if (gs_activeFrame == this)
{
- gs_activeFrame = NULL;
- // activate next frame in Z-order:
- if ( m_wnd->prev )
- {
- wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
- win->SetFocus();
+ gs_activeFrame = NULL;
+ // activate next frame in Z-order:
+ if ( m_wnd->prev )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
+ win->SetFocus();
+ }
+ else if ( m_wnd->next )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->next->userData;
+ win->SetFocus();
}
}
if (!show && gs_activeFrame == this)
{
- // activate next frame in Z-order:
- if ( m_wnd->prev )
- {
- wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
- win->SetFocus();
+ // activate next frame in Z-order:
+ if ( m_wnd->prev )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
+ win->SetFocus();
+ }
+ else if ( m_wnd->next )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->next->userData;
+ win->SetFocus();
+ }
+ else
+ {
+ gs_activeFrame = NULL;
}
}
void wxWindowMGL::DoReleaseMouse()
{
- wxASSERT_MSG( gs_mouseCapture == this, wxT("attempt to release mouse, but this window hasn't captured it") )
+ wxASSERT_MSG( gs_mouseCapture == this, wxT("attempt to release mouse, but this window hasn't captured it") );
MGL_wmUncaptureEvents(m_wnd, wxMGL_CAPTURE_MOUSE);
gs_mouseCapture = NULL;