+// static
+void wxColourBase::MakeMono(unsigned char* r, unsigned char* g, unsigned char* b,
+ bool on)
+{
+ *r = *g = *b = on ? 255 : 0;
+}
+
+// static
+void wxColourBase::MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b
+ /*, unsigned char brightness */
+ )
+{
+ *r = *g = *b = (wxByte)(((*b)*117UL + (*g)*601UL + (*r)*306UL) >> 10);
+}
+
+// static
+void wxColourBase::MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b,
+ double weight_r, double weight_g, double weight_b)
+{
+ double luma = (*r) * weight_r + (*g) * weight_g + (*b) * weight_b;
+ *r = *g = *b = (wxByte)wxRound(luma);
+}
+
+// static
+void wxColourBase::MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b,
+ unsigned char brightness)
+{
+ //MakeGrey(r, g, b, brightness); // grey no-blend version
+ *r = AlphaBlend(*r, brightness, 0.4);
+ *g = AlphaBlend(*g, brightness, 0.4);
+ *b = AlphaBlend(*b, brightness, 0.4);
+}
+
+// AlphaBlend is used by ChangeLightness and MakeDisabled
+
+// static
+unsigned char wxColourBase::AlphaBlend(unsigned char fg, unsigned char bg,
+ double alpha)
+{
+ double result = bg + (alpha * (fg - bg));
+ result = wxMax(result, 0.0);
+ result = wxMin(result, 255.0);
+ return (unsigned char)result;
+}
+
+// ChangeLightness() is a utility function that simply darkens
+// or lightens a color, based on the specified percentage
+// ialpha of 0 would be completely black, 100 completely white
+// an ialpha of 100 returns the same colour
+
+// static
+void wxColourBase::ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b,
+ int ialpha)
+{
+ if (ialpha == 100) return;
+
+ // ialpha is 0..200 where 0 is completely black
+ // and 200 is completely white and 100 is the same
+ // convert that to normal alpha 0.0 - 1.0
+ ialpha = wxMax(ialpha, 0);
+ ialpha = wxMin(ialpha, 200);
+ double alpha = ((double)(ialpha - 100.0))/100.0;
+
+ unsigned char bg;
+ if (ialpha > 100)
+ {
+ // blend with white
+ bg = 255;
+ alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+ else
+ {
+ // blend with black
+ bg = 0;
+ alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+
+ *r = AlphaBlend(*r, bg, alpha);
+ *g = AlphaBlend(*g, bg, alpha);
+ *b = AlphaBlend(*b, bg, alpha);
+}
+
+wxColour wxColourBase::ChangeLightness(int ialpha) const
+{
+ wxByte r = Red();
+ wxByte g = Green();
+ wxByte b = Blue();
+ ChangeLightness(&r, &g, &b, ialpha);
+ return wxColour(r,g,b);
+}
+
+#if WXWIN_COMPATIBILITY_2_6
+
+// static