#endif
#ifndef _REGISTRY_H
- #include <wx/msw/registry.h>
+ #include "wx/msw/registry.h"
#endif
+#include "wx/object.h"
// ----------------------------------------------------------------------------
// wxRegConfig
bool Write(const wxString& key, bool bValue)
{ return wxConfigBase::Write(key, bValue); }
- virtual bool Flush(bool /* bCurrentOnly = FALSE */ ) { return TRUE; }
+ virtual bool Flush(bool WXUNUSED(bCurrentOnly) = FALSE) { return TRUE; }
// rename
virtual bool RenameEntry(const wxString& oldName, const wxString& newName);