an example).
A single cursor object may be used in many windows (any subwindow type).
-The wxWindows convention is to set the cursor for a window, as in X,
+The wxWidgets convention is to set the cursor for a window, as in X,
rather than to set it globally as in MS Windows, although a
global \helpref{::wxSetCursor}{wxsetcursor} is also available for MS Windows use.
Default constructor.
\func{}{wxCursor}{\param{const char}{ bits[]}, \param{int }{width},
- \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL}}
+ \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL},
+ \param{wxColour*}{ fg=NULL}, \param{wxColour*}{ bg=NULL}}
-Constructs a cursor by passing an array of bits (Motif and Xt only). {\it maskBits} is used only under Motif.
+Constructs a cursor by passing an array of bits (Motif and GTK+ only). {\it maskBits} is used only under
+Motif and GTK+. The parameters {\it fg} and {\it bg} are only present on GTK+, and force the
+cursor to use particular background and foreground colours.
If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
\end{itemize}
}
+\wxheading{Example}
+
+The following is an example of creating a
+cursor from 32x32 bitmap data ({\tt down\_bits}) and a mask
+({\tt down\_mask}) where 1 is black and 0 is white for
+the bits, and 1 is opaque and 0 is transparent for
+the mask. It works on Windows and GTK+.
+
+\begin{verbatim}
+static char down_bits[] = { 255, 255, 255, 255, 31,
+ 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255,
+ 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255,
+ 255, 31, 255, 255, 255, 31, 255, 255, 255, 25, 243,
+ 255, 255, 19, 249, 255, 255, 7, 252, 255, 255, 15, 254,
+ 255, 255, 31, 255, 255, 255, 191, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255 };
+
+static char down_mask[] = { 240, 1, 0, 0, 240, 1,
+ 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1,
+ 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 255, 31, 0, 0, 255,
+ 31, 0, 0, 254, 15, 0, 0, 252, 7, 0, 0, 248, 3, 0, 0,
+ 240, 1, 0, 0, 224, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0 };
+
+#ifdef __WXMSW__
+wxBitmap down_bitmap(down_bits, 32, 32);
+wxBitmap down_mask_bitmap(down_mask, 32, 32);
+
+down_bitmap.SetMask(new wxMask(down_mask_bitmap));
+wxImage down_image = down_bitmap.ConvertToImage();
+down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, 6);
+down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, 14);
+wxCursor down_cursor = wxCursor(down_image);
+#else
+wxCursor down_cursor = wxCursor(down_bits, 32, 32,
+ 6, 14, down_mask, wxWHITE, wxBLACK);
+#endif
+\end{verbatim}
+
\membersection{wxCursor::\destruct{wxCursor}}
\func{}{\destruct{wxCursor}}{\void}
Destroys the cursor. A cursor can be reused for more
than one window, and does not get destroyed when the window is
-destroyed. wxWindows destroys all cursors on application exit, although
+destroyed. wxWidgets destroys all cursors on application exit, although
it is best to clean them up explicitly.
\membersection{wxCursor::Ok}\label{wxcursorok}
\constfunc{bool}{Ok}{\void}
-Returns TRUE if cursor data is present.
+Returns true if cursor data is present.
\membersection{wxCursor::operator $=$}\label{wxcursorassignment}