FALSE;
- }
- else
- return FALSE;
}
+#endif // wxUSE_TOOLBAR
-void wxFrame::MSWOnMenuHighlight(WXWORD nItem, WXWORD nFlags, WXHMENU hSysMenu)
-{
- if (nFlags == 0xFFFF && hSysMenu == 0)
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, -1);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
- else if (nFlags != MF_SEPARATOR)
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, nItem);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
-}
+// ----------------------------------------------------------------------------
+// frame state (iconized/maximized/...)
+// ----------------------------------------------------------------------------
-bool wxFrame::MSWProcessMessage(WXMSG* pMsg)
+// propagate our state change to all child frames: this allows us to emulate X
+// Windows behaviour where child frames float independently of the parent one
+// on the desktop, but are iconized/restored with it
+void wxFrame::IconizeChildFrames(bool bIconize)
{
- return FALSE;
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ // iconizing the frames with this style under Win95 shell puts them at
+ // the bottom of the screen (as the MDI children) instead of making
+ // them appear in the taskbar because they are, by virtue of this
+ // style, not managed by the taskbar - instead leave Windows take care
+ // of them
+#ifdef __WIN95__
+ if ( win->GetWindowStyle() & wxFRAME_TOOL_WINDOW )
+ continue;
+#endif // Win95
+
+ // the child MDI frames are a special case and should not be touched by
+ // the parent frame - instead, they are managed by the user
+ wxFrame *frame = wxDynamicCast(win, wxFrame);
+ if ( frame && !wxDynamicCast(frame, wxMDIChildFrame) )
+ {
+ frame->Iconize(bIconize);
+ }
+ }
}
+// ===========================================================================
+// message processing
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// preprocessing
+// ---------------------------------------------------------------------------
+
bool wxFrame::MSWTranslateMessage(WXMSG* pMsg)
{
- if (m_acceleratorTable.Ok() &&
- ::TranslateAccelerator((HWND) GetHWND(), (HACCEL) m_acceleratorTable.GetHACCEL(), (MSG *)pMsg))
- return TRUE;
-
- return FALSE;
+ if ( wxWindow::MSWTranslateMessage(pMsg) )
+ return TRUE;
+
+ // try the menu bar accels
+ wxMenuBar *menuBar = GetMenuBar();
+ if ( !menuBar )
+ return FALSE;
+
+ const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+ return acceleratorTable.Translate(this, pMsg);
}
-// Default resizing behaviour - if only ONE subwindow,
-// resize to client rectangle size
-void wxFrame::OnSize(wxSizeEvent& event)
-{
- // if we're using constraints - do use them
- #if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() ) {
- Layout();
- return;
- }
- #endif
+// ---------------------------------------------------------------------------
+// our private (non virtual) message handlers
+// ---------------------------------------------------------------------------
- // do we have _exactly_ one child?
- wxWindow *child = NULL;
- for ( wxNode *node = GetChildren().First(); node; node = node->Next() )
- {
- wxWindow *win = (wxWindow *)node->Data();
- if ( !win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)) &&
- (win != GetStatusBar()) &&
- (win != GetToolBar()) )
+bool wxFrame::HandlePaint()
+{
+ RECT rect;
+ if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
{
- if ( child )
- return; // it's our second subwindow - nothing to do
- child = win;
- }
- }
-
- if ( child ) {
- // we have exactly one child - set it's size to fill the whole frame
- int clientW, clientH;
- GetClientSize(&clientW, &clientH);
+ if ( m_iconized )
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)m_defaultIcon;
- int x = 0;
- int y = 0;
+ // Hold a pointer to the dc so long as the OnPaint() message
+ // is being processed
+ PAINTSTRUCT ps;
+ HDC hdc = ::BeginPaint(GetHwnd(), &ps);
- child->SetSize(x, y, clientW, clientH);
- }
-}
+ // Erase background before painting or we get white background
+ MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
-// Default activation behaviour - set the focus for the first child
-// subwindow found.
-void wxFrame::OnActivate(wxActivateEvent& event)
-{
- for(wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) &&
- !child->IsKindOf(CLASSINFO(wxDialog)))
- {
- child->SetFocus();
- return;
- }
- }
-}
+ if ( hIcon )
+ {
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
-// The default implementation for the close window event - calls
-// OnClose for backward compatibility.
+ // FIXME: why hardcoded?
+ static const int icon_width = 32;
+ static const int icon_height = 32;
-void wxFrame::OnCloseWindow(wxCloseEvent& event)
-{
- // Compatibility
- if ( GetEventHandler()->OnClose() || !event.CanVeto())
- {
- this->Destroy();
- }
- else
- event.Veto(TRUE);
-}
+ int icon_x = (int)((rect.right - icon_width)/2);
+ int icon_y = (int)((rect.bottom - icon_height)/2);
-bool wxFrame::OnClose(void)
-{
- return TRUE;
-}
+ ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+ }
-// Destroy the window (delayed, if a managed window)
-bool wxFrame::Destroy(void)
-{
- if (!wxPendingDelete.Member(this))
- wxPendingDelete.Append(this);
- return TRUE;
-}
+ ::EndPaint(GetHwnd(), &ps);
-// Default menu selection behaviour - display a help string
-void wxFrame::OnMenuHighlight(wxMenuEvent& event)
-{
- if (GetStatusBar())
- {
- if (event.GetMenuId() == -1)
- SetStatusText("");
+ return TRUE;
+ }
+ else
+ {
+ return wxWindow::HandlePaint();
+ }
+ }
else
{
- wxMenuBar *menuBar = GetMenuBar();
- if (menuBar)
- {
-// #ifndef __SALFORDC__
- int menuId = event.GetMenuId();
- wxString helpString;
- // This causes a spurious access violation with Salford C++
- helpString = menuBar->GetHelpString(menuId);
- if (helpString != "")
- SetStatusText(helpString);
-// #endif
- }
+ // nothing to paint - processed
+ return TRUE;
}
- }
}
-wxMenuBar *wxFrame::GetMenuBar(void) const
+bool wxFrame::HandleSize(int x, int y, WXUINT id)
{
- return m_frameMenuBar;
-}
+ bool processed = FALSE;
-void wxFrame::Centre(int direction)
-{
- int display_width, display_height, width, height, x, y;
- wxDisplaySize(&display_width, &display_height);
+ switch ( id )
+ {
+ case SIZENORMAL:
+ // only do it it if we were iconized before, otherwise resizing the
+ // parent frame has a curious side effect of bringing it under it's
+ // children
+ if ( !m_iconized )
+ break;
- GetSize(&width, &height);
- GetPosition(&x, &y);
+ // restore all child frames too
+ IconizeChildFrames(FALSE);
- if (direction & wxHORIZONTAL)
- x = (int)((display_width - width)/2);
- if (direction & wxVERTICAL)
- y = (int)((display_height - height)/2);
+ // fall through
- SetSize(x, y, width, height);
-}
+ case SIZEFULLSCREEN:
+ m_iconized = FALSE;
+ break;
-// Call this to simulate a menu command
-void wxFrame::Command(int id)
-{
- ProcessCommand(id);
-}
+ case SIZEICONIC:
+ // iconize all child frames too
+ IconizeChildFrames(TRUE);
-void wxFrame::ProcessCommand(int id)
-{
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
- commandEvent.SetInt( id );
- commandEvent.SetEventObject( this );
+ m_iconized = TRUE;
+ break;
+ }
- wxMenuBar *bar = GetMenuBar() ;
- if (!bar)
- return;
+ if ( !m_iconized )
+ {
+ PositionStatusBar();
+ PositionToolBar();
- wxMenuItem *item = bar->FindItemForId(id) ;
- if (item && item->IsCheckable())
- {
- bar->Check(id,!bar->Checked(id)) ;
- }
- GetEventHandler()->ProcessEvent(commandEvent);
+ wxSizeEvent event(wxSize(x, y), m_windowId);
+ event.SetEventObject( this );
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ return processed;
}
-// Checks if there is a toolbar, and returns the first free client position
-wxPoint wxFrame::GetClientAreaOrigin() const
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
- wxPoint pt(0, 0);
- if (GetToolBar())
+ if ( control )
{
- int w, h;
- GetToolBar()->GetSize(& w, & h);
+ // In case it's e.g. a toolbar.
+ wxWindow *win = wxFindWinFromHandle(control);
+ if ( win )
+ return win->MSWCommand(cmd, id);
+ }
- if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
+ // handle here commands from menus and accelerators
+ if ( cmd == 0 || cmd == 1 )
+ {
+ if ( wxCurrentPopupMenu )
{
- pt.x += w;
+ wxMenu *popupMenu = wxCurrentPopupMenu;
+ wxCurrentPopupMenu = NULL;
+
+ return popupMenu->MSWCommand(cmd, id);
}
- else
+
+ if ( ProcessCommand(id) )
{
- pt.y += h;
+ return TRUE;
}
}
- return pt;
-}
-
-void wxFrame::ScreenToClient(int *x, int *y) const
-{
- wxWindow::ScreenToClient(x, y);
-
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt(GetClientAreaOrigin());
- *x -= pt.x;
- *y -= pt.y;
-}
-void wxFrame::ClientToScreen(int *x, int *y) const
-{
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt1(GetClientAreaOrigin());
- *x += pt1.x;
- *y += pt1.y;
-
- wxWindow::ClientToScreen(x, y);
+ return FALSE;
}
-wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
+bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
{
- wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
- "recreating toolbar in wxFrame" );
-
- wxToolBar* toolBar = OnCreateToolBar(style, id, name);
- if (toolBar)
+ int item;
+ if ( flags == 0xFFFF && hMenu == 0 )
{
- SetToolBar(toolBar);
- PositionToolBar();
- return toolBar;
+ // menu was removed from screen
+ item = -1;
+ }
+ else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
+ {
+ item = nItem;
}
else
{
- return NULL;
+ // don't give hints for separators (doesn't make sense) nor for the
+ // items opening popup menus (they don't have them anyhow) but do clear
+ // the status line - otherwise, we would be left with the help message
+ // for the previous item which doesn't apply any more
+ wxStatusBar *statbar = GetStatusBar();
+ if ( statbar )
+ {
+ statbar->SetStatusText(wxEmptyString);
+ }
+
+ return FALSE;
}
-}
-wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name)
-{
- return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name);
+ wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
+ event.SetEventObject( this );
+
+ return GetEventHandler()->ProcessEvent(event);
}
-void wxFrame::PositionToolBar(void)
+// ---------------------------------------------------------------------------
+// the window proc for wxFrame
+// ---------------------------------------------------------------------------
+
+long wxFrame::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
- RECT rect;
- ::GetClientRect((HWND) GetHWND(), &rect);
+ long rc = 0;
+ bool processed = FALSE;
- if ( GetStatusBar() )
+ switch ( message )
{
- int statusX, statusY;
- GetStatusBar()->GetClientSize(&statusX, &statusY);
- rect.bottom -= statusY;
+ case WM_CLOSE:
+ // if we can't close, tell the system that we processed the
+ // message - otherwise it would close us
+ processed = !Close();
+ break;
+
+ case WM_COMMAND:
+ {
+ WORD id, cmd;
+ WXHWND hwnd;
+ UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
+ &id, &hwnd, &cmd);
+
+ processed = HandleCommand(id, cmd, (WXHWND)hwnd);
+ }
+ break;
+
+ case WM_MENUSELECT:
+ {
+ WXWORD item, flags;
+ WXHMENU hmenu;
+ UnpackMenuSelect(wParam, lParam, &item, &flags, &hmenu);
+
+ processed = HandleMenuSelect(item, flags, hmenu);
+ }
+ break;
+
+ case WM_PAINT:
+ processed = HandlePaint();
+ break;
+
+ case WM_QUERYDRAGICON:
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)(m_defaultIcon);
+ rc = (long)hIcon;
+ processed = rc != 0;
+ }
+ break;
+
+ case WM_SIZE:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ break;
}
- if (GetToolBar())
- {
- int tw, th;
- GetToolBar()->GetSize(& tw, & th);
+ if ( !processed )
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
- if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
- {
- // Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, tw, rect.bottom, wxSIZE_NO_ADJUSTMENTS);
- }
- else
- {
- // Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, rect.right, th, wxSIZE_NO_ADJUSTMENTS);
- }
- }
-}
-
-// propagate our state change to all child frames
-void wxFrame::IconizeChildFrames(bool bIconize)
-{
- for ( wxNode *node = GetChildren().First(); node; node = node->Next() ) {
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->IsKindOf(CLASSINFO(wxFrame)) ) {
- ((wxFrame *)win)->Iconize(bIconize);
- }
- }
+ return rc;
}