//@{
/**
- Returns the dimensions of the work area on the display. On Windows
- this means the area not covered by the taskbar, etc. Other platforms
- are currently defaulting to the whole display until a way is found to
- provide this info for all window managers, etc.
+ This macro loads a bitmap from either application resources (on the
+ platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
+ This can help to avoid using @ifdef_ when creating bitmaps.
+
+ @see @ref overview_bitmap, wxICON()
+
+ @header{wx/gdicmn.h}
*/
-void wxClientDisplayRect(int* x, int* y, int* width,
- int* height);
-wxRect wxGetClientDisplayRect();
+#define wxBITMAP(bitmapName)
/**
- Returns the display size in pixels.
+ This macro loads an icon from either application resources (on the
+ platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
+ This can help to avoid using @ifdef_ when creating icons.
+
+ @see @ref overview_bitmap, wxBITMAP()
+
+ @header{wx/gdicmn.h}
*/
-void wxDisplaySize(int* width, int* height);
-wxSize wxGetDisplaySize();
+wxICON();
/**
- Returns the display size in millimeters.
+ Returns @true if the display is colour, @false otherwise.
+
+ @header{wx/gdicmn.h}
*/
-void wxDisplaySizeMM(int* width, int* height);
-wxSize wxGetDisplaySizeMM();
+bool wxColourDisplay();
/**
- This macro loads an icon from either application resources (on the platforms
- for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
- avoid using @c #ifdefs when creating icons.
+ Returns the depth of the display (a value of 1 denotes a monochrome
+ display).
- @see @ref overview_wxbitmapoverview, wxBITMAP()
+ @header{wx/gdicmn.h}
*/
-wxICON();
+int wxDisplayDepth();
/**
- Returns @true if the display is colour, @false otherwise.
+ Globally sets the cursor; only has an effect on Windows, Mac and GTK+. You
+ should call this function with wxNullCursor to restore the system cursor.
+
+ @see wxCursor, wxWindow::SetCursor()
+
+ @header{wx/gdicmn.h}
*/
-bool wxColourDisplay();
+void wxSetCursor(const wxCursor& cursor);
+//@}
+
+/** @ingroup group_funcmacro_gdi */
+//@{
/**
- This macro loads a bitmap from either application resources (on the platforms
- for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
- avoid using @c #ifdefs when creating bitmaps.
+ Returns the dimensions of the work area on the display. On Windows this
+ means the area not covered by the taskbar, etc. Other platforms are
+ currently defaulting to the whole display until a way is found to provide
+ this info for all window managers, etc.
- @see @ref overview_wxbitmapoverview, wxICON()
+ @header{wx/gdicmn.h}
*/
-#define wxBITMAP() /* implementation is private */
+void wxClientDisplayRect(int* x, int* y, int* width, int* height);
+wxRect wxGetClientDisplayRect();
+//@}
+/** @ingroup group_funcmacro_gdi */
+//@{
/**
- Returns the depth of the display (a value of 1 denotes a monochrome display).
+ Returns the display size in pixels.
+
+ @header{wx/gdicmn.h}
*/
-int wxDisplayDepth();
+void wxDisplaySize(int* width, int* height);
+wxSize wxGetDisplaySize();
+//@}
+
+/** @ingroup group_funcmacro_gdi */
+//@{
+/**
+ Returns the display size in millimeters.
+ @header{wx/gdicmn.h}
+*/
+void wxDisplaySizeMM(int* width, int* height);
+wxSize wxGetDisplaySizeMM();
//@}