SetPixelSize(pixelSize);
}
+ wxFont(int pointSize,
+ wxFontFamily family,
+ int flags = wxFONTFLAG_DEFAULT,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
virtual wxFontWeight GetWeight() const;
virtual wxString GetFaceName() const;
virtual bool GetUnderlined() const;
+ virtual bool GetStrikethrough() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual bool IsFixedWidth() const;
virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName( const wxString& faceName );
virtual void SetUnderlined( bool underlined );
+ virtual void SetStrikethrough(bool strikethrough);
virtual void SetEncoding(wxFontEncoding encoding);
wxDECLARE_COMMON_FONT_METHODS();
+ // Set Pango attributes in the specified layout. Currently only
+ // underlined and strike-through attributes are handled by this function.
+ //
+ // If neither of them is specified, returns false, otherwise sets up the
+ // attributes and returns true.
+ bool GTKSetPangoAttrs(PangoLayout* layout) const;
+
// implementation from now on
void Unshare();