#define WXGRID_DEFAULT_COL_WIDTH 80
#define WXGRID_DEFAULT_COL_LABEL_HEIGHT 32
#define WXGRID_DEFAULT_ROW_LABEL_WIDTH 82
-#define WXGRID_LABEL_EDGE_ZONE 5
+#define WXGRID_LABEL_EDGE_ZONE 2
#define WXGRID_MIN_ROW_HEIGHT 15
#define WXGRID_MIN_COL_WIDTH 15
#define WXGRID_DEFAULT_SCROLLBAR_WIDTH 16
#define wxGRID_VALUE_BOOL _T("bool")
#define wxGRID_VALUE_NUMBER _T("long")
#define wxGRID_VALUE_FLOAT _T("double")
+#define wxGRID_VALUE_CHOICE _T("choice")
#define wxGRID_VALUE_TEXT wxGRID_VALUE_STRING
#define wxGRID_VALUE_LONG wxGRID_VALUE_NUMBER
class WXDLLEXPORT wxGridTableBase;
class WXDLLEXPORT wxGridWindow;
class WXDLLEXPORT wxGridTypeRegistry;
+class WXDLLEXPORT wxGridSelection;
class WXDLLEXPORT wxCheckBox;
+class WXDLLEXPORT wxComboBox;
class WXDLLEXPORT wxTextCtrl;
class WXDLLEXPORT wxSpinCtrl;
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#define wxSafeIncRef(p) if ( p ) (p)->IncRef()
+#define wxSafeDecRef(p) if ( p ) (p)->DecRef()
+
+// ----------------------------------------------------------------------------
+// wxGridCellWorker: common base class for wxGridCellRenderer and
+// wxGridCellEditor
+//
+// NB: this is more an implementation convenience than a design issue, so this
+// class is not documented and is not public at all
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGridCellWorker
+{
+public:
+ wxGridCellWorker() { m_nRef = 1; }
+
+ // this class is ref counted: it is created with ref count of 1, so
+ // calling DecRef() once will delete it. Calling IncRef() allows to lock
+ // it until the matching DecRef() is called
+ void IncRef() { m_nRef++; }
+ void DecRef() { if ( !--m_nRef ) delete this; }
+
+ // interpret renderer parameters: arbitrary string whose interpretatin is
+ // left to the derived classes
+ virtual void SetParameters(const wxString& params);
+
+protected:
+ // virtual dtor for any base class - private because only DecRef() can
+ // delete us
+ virtual ~wxGridCellWorker();
+
+private:
+ size_t m_nRef;
+
+ // suppress the stupid gcc warning about the class having private dtor and
+ // no friends
+ friend class wxGridCellWorkerDummyFriend;
+};
+
// ----------------------------------------------------------------------------
// wxGridCellRenderer: this class is responsible for actually drawing the cell
// in the grid. You may pass it to the wxGridCellAttr (below) to change the
// format of one given cell or to wxGrid::SetDefaultRenderer() to change the
// view of all cells. This is an ABC, you will normally use one of the
-// predefined derived classes or derive oyur own class from it.
+// predefined derived classes or derive your own class from it.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxGridCellRenderer
+class WXDLLEXPORT wxGridCellRenderer : public wxGridCellWorker
{
public:
// draw the given cell on the provided DC inside the given rectangle
int row, int col,
bool isSelected) = 0;
- // virtual dtor for any base class
- virtual ~wxGridCellRenderer();
+ // get the preferred size of the cell for its contents
+ virtual wxSize GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col) = 0;
+
+ // create a new object which is the copy of this one
+ virtual wxGridCellRenderer *Clone() const = 0;
};
// the default renderer for the cells containing string data
int row, int col,
bool isSelected);
+ // return the string extent
+ virtual wxSize GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col);
+
+ virtual wxGridCellRenderer *Clone() const
+ { return new wxGridCellStringRenderer; }
+
protected:
// set the text colours before drawing
void SetTextColoursAndFont(wxGrid& grid,
wxGridCellAttr& attr,
wxDC& dc,
bool isSelected);
+
+ // calc the string extent for given string/font
+ wxSize DoGetBestSize(wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxString& text);
};
// the default renderer for the cells containing numeric (long) data
const wxRect& rect,
int row, int col,
bool isSelected);
+
+ virtual wxSize GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col);
+
+ virtual wxGridCellRenderer *Clone() const
+ { return new wxGridCellNumberRenderer; }
+
+protected:
+ wxString GetString(wxGrid& grid, int row, int col);
};
class WXDLLEXPORT wxGridCellFloatRenderer : public wxGridCellStringRenderer
{
public:
- wxGridCellFloatRenderer(int width, int precision);
+ wxGridCellFloatRenderer(int width = -1, int precision = -1);
// get/change formatting parameters
int GetWidth() const { return m_width; }
- void SetWidth(int width) { m_width = width; }
+ void SetWidth(int width) { m_width = width; m_format.clear(); }
int GetPrecision() const { return m_precision; }
- void SetPrecision(int precision) { m_precision = precision; }
+ void SetPrecision(int precision) { m_precision = precision; m_format.clear(); }
// draw the string right aligned with given width/precision
virtual void Draw(wxGrid& grid,
int row, int col,
bool isSelected);
+ virtual wxSize GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col);
+
+ // parameters string format is "width[,precision]"
+ virtual void SetParameters(const wxString& params);
+
+ virtual wxGridCellRenderer *Clone() const;
+
+protected:
+ wxString GetString(wxGrid& grid, int row, int col);
+
private:
// formatting parameters
int m_width,
const wxRect& rect,
int row, int col,
bool isSelected);
+
+ // return the checkmark size
+ virtual wxSize GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col);
+
+ virtual wxGridCellRenderer *Clone() const
+ { return new wxGridCellBoolRenderer; }
+
+private:
+ static wxSize ms_sizeCheckMark;
};
// ----------------------------------------------------------------------------
// even for the entire grid.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxGridCellEditor
+class WXDLLEXPORT wxGridCellEditor : public wxGridCellWorker
{
public:
wxGridCellEditor();
- virtual ~wxGridCellEditor();
bool IsCreated() { return m_control != NULL; }
+ wxControl* GetControl() { return m_control; }
+ void SetControl(wxControl* control) { m_control = control; }
// Creates the actual edit control
virtual void Create(wxWindow* parent,
// to begin editing. Set the focus to the edit control.
virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
- // Complete the editing of the current cell. If saveValue is
- // true then send the new value back to the table. Returns true
- // if the value has changed. If necessary, the control may be
- // destroyed.
- virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid) = 0;
+ // Complete the editing of the current cell. Returns true if the value has
+ // changed. If necessary, the control may be destroyed.
+ virtual bool EndEdit(int row, int col, wxGrid* grid) = 0;
// Reset the value in the control back to its starting value
virtual void Reset() = 0;
- // If the editor is enabled by pressing keys on the grid,
- // this will be called to let the editor do something about
- // that first key if desired.
+ // return TRUE to allow the given key to start editing: the base class
+ // version only checks that the event has no modifiers. The derived
+ // classes are supposed to do "if ( base::IsAcceptedKey() && ... )" in
+ // their IsAcceptedKey() implementation, although, of course, it is not a
+ // mandatory requirment.
+ //
+ // NB: if the key is F2 (special), editing will always start and this
+ // method will not be called at all (but StartingKey() will)
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
+
+ // If the editor is enabled by pressing keys on the grid, this will be
+ // called to let the editor do something about that first key if desired
virtual void StartingKey(wxKeyEvent& event);
// if the editor is enabled by clicking on the cell, this method will be
// Final cleanup
virtual void Destroy();
+ // create a new object which is the copy of this one
+ virtual wxGridCellEditor *Clone() const = 0;
+
protected:
+ // the dtor is private because only DecRef() can delete us
+ virtual ~wxGridCellEditor();
+
// the control we show on screen
wxControl* m_control;
wxColour m_colFgOld,
m_colBgOld;
wxFont m_fontOld;
+
+ // suppress the stupid gcc warning about the class having private dtor and
+ // no friends
+ friend class wxGridCellEditorDummyFriend;
};
// the editor for string/text data
virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr *attr);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
- virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid);
virtual void Reset();
virtual void StartingKey(wxKeyEvent& event);
virtual void HandleReturn(wxKeyEvent& event);
+ // parameters string format is "max_width"
+ virtual void SetParameters(const wxString& params);
+
+ virtual wxGridCellEditor *Clone() const
+ { return new wxGridCellTextEditor; }
+
protected:
wxTextCtrl *Text() const { return (wxTextCtrl *)m_control; }
void DoReset(const wxString& startValue);
private:
+ size_t m_maxChars; // max number of chars allowed
wxString m_startValue;
};
wxWindowID id,
wxEvtHandler* evtHandler);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
- virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid);
virtual void Reset();
virtual void StartingKey(wxKeyEvent& event);
+ // parameters string format is "min,max"
+ virtual void SetParameters(const wxString& params);
+
+ virtual wxGridCellEditor *Clone() const
+ { return new wxGridCellNumberEditor(m_min, m_max); }
+
protected:
wxSpinCtrl *Spin() const { return (wxSpinCtrl *)m_control; }
class WXDLLEXPORT wxGridCellFloatEditor : public wxGridCellTextEditor
{
public:
+ wxGridCellFloatEditor(int width = -1, int precision = -1);
+
virtual void Create(wxWindow* parent,
wxWindowID id,
wxEvtHandler* evtHandler);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
- virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid);
virtual void Reset();
virtual void StartingKey(wxKeyEvent& event);
+ virtual wxGridCellEditor *Clone() const
+ { return new wxGridCellFloatEditor; }
+
+ // parameters string format is "width,precision"
+ virtual void SetParameters(const wxString& params);
+
protected:
// string representation of m_valueOld
- wxString GetString() const
- { return wxString::Format(_T("%f"), m_valueOld); }
+ wxString GetString() const;
private:
+ int m_width,
+ m_precision;
double m_valueOld;
};
virtual void SetSize(const wxRect& rect);
virtual void Show(bool show, wxGridCellAttr *attr = (wxGridCellAttr *)NULL);
+ virtual bool IsAcceptedKey(wxKeyEvent& event);
virtual void BeginEdit(int row, int col, wxGrid* grid);
- virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid);
virtual void Reset();
virtual void StartingClick();
+ virtual wxGridCellEditor *Clone() const
+ { return new wxGridCellBoolEditor; }
+
protected:
wxCheckBox *CBox() const { return (wxCheckBox *)m_control; }
bool m_startValue;
};
+// the editor for string data allowing to choose from the list of strings
+class WXDLLEXPORT wxGridCellChoiceEditor : public wxGridCellEditor
+{
+public:
+ // if !allowOthers, user can't type a string not in choices array
+ wxGridCellChoiceEditor(size_t count = 0,
+ const wxString choices[] = NULL,
+ bool allowOthers = FALSE);
+
+ virtual void Create(wxWindow* parent,
+ wxWindowID id,
+ wxEvtHandler* evtHandler);
+
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr *attr);
+
+ virtual void BeginEdit(int row, int col, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, wxGrid* grid);
+
+ virtual void Reset();
+
+ // parameters string format is "item1[,item2[...,itemN]]"
+ virtual void SetParameters(const wxString& params);
+
+ virtual wxGridCellEditor *Clone() const;
+
+protected:
+ wxComboBox *Combo() const { return (wxComboBox *)m_control; }
+
+private:
+ wxString m_startValue;
+ wxArrayString m_choices;
+ bool m_allowOthers;
+};
+
// ----------------------------------------------------------------------------
// wxGridCellAttr: this class can be used to alter the cells appearance in
// the grid by changing their colour/font/... from default. An object of this
wxGridCellAttr()
{
Init();
- SetAlignment(0, 0);
+ // MB: args used to be 0,0 here but wxALIGN_LEFT is 0
+ SetAlignment(-1, -1);
}
// VZ: considering the number of members wxGridCellAttr has now, this ctor
SetAlignment(hAlign, vAlign);
}
- // default copy ctor ok
+ // creates a new copy of this object
+ wxGridCellAttr *Clone() const;
// this class is ref counted: it is created with ref count of 1, so
// calling DecRef() once will delete it. Calling IncRef() allows to lock
// it until the matching DecRef() is called
void IncRef() { m_nRef++; }
void DecRef() { if ( !--m_nRef ) delete this; }
- void SafeIncRef() { if ( this ) IncRef(); }
- void SafeDecRef() { if ( this ) DecRef(); }
// setters
void SetTextColour(const wxColour& colText) { m_colText = colText; }
// takes ownership of the pointer
void SetRenderer(wxGridCellRenderer *renderer)
- { delete m_renderer; m_renderer = renderer; }
+ { wxSafeDecRef(m_renderer); m_renderer = renderer; }
void SetEditor(wxGridCellEditor* editor)
- { delete m_editor; m_editor = editor; }
+ { wxSafeDecRef(m_editor); m_editor = editor; }
// accessors
bool HasTextColour() const { return m_colText.Ok(); }
bool HasBackgroundColour() const { return m_colBack.Ok(); }
bool HasFont() const { return m_font.Ok(); }
- bool HasAlignment() const { return m_hAlign || m_vAlign; }
+ bool HasAlignment() const { return (m_hAlign != -1 || m_vAlign != -1); }
bool HasRenderer() const { return m_renderer != NULL; }
bool HasEditor() const { return m_editor != NULL; }
const wxColour& GetBackgroundColour() const;
const wxFont& GetFont() const;
void GetAlignment(int *hAlign, int *vAlign) const;
- wxGridCellRenderer *GetRenderer(wxGridCellRenderer* def) const;
- wxGridCellEditor *GetEditor(wxGridCellEditor* def) const;
+ wxGridCellRenderer *GetRenderer(wxGrid* grid, int row, int col) const;
+ wxGridCellEditor *GetEditor(wxGrid* grid, int row, int col) const;
bool IsReadOnly() const { return m_isReadOnly; }
}
// the dtor is private because only DecRef() can delete us
- ~wxGridCellAttr() { delete m_renderer; delete m_editor; }
+ ~wxGridCellAttr()
+ {
+ wxSafeDecRef(m_renderer);
+ wxSafeDecRef(m_editor);
+ }
// the ref count - when it goes to 0, we die
size_t m_nRef;
bool m_isReadOnly;
+ // use Clone() instead
+ DECLARE_NO_COPY_CLASS(wxGridCellAttr);
+
// suppress the stupid gcc warning about the class having private dtor and
// no friends
friend class wxGridCellAttrDummyFriend;
// You must override these functions in a derived table class
//
- virtual long GetNumberRows() = 0;
- virtual long GetNumberCols() = 0;
+ virtual int GetNumberRows() = 0;
+ virtual int GetNumberCols() = 0;
virtual bool IsEmptyCell( int row, int col ) = 0;
virtual wxString GetValue( int row, int col ) = 0;
virtual void SetValue( int row, int col, const wxString& value ) = 0;
// a wxGridCellAttrProvider if necessary.
virtual bool CanHaveAttributes();
-
- // change row/col number in attribute if needed
- virtual void UpdateAttrRows( size_t pos, int numRows );
- virtual void UpdateAttrCols( size_t pos, int numCols );
-
// by default forwarded to wxGridCellAttrProvider if any. May be
// overridden to handle attributes directly in the table.
virtual wxGridCellAttr *GetAttr( int row, int col );
// these are pure virtual in wxGridTableBase
//
- long GetNumberRows();
- long GetNumberCols();
+ int GetNumberRows();
+ int GetNumberCols();
wxString GetValue( int row, int col );
void SetValue( int row, int col, const wxString& s );
bool IsEmptyCell( int row, int col );
// default copy ctor is ok
- long GetRow() const { return m_row; }
- void SetRow( long n ) { m_row = n; }
- long GetCol() const { return m_col; }
- void SetCol( long n ) { m_col = n; }
- void Set( long row, long col ) { m_row = row; m_col = col; }
+ int GetRow() const { return m_row; }
+ void SetRow( int n ) { m_row = n; }
+ int GetCol() const { return m_col; }
+ void SetCol( int n ) { m_col = n; }
+ void Set( int row, int col ) { m_row = row; m_col = col; }
wxGridCellCoords& operator=( const wxGridCellCoords& other )
{
}
private:
- long m_row;
- long m_col;
+ int m_row;
+ int m_col;
};
// For comparisons...
//
-extern wxGridCellCoords wxGridNoCellCoords;
-extern wxRect wxGridNoCellRect;
+extern WXDLLEXPORT wxGridCellCoords wxGridNoCellCoords;
+extern WXDLLEXPORT wxRect wxGridNoCellRect;
// An array of cell coords...
//
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- long style = 0,
+ long style = wxWANTS_CHARS,
const wxString& name = wxPanelNameStr );
~wxGrid();
- bool CreateGrid( int numRows, int numCols );
+ enum wxGridSelectionModes {wxGridSelectCells,
+ wxGridSelectRows,
+ wxGridSelectColumns};
+ bool CreateGrid( int numRows, int numCols,
+ wxGrid::wxGridSelectionModes selmode =
+ wxGrid::wxGridSelectCells );
+
+ void SetSelectionMode(wxGrid::wxGridSelectionModes selmode);
// ------ grid dimensions
//
// ------ display update functions
//
- void CalcRowLabelsExposed( wxRegion& reg );
+ void CalcRowLabelsExposed( const wxRegion& reg );
- void CalcColLabelsExposed( wxRegion& reg );
- void CalcCellsExposed( wxRegion& reg );
+ void CalcColLabelsExposed( const wxRegion& reg );
+ void CalcCellsExposed( const wxRegion& reg );
// ------ event handlers
void DoEndDragResizeCol();
wxGridTableBase * GetTable() const { return m_table; }
- bool SetTable( wxGridTableBase *table, bool takeOwnership=FALSE );
+ bool SetTable( wxGridTableBase *table, bool takeOwnership=FALSE,
+ wxGrid::wxGridSelectionModes selmode =
+ wxGrid::wxGridSelectCells );
void ClearGrid();
bool InsertRows( int pos = 0, int numRows = 1, bool updateLabels=TRUE );
bool DeleteCols( int pos = 0, int numCols = 1, bool updateLabels=TRUE );
void DrawGridCellArea( wxDC& dc );
+ void DrawGridSpace( wxDC& dc );
void DrawCellBorder( wxDC& dc, const wxGridCellCoords& );
void DrawAllGridLines( wxDC& dc, const wxRegion & reg );
void DrawCell( wxDC& dc, const wxGridCellCoords& );
// ------ Cell text drawing functions
//
void DrawTextRectangle( wxDC& dc, const wxString&, const wxRect&,
- int horizontalAlignment = wxLEFT,
- int verticalAlignment = wxTOP );
+ int horizontalAlignment = wxALIGN_LEFT,
+ int verticalAlignment = wxALIGN_TOP );
// Split a string containing newline chararcters into an array of
// strings and return the number of lines
// flicker
//
void BeginBatch() { m_batchCount++; }
- void EndBatch() { if ( m_batchCount > 0 ) m_batchCount--; }
+ void EndBatch();
+
int GetBatchCount() { return m_batchCount; }
+ // Use this, rather than wxWindow::Refresh(), to force an
+ // immediate repainting of the grid. Has no effect if you are
+ // already inside a BeginBatch / EndBatch block.
+ //
+ // This function is necessary because wxGrid has a minimal OnPaint()
+ // handler to reduce screen flicker.
+ //
+ void ForceRefresh();
+
// ------ edit control functions
//
void DisableCellEditControl() { EnableCellEditControl(FALSE); }
bool CanEnableCellControl() const;
bool IsCellEditControlEnabled() const;
+ bool IsCellEditControlShown() const;
bool IsCurrentCellReadOnly() const;
void ShowCellEditControl();
void HideCellEditControl();
- void SetEditControlValue( const wxString& s = wxEmptyString );
void SaveEditControlValue();
void SetGridCursor( int row, int col )
{ SetCurrentCell( wxGridCellCoords(row, col) ); }
- bool MoveCursorUp();
- bool MoveCursorDown();
- bool MoveCursorLeft();
- bool MoveCursorRight();
+ bool MoveCursorUp( bool expandSelection );
+ bool MoveCursorDown( bool expandSelection );
+ bool MoveCursorLeft( bool expandSelection );
+ bool MoveCursorRight( bool expandSelection );
bool MovePageDown();
bool MovePageUp();
- bool MoveCursorUpBlock();
- bool MoveCursorDownBlock();
- bool MoveCursorLeftBlock();
- bool MoveCursorRightBlock();
+ bool MoveCursorUpBlock( bool expandSelection );
+ bool MoveCursorDownBlock( bool expandSelection );
+ bool MoveCursorLeftBlock( bool expandSelection );
+ bool MoveCursorRightBlock( bool expandSelection );
// ------ label and gridline formatting
wxString GetRowLabelValue( int row );
wxString GetColLabelValue( int col );
wxColour GetGridLineColour() { return m_gridLineColour; }
+ wxColour GetCellHighlightColour() { return m_cellHighlightColour; }
void SetRowLabelSize( int width );
void SetColLabelSize( int height );
void SetRowLabelValue( int row, const wxString& );
void SetColLabelValue( int col, const wxString& );
void SetGridLineColour( const wxColour& );
-
+ void SetCellHighlightColour( const wxColour& );
+
void EnableDragRowSize( bool enable = TRUE );
void DisableDragRowSize() { EnableDragRowSize( FALSE ); }
bool CanDragRowSize() { return m_canDragRowSize; }
void EnableDragColSize( bool enable = TRUE );
void DisableDragColSize() { EnableDragColSize( FALSE ); }
bool CanDragColSize() { return m_canDragColSize; }
+ void EnableDragGridSize(bool enable = TRUE);
+ void DisableDragGridSize() { EnableDragGridSize(FALSE); }
+ bool CanDragGridSize() { return m_canDragGridSize; }
// this sets the specified attribute for all cells in this row/col
void SetRowAttr(int row, wxGridCellAttr *attr);
void SetColAttr(int col, wxGridCellAttr *attr);
+ // shortcuts for setting the column parameters
+
+ // set the format for the data in the column: default is string
+ void SetColFormatBool(int col);
+ void SetColFormatNumber(int col);
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
+ void SetColFormatCustom(int col, const wxString& typeName);
+
void EnableGridLines( bool enable = TRUE );
bool GridLinesEnabled() { return m_gridLinesEnabled; }
void SetColSize( int col, int width );
+ // automatically size the column or row to fit to its contents, if
+ // setAsMin is TRUE, this optimal width will also be set as minimal width
+ // for this column
+ void AutoSizeColumn( int col, bool setAsMin = TRUE )
+ { AutoSizeColOrRow(col, setAsMin, TRUE); }
+ void AutoSizeRow( int row, bool setAsMin = TRUE )
+ { AutoSizeColOrRow(row, setAsMin, FALSE); }
+
+ // auto size all columns (very ineffective for big grids!)
+ void AutoSizeColumns( bool setAsMin = TRUE )
+ { (void)SetOrCalcColumnSizes(FALSE, setAsMin); }
+
+ void AutoSizeRows( bool setAsMin = TRUE )
+ { (void)SetOrCalcRowSizes(FALSE, setAsMin); }
+
+ // auto size the grid, that is make the columns/rows of the "right" size
+ // and also set the grid size to just fit its contents
+ void AutoSize();
+
// column won't be resized to be lesser width - this must be called during
// the grid creation because it won't resize the column if it's already
// narrower than the minimal width
void SetColMinimalWidth( int col, int width );
+ void SetRowMinimalHeight( int row, int width );
void SetDefaultCellBackgroundColour( const wxColour& );
void SetCellBackgroundColour( int row, int col, const wxColour& );
void SelectRow( int row, bool addToSelected = FALSE );
void SelectCol( int col, bool addToSelected = FALSE );
- void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol );
+ void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = FALSE );
void SelectBlock( const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight )
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = FALSE )
{ SelectBlock( topLeft.GetRow(), topLeft.GetCol(),
- bottomRight.GetRow(), bottomRight.GetCol() ); }
+ bottomRight.GetRow(), bottomRight.GetCol(),
+ addToSelected ); }
void SelectAll();
- bool IsSelection()
- { return ( m_selectedTopLeft != wxGridNoCellCoords &&
- m_selectedBottomRight != wxGridNoCellCoords );
- }
+ bool IsSelection();
void ClearSelection();
- bool IsInSelection( int row, int col )
- { return ( IsSelection() &&
- row >= m_selectedTopLeft.GetRow() &&
- col >= m_selectedTopLeft.GetCol() &&
- row <= m_selectedBottomRight.GetRow() &&
- col <= m_selectedBottomRight.GetCol() );
- }
+ bool IsInSelection( int row, int col );
bool IsInSelection( const wxGridCellCoords& coords )
{ return IsInSelection( coords.GetRow(), coords.GetCol() ); }
- void GetSelection( int* topRow, int* leftCol, int* bottomRow, int* rightCol )
- {
- // these will all be -1 if there is no selected block
- //
- *topRow = m_selectedTopLeft.GetRow();
- *leftCol = m_selectedTopLeft.GetCol();
- *bottomRow = m_selectedBottomRight.GetRow();
- *rightCol = m_selectedBottomRight.GetCol();
- }
-
// This function returns the rectangle that encloses the block of cells
// limited by TopLeft and BottomRight cell in device coords and clipped
wxRect BlockToDeviceRect( const wxGridCellCoords & topLeft,
const wxGridCellCoords & bottomRight );
- // This function returns the rectangle that encloses the selected cells
- // in device coords and clipped to the client size of the grid window.
- //
- wxRect SelectionToDeviceRect()
- {
- return BlockToDeviceRect( m_selectedTopLeft,
- m_selectedBottomRight );
- }
-
// Access or update the selection fore/back colours
wxColour GetSelectionBackground() const
{ return m_selectionBackground; }
wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
-
+ // grid may occupy more space than needed for its rows/columns, this
+ // function allows to set how big this extra space is
+ void SetMargins(int extraWidth, int extraHeight)
+ {
+ m_extraWidth = extraWidth;
+ m_extraHeight = extraHeight;
+ }
// ------ For compatibility with previous wxGrid only...
//
wxGrid( wxWindow *parent,
int x, int y, int w = -1, int h = -1,
- long style = 0,
+ long style = wxWANTS_CHARS,
const wxString& name = wxPanelNameStr )
- : wxScrolledWindow( parent, -1, wxPoint(x,y), wxSize(w,h), style, name )
+ : wxScrolledWindow( parent, -1, wxPoint(x,y), wxSize(w,h),
+ (style|wxWANTS_CHARS), name )
{
Create();
}
int GetScrollPosX() { return 0; }
int GetScrollPosY() { return 0; }
- void SetScrollX( int x ) { }
- void SetScrollY( int y ) { }
+ void SetScrollX( int WXUNUSED(x) ) { }
+ void SetScrollY( int WXUNUSED(y) ) { }
void SetColumnWidth( int col, int width )
{ SetColSize( col, width ); }
void SetEditable( bool edit = TRUE ) { EnableEditing( edit ); }
bool GetEditInPlace() { return IsCellEditControlEnabled(); }
- void SetEditInPlace(bool edit = TRUE) { }
+ void SetEditInPlace(bool WXUNUSED(edit) = TRUE) { }
void SetCellAlignment( int align, int row, int col)
- { SetCellAlignment(row, col, align, wxCENTER); }
+ { SetCellAlignment(row, col, align, wxALIGN_CENTER); }
void SetCellAlignment( int WXUNUSED(align) ) {}
void SetCellBitmap(wxBitmap *WXUNUSED(bitmap), int WXUNUSED(row), int WXUNUSED(col))
{ }
void SetDividerPen(const wxPen& WXUNUSED(pen)) { }
- wxPen& GetDividerPen() const { return wxNullPen; }
+ wxPen& GetDividerPen() const;
void OnActivate(bool WXUNUSED(active)) {}
// ******** End of compatibility functions **********
wxGRID_CHOICE,
wxGRID_COMBOBOX };
+ // overridden wxWindow methods
+ virtual void Fit();
+
protected:
+ virtual wxSize DoGetBestSize() const;
+
bool m_created;
- bool m_displayed;
wxGridWindow *m_gridWin;
wxGridRowLabelWindow *m_rowLabelWin;
wxGridTableBase *m_table;
bool m_ownTable;
- int m_left;
- int m_top;
- int m_right;
- int m_bottom;
-
int m_numRows;
int m_numCols;
wxGridCellCoords m_currentCellCoords;
- wxGridCellCoords m_selectedTopLeft;
- wxGridCellCoords m_selectedBottomRight;
+ wxGridCellCoords m_selectingTopLeft;
+ wxGridCellCoords m_selectingBottomRight;
+ wxGridCellCoords m_selectingKeyboard;
+ wxGridSelection *m_selection;
wxColour m_selectionBackground;
wxColour m_selectionForeground;
int m_rowLabelWidth;
int m_colLabelHeight;
+ // the size of the margin left to the right and bottom of the cell area
+ int m_extraWidth,
+ m_extraHeight;
+
wxColour m_labelBackgroundColour;
wxColour m_labelTextColour;
wxFont m_labelFont;
wxColour m_gridLineColour;
bool m_gridLinesEnabled;
+ wxColour m_cellHighlightColour;
+
+ // common part of AutoSizeColumn/Row() and GetBestSize()
+ int SetOrCalcColumnSizes(bool calcOnly, bool setAsMin = TRUE);
+ int SetOrCalcRowSizes(bool calcOnly, bool setAsMin = TRUE);
+
+ // common part of AutoSizeColumn/Row()
+ void AutoSizeColOrRow(int n, bool setAsMin, bool column /* or row? */);
// if a column has a minimal width, it will be the value for it in this
// hash table
- wxHashTable m_colMinWidths;
+ wxHashTableLong m_colMinWidths,
+ m_rowMinHeights;
- // get the minimal width of the given column
- int GetColMinimalWidth(int col) const;
+ // get the minimal width of the given column/row
+ int GetColMinimalWidth(int col) const;
+ int GetRowMinimalHeight(int col) const;
// do we have some place to store attributes in?
bool CanHaveAttributes();
bool m_canDragRowSize;
bool m_canDragColSize;
+ bool m_canDragGridSize;
int m_dragLastPos;
int m_dragRowOrCol;
bool m_isDragging;
void OnPaint( wxPaintEvent& );
void OnSize( wxSizeEvent& );
void OnKeyDown( wxKeyEvent& );
+ void OnKeyUp( wxKeyEvent& );
void OnEraseBackground( wxEraseEvent& );
void SetCurrentCell( int row, int col )
{ SetCurrentCell( wxGridCellCoords(row, col) ); }
+ void HighlightBlock( int topRow, int leftCol, int bottomRow, int rightCol );
+
+ void HighlightBlock( const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight )
+ { HighlightBlock( topLeft.GetRow(), topLeft.GetCol(),
+ bottomRight.GetRow(), bottomRight.GetCol() ); }
// ------ functions to get/send data (see also public functions)
//
bool GetModelValues();
bool SetModelValues();
+ friend class wxGridSelection;
DECLARE_DYNAMIC_CLASS( wxGrid )
DECLARE_EVENT_TABLE()
};
-
-
// ----------------------------------------------------------------------------
// Grid event class and event types
// ----------------------------------------------------------------------------
public:
wxGridEvent()
: wxNotifyEvent(), m_row(-1), m_col(-1), m_x(-1), m_y(-1),
- m_control(0), m_meta(0), m_shift(0), m_alt(0)
+ m_selecting(0), m_control(0), m_meta(0), m_shift(0), m_alt(0)
{
}
wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row=-1, int col=-1, int x=-1, int y=-1,
+ int row=-1, int col=-1, int x=-1, int y=-1, bool sel = TRUE,
bool control=FALSE, bool shift=FALSE, bool alt=FALSE, bool meta=FALSE);
virtual int GetRow() { return m_row; }
virtual int GetCol() { return m_col; }
wxPoint GetPosition() { return wxPoint( m_x, m_y ); }
+ bool Selecting() { return m_selecting; }
bool ControlDown() { return m_control; }
bool MetaDown() { return m_meta; }
bool ShiftDown() { return m_shift; }
int m_col;
int m_x;
int m_y;
+ bool m_selecting;
bool m_control;
bool m_meta;
bool m_shift;
{
m_topLeft = wxGridNoCellCoords;
m_bottomRight = wxGridNoCellCoords;
+ m_selecting = FALSE;
m_control = FALSE;
m_meta = FALSE;
m_shift = FALSE;
wxGridRangeSelectEvent(int id, wxEventType type, wxObject* obj,
const wxGridCellCoords& topLeft,
const wxGridCellCoords& bottomRight,
+ bool sel = TRUE,
bool control=FALSE, bool shift=FALSE,
bool alt=FALSE, bool meta=FALSE);
int GetBottomRow() { return m_bottomRight.GetRow(); }
int GetLeftCol() { return m_topLeft.GetCol(); }
int GetRightCol() { return m_bottomRight.GetCol(); }
+ bool Selecting() { return m_selecting; }
bool ControlDown() { return m_control; }
bool MetaDown() { return m_meta; }
bool ShiftDown() { return m_shift; }
protected:
wxGridCellCoords m_topLeft;
wxGridCellCoords m_bottomRight;
+ bool m_selecting;
bool m_control;
bool m_meta;
bool m_shift;
#endif // #ifndef __WXGRID_H__
#endif // ifndef wxUSE_NEW_GRID
-