#endif
#include "wx/imaglist.h"
+#include "wx/vector.h"
#include "wx/msw/private.h"
// 4.3+
//
// this function does no error checking on item and subitem parameters, notice
-// that subitem is 0 for whole item or 1-based for the individual columns
+// that subitem 0 means the whole item so there is no way to retrieve the
+// rectangle of the first subitem using this function, in particular notice
+// that the index is *not* 1-based, in spite of what MSDN says
inline bool
wxGetListCtrlSubItemRect(HWND hwnd, int item, int subitem, int flags, RECT& rect)
{
return GetSubItemRect( item, wxLIST_GETSUBITEMRECT_WHOLEITEM, rect, code) ;
}
-/*!
- * Retrieve coordinates and size of a specified subitem of a listview control.
- * This function only works if the listview control is in the report mode.
- *
- * @param item : Item number
- * @param subItem : Subitem or column number, use -1 for the whole row including
- * all columns or subitems
- * @param rect : A pointer to an allocated wxRect object
- * @param code : Specify the part of the subitem coordinates you need. Choices are
- * wxLIST_RECT_BOUNDS, wxLIST_RECT_ICON, wxLIST_RECT_LABEL
- *
- * @return bool : True if successful.
- */
bool wxListCtrl::GetSubItemRect(long item, long subItem, wxRect& rect, int code) const
{
// ListView_GetSubItemRect() doesn't do subItem error checking and returns
(subItem >= 0 && subItem < GetColumnCount()),
false, _T("invalid sub item index") );
+ // use wxCHECK_MSG against "item" too, for coherency with the generic implementation:
+ wxCHECK_MSG( item >= 0 && item < GetItemCount(), false,
+ _T("invalid item in GetSubItemRect") );
+
int codeWin;
if ( code == wxLIST_RECT_BOUNDS )
codeWin = LVIR_BOUNDS;
wxCopyRECTToRect(rectWin, rect);
- // for the first sub item, i.e. the main item itself, the returned rect is
- // the whole line one, we need to truncate it at first column ourselves
- rect.width = GetColumnWidth(0);
+ // there is no way to retrieve the first sub item bounding rectangle using
+ // wxGetListCtrlSubItemRect() as 0 means the whole item, so we need to
+ // truncate it at first column ourselves
+ if ( subItem == 0 )
+ rect.width = GetColumnWidth(0);
return true;
}
if ( lvi.mask & LVIF_TEXT )
{
wxString text = OnGetItemText(item, lvi.iSubItem);
- wxStrncpy(lvi.pszText, text, lvi.cchTextMax);
+ wxStrlcpy(lvi.pszText, text.c_str(), lvi.cchTextMax);
}
// see comment at the end of wxListCtrl::GetColumn()
dc.SetPen(pen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
- int numCols = GetColumnCount();
- int* indexArray = new int[numCols];
- if ( !ListView_GetColumnOrderArray( GetHwnd(), numCols, indexArray) )
+ const int numCols = GetColumnCount();
+ wxVector<int> indexArray(numCols);
+ if ( !ListView_GetColumnOrderArray(GetHwnd(),
+ numCols,
+ &indexArray[0]) )
{
wxFAIL_MSG( _T("invalid column index array in OnPaint()") );
+ return;
}
int x = itemRect.GetX();
dc.DrawLine(x-1, firstItemRect.GetY() - gap,
x-1, itemRect.GetBottom());
}
-
- delete indexArray;
}
}
}