}
// On Mac, scrollbars are explicitly children.
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
static bool wxHasRealChildren(const wxWindowBase* win)
{
int realChildCount = 0;
}
#endif // wxUSE_CONSTRAINTS
else if ( !GetChildren().empty()
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
&& wxHasRealChildren(this)
#endif
)
SetEventHandler(handlerToPush);
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
// final checks of the operations done above:
wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
- "the first handler of the wxWindow stack should have no previous handlers set" );
+ "the first handler of the wxWindow stack should "
+ "have no previous handlers set" );
wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
- "the first handler of the wxWindow stack should have non-NULL next handler" );
+ "the first handler of the wxWindow stack should "
+ "have non-NULL next handler" );
wxEvtHandler* pLast = handlerToPush;
- while (pLast && pLast != this)
+ while ( pLast && pLast != this )
pLast = pLast->GetNextHandler();
wxASSERT_MSG( pLast->GetNextHandler() == NULL,
- "the last handler of the wxWindow stack should have this window as next handler" );
-#endif
+ "the last handler of the wxWindow stack should "
+ "have this window as next handler" );
+#endif // wxDEBUG_LEVEL
}
wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
// event processing
// ----------------------------------------------------------------------------
-bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
+bool wxWindowBase::TryBefore(wxEvent& event)
{
#if wxUSE_VALIDATORS
// Can only use the validator of the window which
}
#endif // wxUSE_VALIDATORS
- return false;
+ return wxEvtHandler::TryBefore(event);
}
-bool wxWindowBase::TryParent(wxEvent& event)
+bool wxWindowBase::TryAfter(wxEvent& event)
{
// carry on up the parent-child hierarchy if the propagation count hasn't
// reached zero yet
}
}
- return wxEvtHandler::TryParent(event);
+ return wxEvtHandler::TryAfter(event);
}
// ----------------------------------------------------------------------------