wxSOCKET_BLOCK = 4,
wxSOCKET_REUSEADDR = 8,
wxSOCKET_BROADCAST = 16,
- wxSOCKET_NOBIND = 32
+ wxSOCKET_NOBIND = 32,
+ wxSOCKET_NOWAIT_READ = 64,
+ wxSOCKET_WAITALL_READ = 128,
+ wxSOCKET_NOWAIT_WRITE = 256,
+ wxSOCKET_WAITALL_WRITE = 512
};
typedef int wxSocketFlags;
bool IsData() { return WaitForRead(0, 0); }
bool IsDisconnected() const { return !IsConnected(); }
wxUint32 LastCount() const { return m_lcount; }
+ wxUint32 LastReadCount() const { return m_lcount_read; }
+ wxUint32 LastWriteCount() const { return m_lcount_write; }
wxSocketError LastError() const;
void SaveState();
void RestoreState();
bool GetOption(int level, int optname, void *optval, int *optlen);
bool SetOption(int level, int optname, const void *optval, int optlen);
wxUint32 GetLastIOSize() const { return m_lcount; }
+ wxUint32 GetLastIOReadSize() const { return m_lcount_read; }
+ wxUint32 GetLastIOWriteSize() const { return m_lcount_write; }
// event handling
void *GetClientData() const { return m_clientData; }
bool m_writing; // busy writing?
bool m_closed; // was the other end closed?
wxUint32 m_lcount; // last IO transaction size
+ wxUint32 m_lcount_read; // last IO transaction size of Read() direction.
+ wxUint32 m_lcount_write; // last IO transaction size of Write() direction.
unsigned long m_timeout; // IO timeout value in seconds
// (TODO: remove, wxSocketImpl has it too)
wxList m_states; // stack of states (TODO: remove!)