/**
Called by HandleMouseClick when the user clicks on a cell.
- Default behavior is to call wxHtmlWindowInterface::OnLinkClicked()
+ Default behaviour is to call wxHtmlWindowInterface::OnLinkClicked()
if this cell corresponds to a hypertext link.
@param cell the cell the mouse is over
// (depending on the information passed to SetRelatedFrame() method)
virtual void OnSetTitle(const wxString& title);
- // Called when user clicked on hypertext link. Default behavior is to
+ // Called when user clicked on hypertext link. Default behaviour is to
// call LoadPage(loc)
virtual void OnLinkClicked(const wxHtmlLinkInfo& link);
void CreateLayout();
void OnPaint(wxPaintEvent& event);
+ void OnEraseBackground(wxEraseEvent& event);
void OnSize(wxSizeEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
// is usually top one = all other cells are sub-cells of this one)
wxHtmlContainerCell *m_Cell;
// parser which is used to parse HTML input.
- // Each wxHtmlWindow has it's own parser because sharing one global
+ // Each wxHtmlWindow has its own parser because sharing one global
// parser would be problematic (because of reentrancy)
wxHtmlWinParser *m_Parser;
- // contains name of actualy opened page or empty string if no page opened
+ // contains name of actually opened page or empty string if no page opened
wxString m_OpenedPage;
// contains name of current anchor within m_OpenedPage
wxString m_OpenedAnchor;
- // contains title of actualy opened page or empty string if no <TITLE> tag
+ // contains title of actually opened page or empty string if no <TITLE> tag
wxString m_OpenedPageTitle;
// class for opening files (file system)
wxFileSystem* m_FS;
- // frame in which page title should be displayed & number of it's statusbar
+ // frame in which page title should be displayed & number of its statusbar
// reserved for usage with this html window
wxFrame *m_RelatedFrame;
#if wxUSE_STATUSBAR
// if this FLAG is false, items are not added to history
bool m_HistoryOn;
+ // Flag used to communicate between OnPaint() and OnEraseBackground(), see
+ // the comments near its use.
+ bool m_isBgReallyErased;
+
// standard mouse cursors
static wxCursor *ms_cursorLink;
static wxCursor *ms_cursorText;