// return default best size (doesn't really make any sense, override this)
virtual wxSize DoGetBestSize() const;
// getting and setting sizes
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
// return default best size (doesn't really make any sense, override this)
virtual wxSize DoGetBestSize() const;
// getting and setting sizes
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;