const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
+ virtual bool SetBackgroundStyle(wxBackgroundStyle style);
// implement wxGLCanvasX11 methods
// --------------------------------
void OnInternalIdle();
bool m_exposed;
+#ifdef __WXGTK3__
+ cairo_t* m_cairoPaintContext;
+#endif
#if WXWIN_COMPATIBILITY_2_8
wxGLContext *m_sharedContext;