- if (useMask && mask)
- {
- GdkBitmap *new_mask = (GdkBitmap*) NULL;
- if (!m_currentClippingRegion.IsEmpty())
- {
- GdkColor col;
- new_mask = gdk_pixmap_new( wxRootWindow->window, bm_ww, bm_hh, 1 );
- GdkGC *gc = gdk_gc_new( new_mask );
- col.pixel = 0;
- gdk_gc_set_foreground( gc, &col );
- gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, bm_ww, bm_hh );
- col.pixel = 0;
- gdk_gc_set_background( gc, &col );
- col.pixel = 1;
- gdk_gc_set_foreground( gc, &col );
- gdk_gc_set_clip_region( gc, m_currentClippingRegion.GetRegion() );
- gdk_gc_set_clip_origin( gc, -xx, -yy );
- gdk_gc_set_fill( gc, GDK_OPAQUE_STIPPLED );
- gdk_gc_set_stipple( gc, mask );
- gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, bm_ww, bm_hh );
- gdk_gc_unref( gc );
- }
-
- if (is_mono)
- {
- if (new_mask)
- gdk_gc_set_clip_mask( m_textGC, new_mask );
- else
- gdk_gc_set_clip_mask( m_textGC, mask );
- gdk_gc_set_clip_origin( m_textGC, xx, yy );
- }
- else
- {
- if (new_mask)
- gdk_gc_set_clip_mask( m_penGC, new_mask );
- else
- gdk_gc_set_clip_mask( m_penGC, mask );
- gdk_gc_set_clip_origin( m_penGC, xx, yy );
- }
- if (new_mask)
- gdk_bitmap_unref( new_mask );
- }
-
- /* Draw XPixmap or XBitmap, depending on what the wxBitmap contains. For
- drawing a mono-bitmap (XBitmap) we use the current text GC */
- if (is_mono)
- gdk_draw_bitmap( m_window, m_textGC, use_bitmap.GetBitmap(), xsrc, ysrc, xx, yy, ww, hh );
- else
- gdk_draw_pixmap( m_window, m_penGC, use_bitmap.GetPixmap(), xsrc, ysrc, xx, yy, ww, hh );
-
- /* remove mask again if any */
- if (useMask && mask)
- {
- if (is_mono)
- {
- gdk_gc_set_clip_mask( m_textGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_textGC, 0, 0 );
- if (!m_currentClippingRegion.IsEmpty())
- gdk_gc_set_clip_region( m_textGC, m_currentClippingRegion.GetRegion() );
- }
- else
- {
- gdk_gc_set_clip_mask( m_penGC, (GdkBitmap *) NULL );
- gdk_gc_set_clip_origin( m_penGC, 0, 0 );
- if (!m_currentClippingRegion.IsEmpty())
- gdk_gc_set_clip_region( m_penGC, m_currentClippingRegion.GetRegion() );
- }
- }
- }
- else /* use_bitmap_method */
- {
- if ((width != ww) || (height != hh))
- {
- /* draw source window into a bitmap as we cannot scale
- a window in contrast to a bitmap. this would actually
- work with memory dcs as well, but we'd lose the mask
- information and waste one step in this process since
- a memory already has a bitmap. all this is slightly
- inefficient as we could take an XImage directly from
- an X window, but we'd then also have to care that
- the window is not outside the screen (in which case
- we'd get a BadMatch or what not).
- Is a double XGetImage and combined XGetPixel and
- XPutPixel really faster? I'm not sure. look at wxXt
- for a different implementation of the same problem. */