to the data in the list model.
Currently wxWidgets provides the following models apart from the base model:
- wxDataViewIndexListModel, wxDataViewVirtualListModel, wxDataViewTreeStore.
+ wxDataViewIndexListModel, wxDataViewVirtualListModel, wxDataViewTreeStore,
+ wxDataViewListStore.
Note that wxDataViewModel is reference counted, derives from wxObjectRefData
and cannot be deleted directly as it can be shared by several wxDataViewCtrls.
@see wxDataViewItemAttr.
*/
- virtual bool GetAttr(unsigned int row, unsigned int col,
+ virtual bool GetAttrByRow(unsigned int row, unsigned int col,
wxDataViewItemAttr& attr);
/**
/**
Override this to allow getting values from the model.
*/
- virtual void GetValue(wxVariant& variant, unsigned int row,
+ virtual void GetValueByRow(wxVariant& variant, unsigned int row,
unsigned int col) const = 0;
/**
/**
Called in order to set a value in the model.
*/
- virtual bool SetValue(const wxVariant& variant, unsigned int row,
+ virtual bool SetValueByRow(const wxVariant& variant, unsigned int row,
unsigned int col) = 0;
};
wxDataViewCtrl is a control to display data either in a tree like fashion or
in a tabular form or both.
+
If you only need to display a simple tree structure with an API more like the
older wxTreeCtrl class, then the specialized wxDataViewTreeCtrl can be used.
+ Likewise, if you only want to display simple table structure you can use
+ the specialized wxDataViewListCtrl class. Both wxDataViewTreeCtrl and
+ wxDataViewListCtrl can be used without defining your own wxDataViewModel.
A wxDataViewItem is used to represent a (visible) item in the control.
+/**
+ @class wxDataViewListCtrl
+
+ This class is a wxDataViewCtrl which internally uses a wxDataViewListStore
+ and forwards most of its API to that class.
+
+ The purpose of this class is to offer a simple way to display and
+ edit a small table of data without having to write your own wxDataViewModel.
+
+ @code
+ wxDataViewListCtrl *listctrl = new wxDataViewListCtrl( parent, -1 );
+
+ listctrl->AppendToggleCol( "Toggle" );
+ listctrl->AppendTextCol( "Text" );
+
+ wxVector<wxVariant> data;
+ data.push_back( true );
+ data.push_back( "row 1" );
+ listctrl->AppendItem( data );
+
+ data.clear();
+ data.push_back( false );
+ data.push_back( "row 3" );
+ listctrl->AppendItem( data );
+ @endcode
+
+
+ @library{wxadv}
+ @category{ctrl,dvc}
+*/
+
+class wxDataViewListCtrl: public wxDataViewCtrl
+{
+ /**
+ Default ctor.
+ */
+ wxDataViewListCtrl();
+
+ /**
+ Constructor. Calls Create().
+ */
+ wxDataViewListCtrl( wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxDV_ROW_LINES,
+ const wxValidator& validator = wxDefaultValidator );
+
+ /**
+ Destructor. Deletes the image list if any.
+ */
+ ~wxDataViewListCtrl();
+
+ /**
+ Creates the control and a wxDataViewListStore as its internal model.
+ */
+ bool Create( wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxDV_ROW_LINES,
+ const wxValidator& validator = wxDefaultValidator );
+
+ //@{
+ /**
+ Returns the store.
+ */
+ wxDataViewListStore *GetStore();
+ const wxDataViewListStore *GetStore() const;
+ //@}
+
+ /**
+ Appends a column to the control and additonally appends a
+ column to the store with the type @a varianttype.
+ */
+ void AppendCol( wxDataViewColumn *column, const wxString &varianttype );
+
+ /**
+ Prepends a column to the control and additonally prepends a
+ column to the store with the type @a varianttype.
+ */
+ void PrependCol( wxDataViewColumn *column, const wxString &varianttype );
+
+ /**
+ Inserts a column to the control and additonally inserts a
+ column to the store with the type @a varianttype.
+ */
+ void InsertCol( unsigned int pos, wxDataViewColumn *column, const wxString &varianttype );
+
+ /**
+ Inserts a text column to the control and the store.
+ */
+ wxDataViewColumn *AppendTextCol( const wxString &label,
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT, int flags = wxDATAVIEW_COL_RESIZABLE );
+
+ /**
+ Inserts a toggle column to the control and the store.
+ */
+ wxDataViewColumn *AppendToggleCol( const wxString &label,
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
+ int width = -1, wxAlignment align = wxALIGN_LEFT, int flags = wxDATAVIEW_COL_RESIZABLE );
+
+ /**
+ Inserts a progress column to the control and the store.
+ */
+ wxDataViewColumn *AppendProgressCol( const wxString &label,
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT, int flags = wxDATAVIEW_COL_RESIZABLE );
+
+ /**
+ Inserts a icon and text column to the control and the store.
+ */
+ wxDataViewColumn *AppendIconTextCol( const wxString &label,
+ wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
+ int width = -1, wxAlignment align = wxALIGN_LEFT, int flags = wxDATAVIEW_COL_RESIZABLE );
+
+ /**
+ Appends an item (=row) to the control and store.
+ */
+ void AppendItem( const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Prepends an item (=row) to the control and store.
+ */
+ void PrependItem( const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Inserts an item (=row) to the control and store.
+ */
+ void InsertItem( unsigned int row, const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Delete the row at position @a row.
+ */
+ void DeleteItem( unsigned row );
+
+ /**
+ Delete all items (= all rows).
+ */
+ void DeleteAllItems();
+
+ /**
+ Sets the value in the store and update the control.
+ */
+ void SetValue( const wxVariant &value, unsigned int row, unsigned int col );
+
+ /**
+ Returns the value from the store.
+ */
+ void GetValue( wxVariant &value, unsigned int row, unsigned int col );
+
+ /**
+ Sets the value in the store and update the control.
+
+ This method assumes that the a string is stored in respective
+ column.
+ */
+ void SetTextValue( const wxString &value, unsigned int row, unsigned int col );
+
+ /**
+ Returns the value from the store.
+
+ This method assumes that the a string is stored in respective
+ column.
+ */
+ wxString GetTextValue( unsigned int row, unsigned int col ) const;
+
+ /**
+ Sets the value in the store and update the control.
+
+ This method assumes that the a boolean value is stored in
+ respective column.
+ */
+ void SetToggleValue( bool value, unsigned int row, unsigned int col );
+
+ /**
+ Returns the value from the store.
+
+ This method assumes that the a boolean value is stored in
+ respective column.
+ */
+ bool GetToggleValue( unsigned int row, unsigned int col ) const;
+};
+
+
/**
@class wxDataViewTreeCtrl
};
+/**
+ @class wxDataViewListStore
+
+ wxDataViewListStore is a specialised wxDataViewModel for storing
+ a simple table of data. Since it derives from wxDataViewIndexListModel
+ its data is be accessed by row (i.e. by index) instead of only
+ by wxDataViewItem.
+
+ This class actually stores the values (therefore its name)
+ and implements all virtual methods from the base classes so it can be
+ used directly without having to derive any class from it, but it is
+ mostly used from within wxDataViewListCtrl.
+
+ @library{wxadv}
+ @category{dvc}
+*/
+
+class wxDataViewListStore: public wxDataViewIndexListModel
+{
+public:
+ /**
+ Constructor
+ */
+ wxDataViewListStore();
+
+ /**
+ Destructor
+ */
+ ~wxDataViewListStore();
+
+ /**
+ Prepends a data column.
+
+ @a variantype indicates the type of values store in the column.
+
+ This does not automatically fill in any (default) values in
+ rows which exist in the store already.
+ */
+ void PrependColumn( const wxString &varianttype );
+
+ /**
+ Inserts a data column before @a pos.
+
+ @a variantype indicates the type of values store in the column.
+
+ This does not automatically fill in any (default) values in
+ rows which exist in the store already.
+ */
+ void InsertColumn( unsigned int pos, const wxString &varianttype );
+
+ /**
+ Apppends a data column.
+
+ @a variantype indicates the type of values store in the column.
+
+ This does not automatically fill in any (default) values in
+ rows which exist in the store already.
+ */
+ void AppendColumn( const wxString &varianttype );
+
+ /**
+ Appends an item (=row) and fills it with @a values.
+
+ The values must match the values specifies in the column
+ in number and type. No (default) values are filled in
+ automatically.
+ */
+ void AppendItem( const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Prepends an item (=row) and fills it with @a values.
+
+ The values must match the values specifies in the column
+ in number and type. No (default) values are filled in
+ automatically.
+ */
+ void PrependItem( const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Inserts an item (=row) and fills it with @a values.
+
+ The values must match the values specifies in the column
+ in number and type. No (default) values are filled in
+ automatically.
+ */
+ void InsertItem( unsigned int row, const wxVector<wxVariant> &values, wxClientData *data = NULL );
+
+ /**
+ Delete the item (=row) at position @a pos.
+ */
+ void DeleteItem( unsigned pos );
+
+ /**
+ Delete all item (=all rows) in the store.
+ */
+ void DeleteAllItems();
+
+ /**
+ Overriden from wxDataViewModel
+ */
+ virtual unsigned int GetColumnCount() const;
+
+ /**
+ Overriden from wxDataViewModel
+ */
+ virtual wxString GetColumnType( unsigned int col ) const;
+
+ /**
+ Overriden from wxDataViewIndexListModel
+ */
+ virtual void GetValueByRow( wxVariant &value,
+ unsigned int row, unsigned int col ) const;
+
+ /**
+ Overriden from wxDataViewIndexListModel
+ */
+ virtual bool SetValueByRow( const wxVariant &value,
+ unsigned int row, unsigned int col );
+};
+
/**
@class wxDataViewTreeStore
- wxDataViewTreeStore is a specialised wxDataViewModel for displaying simple
+ wxDataViewTreeStore is a specialised wxDataViewModel for stroing simple
trees very much like wxTreeCtrl does and it offers a similar API.
- This class actually stores the entire tree (therefore its name) and implements
- all virtual methods from the base class so it can be used directly without
- having to derive any class from it.
- This comes at the price of much reduced flexibility.
+ This class actually stores the entire tree and the values (therefore its name)
+ and implements all virtual methods from the base class so it can be used directly
+ without having to derive any class from it, but it is mostly used from within
+ wxDataViewTreeCtrl.
@library{wxadv}
@category{dvc}