#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
+//
+// Get the default resource ID's for frames
+//
+#include "wx/os2/wxOs2.h"
+
class WXDLLEXPORT wxFrame : public wxFrameBase
{
public:
virtual bool ShowFullScreen( bool bShow
,long lStyle = wxFULLSCREEN_ALL
);
- virtual bool IsFullScreen(void) const { return m_bFfsIsShowing; };
+ virtual bool IsFullScreen(void) const { return m_bFsIsShowing; };
// implementation only from now on
// tooltip management
#if wxUSE_TOOLTIPS
- WXHWND GetToolTipCtrl(void) const { return m_hHwndToolTip; }
- void SetToolTipCtrl(WXHWND hHwndTT) { m_hHwndToolTip = hHwndTT; }
+ WXHWND GetToolTipCtrl(void) const { return m_hWndToolTip; }
+ void SetToolTipCtrl(WXHWND hHwndTT) { m_hWndToolTip = hHwndTT; }
#endif // tooltips
protected:
int m_nFsToolBarHeight;
bool m_bFsIsMaximized;
bool m_bFsIsShowing;
+ bool m_bIsShown;
+ wxWindow* m_pWinLastFocused;
private:
#if wxUSE_TOOLTIPS
WXHWND m_hWndToolTip;
#endif // tooltips
+ //
+ // Handles to child windows of the Frame that we don't have child objects for
+ //
+ WXHWND m_hTitleBar;
+ WXHWND m_hHScroll;
+ WXHWND m_hVScroll;
+
+ //
+ // Swp structures for various client data
+ // DW: Better off in attached RefData?
+ //
+ SWP m_vSwp;
+ SWP m_vSwpClient;
+ SWP m_vSwpTitleBar;
+ SWP m_vSwpMenuBar;
+ SWP m_vSwpHScroll;
+ SWP m_vSwpVScroll;
+ SWP m_vSwpStatusBar;
+ SWP m_vSwpToolBar;
+
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxFrame)
};