// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
// global settings
// ----------------------------------------------------------------------------
-// define this to 0 when building wxBase library
-#define wxUSE_GUI 1
+// define this to 0 when building wxBase library - this can also be done from
+// makefile/project file overriding the value here
+#ifndef wxUSE_GUI
+ #define wxUSE_GUI 1
+#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// compatibility settings
// so there is little advantage to setting it to 1.
#define WXWIN_COMPATIBILITY 0
+// This setting determines the compatibility with 2.0 API: set it to 1 to
+// enable it
+//
+// Default is 0.
+//
+// Recommended setting: 0 (please update your code instead!)
+#define WXWIN_COMPATIBILITY_2 0
+
+// This setting determines the compatibility with 2.0 API: set it to 1 to
+// enable it
+//
+// Default is 0.
+//
+// Recommended setting: 0 (please update your code instead!)
+#define WXWIN_COMPATIBILITY_2_2 0
+
// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
// but this is very dangerous because you can mistakenly pass an icon instead
// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
// Recommended setting: 0
#define wxICON_IS_BITMAP 0
+// Define as 1 for font size to be backward compatible to 1.63 and earlier.
+// 1.64 and later define point sizes to be compatible with Windows.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxFONT_SIZE_COMPATIBILITY 0
+
+// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
+// If migrating between versions, your dialogs may seem to shrink.
+//
+// Default is 1
+//
+// Recommended setting: 0 (the new calculations are more correct!)
+#define wxDIALOG_UNIT_COMPATIBILITY 1
+
// ----------------------------------------------------------------------------
// debugging settings
// ----------------------------------------------------------------------------
#define wxUSE_ON_FATAL_EXCEPTION 0
#endif
+// ----------------------------------------------------------------------------
+// Unicode support
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
+// defined as wchar_t, wxString will use Unicode internally. If you set this
+// to 1, you must use wxT() macro for all literal strings in the program.
+//
+// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
+// doesn't support it and the programs compiled in Unicode mode will not run
+// under 9x).
+//
+// Default is 0
+//
+// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
+#define wxUSE_UNICODE 0
+
+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
// ----------------------------------------------------------------------------
// global features
// ----------------------------------------------------------------------------
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// Recommended setting: 1
#define wxUSE_LONGLONG 1
-// Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE 1
+#define wxUSE_FFILE 1
+
+// use wxTextFile class: requires wxFile, required by wxFileConfig
+#define wxUSE_TEXTFILE 1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL 1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// old wxTime and wxDate classes which are still provided for backwards
// compatibility (and implemented in terms of wxDateTime).
//
// Requires: wxUSE_LONGLONG
//
+// Default is 1
+//
// Recommended setting: 1
-#define wxUSE_TIMEDATE 1
+#define wxUSE_DATETIME 1
+
+// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
+// the same as wxDateTime!). These classes are obsolete and shouldn't be used
+// in new code
+//
+// Default is 0
+//
+// Recommended setting: 0 unless you have legacy code which uses these classes
+#define wxUSE_TIMEDATE 0
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER 1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH 1
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
// which allow the application to store its settings in the persistent
// See also wxUSE_CONFIG_NATIVE below.
//
// Recommended setting: 1
-#define wxUSE_CONFIG 1
+#define wxUSE_CONFIG 1
// If wxUSE_CONFIG is 1, you may choose to use either the native config
// classes under Windows (using .INI files under Win16 and the registry under
// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
// to connect/disconnect from the network and be notified whenever the dial-up
-// network connection is established/terminated.
+// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER 1
-// Compile in wxLibrary class for run-time DLL loading and function calling
+// Compile in wxLibrary class for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
//
// This setting is for Win32 only
//
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
-// Set to 1 to enable virtual file systems
-// (needed by wxHTML)
+// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ZIP 1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_INET 1
-// input stream for reading from zip archives
+// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM 1
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG.
+#define wxUSE_ZLIB 1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWindows one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
#define wxUSE_APPLE_IEEE 1
- // if enabled, the float codec written by Apple
- // will be used to write, in a portable way,
- // float on the disk
-// use wxFile class - required by i18n code, wxConfig and others - recommended
-#define wxUSE_FILE 1
+// Joystick support class
+#define wxUSE_JOYSTICK 1
-// use wxTextFile class: requires wxFile, required by wxConfig
-#define wxUSE_TEXTFILE 1
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
-// i18n support: _() macro, wxLocale class. Requires wxFile
-#define wxUSE_INTL 1
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
-#define wxUSE_DYNAMIC_CLASSES 1
- // If 1, enables provision of run-time type information.
- // NOW MANDATORY: don't change.
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX 0
+
+// wxWave class
+#define wxUSE_WAVE 1
// ----------------------------------------------------------------------------
-// Optional controls
+// Individual GUI controls
// ----------------------------------------------------------------------------
+// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
+// (without it, wxControl class is not compiled)
+//
+// Default is 1
+//
+// Recommended setting: 1 (don't change except for very special programs)
+#define wxUSE_CONTROLS 1
+
+// wxPopupWindow class is not used currently by wxMSW
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_POPUPWIN 0
+
+// Each of the settings below corresponds to one wxWindows control. They are
+// all switched on by default but may be disabled if you are sure that your
+// program (including any standard dialogs it can show!) doesn't need them and
+// if you desperately want to save some space. If you use any of these you must
+// set wxUSE_CONTROLS as well.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_BUTTON 1 // wxButton
+#define wxUSE_BMPBUTTON 1 // wxBitmapButton
+#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
+#define wxUSE_CHECKBOX 1 // wxCheckBox
+#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COMBOBOX 1 // wxComboBox
+#define wxUSE_GAUGE 1 // wxGauge
+#define wxUSE_LISTBOX 1 // wxListBox
+#define wxUSE_LISTCTRL 1 // wxListCtrl
+#define wxUSE_RADIOBOX 1 // wxRadioBox
+#define wxUSE_RADIOBTN 1 // wxRadioButton
+#define wxUSE_SCROLLBAR 1 // wxScrollBar
+#define wxUSE_SLIDER 1 // wxSlider
+#define wxUSE_SPINBTN 1 // wxSpinButton
+#define wxUSE_SPINCTRL 1 // wxSpinCtrl
+#define wxUSE_STATBOX 1 // wxStaticBox
+#define wxUSE_STATLINE 1 // wxStaticLine
+#define wxUSE_STATTEXT 1 // wxStaticText
+#define wxUSE_STATBMP 1 // wxStaticBitmap
+#define wxUSE_TEXTCTRL 1 // wxTextCtrl
+#define wxUSE_TOGGLEBTN 1 // requires wxButton
+#define wxUSE_TREECTRL 1 // wxTreeCtrl
+
+// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
+// below either wxStatusBar95 or a generic wxStatusBar will be used.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_STATUSBAR 1
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (there is no advantage in using the generic one)
+#define wxUSE_NATIVE_STATUSBAR 1
+
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
#define wxUSE_TOOLBAR_NATIVE 1
#define wxUSE_TOOLBAR_SIMPLE 1
+// this setting is obsolete, value is ignored
+#define wxUSE_BUTTONBAR 1
+
// wxNotebook is a control with several "tabs" located on one of its sides. It
// may be used ot logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// Recommended setting: 1
#define wxUSE_NOTEBOOK 1
-// The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
-// 1 and not compiled into the library otherwise.
-//
-// Default is 1 for everything.
-//
-// Recommended setting: 1 (library might fail to compile for some combinations
-// of disabled controls)
-#define wxUSE_CARET 1
-#define wxUSE_CHECKBOX 1
-#define wxUSE_CHECKLISTBOX 1
-#define wxUSE_CHOICE 1
-#define wxUSE_COMBOBOX 1
-#define wxUSE_GAUGE 1
-#define wxUSE_LISTBOX 1
-#define wxUSE_RADIOBOX 1
-#define wxUSE_RADIOBTN 1
-#define wxUSE_SASH 1 // wxSashWindow
-#define wxUSE_SCROLLBAR 1
-#define wxUSE_SLIDER 1
-#define wxUSE_SPINBTN 1
-#define wxUSE_SPINCTRL 1
-#define wxUSE_STATLINE 1
-#define wxUSE_STATUSBAR 1
-#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
-
-// Two status bar implementations are available under Win32: the generic one
-// or the wrapper around native control. For native look and feel the native
-// version should be used.
+// wxTabDialog is a generic version of wxNotebook but it is incompatible with
+// the new class. It shouldn't be used in new code.
//
-// Default is 1.
+// Default is 0.
//
-// Recommended setting: 1
-#define wxUSE_NATIVE_STATUSBAR 1
-
-// this setting is obsolete, value is ignored
-#define wxUSE_BUTTONBAR 1
+// Recommended setting: 0 (use wxNotebook)
+#define wxUSE_TAB_DIALOG 0
// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
// the new, much imporved and enhanced version. The new version is backwards
// Default is 1 for both options.
//
// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
-// wxGrid and 100% backwards compatible (with all old wxGrid quirks) is
+// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
// essential.
//
// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
#define wxUSE_GRID 1
#define wxUSE_NEW_GRID 1
-// wxValidator class and related methods
-#define wxUSE_VALIDATORS 1
+// ----------------------------------------------------------------------------
+// Miscellaneous GUI stuff
+// ----------------------------------------------------------------------------
// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 1
+// Use wxCaret: a class implementing a "cursor" in a text control (called caret
+// under Windows).
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can be safely set to 0, not used by the library)
+#define wxUSE_CARET 1
+
+// Miscellaneous geometry code: needed for Canvas library
+#define wxUSE_GEOMETRY 1
+
+// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
+// wxListCtrl.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (set it to 0 if you don't use any of the controls
+// enumerated above, then this class is mostly useless too)
+#define wxUSE_IMAGLIST 1
+
+// Use wxMenu, wxMenuBar, wxMenuItem.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (can't be disabled under MSW)
+#define wxUSE_MENUS 1
+
+// Use wxSashWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SASH 1
+
+// Use wxSplitterWindow class.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_SPLITTER 1
+
+// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TOOLTIPS 1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 1
+
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 1
-// text entry dialog and wxGetTextFromUser function
-#define wxUSE_TEXTDLG 1
-
-// progress dialog class for lengthy operations
-#define wxUSE_PROGRESSDLG 1
-
// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO 1
+// Use single/multiple choice dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_CHOICEDLG 1
+
+// Use colour picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_COLOURDLG 1
+
// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 1
+// TODO: setting to choose the generic or native one
+
+// Use file open/save dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in many places in the library itself)
+#define wxUSE_FILEDLG 1
+
+// Use find/replace dialogs.
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely set to 0)
+#define wxUSE_FINDREPLDLG 1
+
+// Use font picker dialog
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_FONTDLG 1
+
+// Use wxMessageDialog and wxMessageBox.
+//
+// Default is 1
+//
+// Recommended setting: 1 (used in the library itself)
+#define wxUSE_MSGDLG 1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
// support for startup tips (wxShowTip &c)
#define wxUSE_STARTUP_TIPS 1
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// number entry dialog
+#define wxUSE_NUMBERDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
// smaller library.
#define wxUSE_HTML 1
-// wxPlot is a class to display functions plots in wxWindow.
+// OpenGL canvas
+#define wxUSE_GLCANVAS 0
+
+// wxTreeLayout class
+#define wxUSE_TREELAYOUT 1
+
+// ----------------------------------------------------------------------------
+// Data transfer
+// ----------------------------------------------------------------------------
+
+// Use wxClipboard class for clipboard copy/paste.
//
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_PLOT 1
+#define wxUSE_CLIPBOARD 1
-// OpenGL canvas
-#define wxUSE_GLCANVAS 0
+// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
+// drop
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DATAOBJ 1
-// wxTreeLayout class
-#define wxUSE_TREELAYOUT 1
+// Use wxDropTarget and wxDropSource classes for drag and drop (this is
+// different from "built in" drag and drop in wxTreeCtrl which is always
+// available). Requires wxUSE_DATAOBJ.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DRAG_AND_DROP 1
// ----------------------------------------------------------------------------
// miscellaneous settings
// ----------------------------------------------------------------------------
+// wxSingleInstanceChecker class allows to verify at startup if another program
+// instance is running (it is only available under Win32)
+//
+// Default is 1
+//
+// Recommended setting: 1 (the class is tiny, disabling it won't save much
+// space)
+#define wxUSE_SNGLINST_CHECKER 1
+
+#define wxUSE_DRAGIMAGE 1
+
#define wxUSE_IPC 1
// 0 for no interprocess comms
-// Note: wxHELP uses IPC under X so these are interdependent!
#define wxUSE_HELP 1
// 0 for no help facility
+#define wxUSE_MS_HTML_HELP 0
+ // 0 for no MS HTML Help
+
+// Use wxHTML-based help controller?
+#define wxUSE_WXHTML_HELP 1
+
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
-#define wxUSE_CLIPBOARD 1
- // 0 for no clipboard functions
-
#define wxUSE_SPLINES 1
// 0 for no splines
-#define wxUSE_DRAG_AND_DROP 1
- // 0 for no drag and drop
-
#define wxUSE_XPM_IN_MSW 1
// 0 for no XPM support in wxBitmap.
// Default is 1, as XPM is now fully
// supported this makes easier the issue
// of portable icons and bitmaps.
+
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
#define wxUSE_RESOURCE_LOADING_IN_MSW 1
#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
+#define wxUSE_MOUSEWHEEL 1
+ // Include mouse wheel support
+
// ----------------------------------------------------------------------------
-// Postscript support settings
+// postscript support settings
// ----------------------------------------------------------------------------
+// Set to 1 for PostScript device context.
#define wxUSE_POSTSCRIPT 0
- // 0 for no PostScript device context
+
+// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 0
- // 1 to use font metric files in GetTextExtent
+// Set to 0 to disable PostScript print/preview architecture code under Windows
+// (just use Windows printing).
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
- // Set to 0 to disable PostScript print/preview architecture code
- // under Windows (just use Windows printing).
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------
+// Define 1 to use ODBC classes
#define wxUSE_ODBC 0
- // Define 1 to use ODBC classes
+// For backward compatibility reasons, this parameter now only controls the
+// default scrolling method used by cursors. This default behavior can be
+// overriden by setting the second param of wxDB::wxDbGetConnection() or
+// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
+// that use the connection) should support forward only scrolling of cursors,
+// or both forward and backward support for backward scrolling cursors is
+// dependent on the data source as well as the ODBC driver being used.
#define wxODBC_FWD_ONLY_CURSORS 1
- // For backward compatibility reasons, this parameter now only
- // controls the default scrolling method used by cursors. This
- // default behavior can be overriden by setting the second param
- // of wxDB::GetDbConnection() to indicate whether the connection
- // (and any wxTable()s that use the connection) should support
- // forward only scrolling of cursors, or both forward and backward
- // Support for backward scrolling cursors is dependent on the
- // data source as well as the ODBC driver being used.
+
+// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
+// member variables. With a setting of 1, full backward compatability with the
+// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
+// as future development will be done only on the non-deprecated
+// functions/classes/member variables/etc.
+#define wxODBC_BACKWARD_COMPATABILITY 0
// ----------------------------------------------------------------------------
// other compiler (mis)features
// image format support
// ----------------------------------------------------------------------------
-#define wxUSE_ZLIB 1
- // Use zlib for compression in streams and PNG code
+// wxImage supports many different image formats which can be configured at
+// compile-time. BMP is always supported, others are optional and can be safely
+// disabled if you don't plan to use images in such format sometimes saving
+// substantial amount of code in the final library.
+//
+// Some formats require an extra library which is included in wxWin sources
+// which is mentioned if it is the case.
+
+// Set to 1 for wxImage support (recommended).
+#define wxUSE_IMAGE 1
+
+// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
#define wxUSE_LIBPNG 1
- // Use PNG bitmap/image code
+
+// Set to 1 for JPEG format support (requires libjpeg)
#define wxUSE_LIBJPEG 1
- // Use JPEG bitmap/image code
+
+// Set to 1 for TIFF format support (requires libtiff)
#define wxUSE_LIBTIFF 1
- // Use TIFF bitmap/image code
+
+// Set to 1 for GIF format support
#define wxUSE_GIF 1
- // Use GIF bitmap/image code
+
+// Set to 1 for PNM format support
#define wxUSE_PNM 1
- // Use PNM bitmap/image code
+
+// Set to 1 for PCX format support
#define wxUSE_PCX 1
- // Use PCX bitmap/image code
+
+// Set to 1 for XPM format support
+#define wxUSE_XPM 1
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------
-// Most of the settings in this section are obsolete or not used
-
-// Make settings compatible with MFC
+// Set this to 1 if you want to use wxWindows and MFC in the same program. This
+// will override some other settings (see below)
+//
+// Default is 0.
+//
+// Recommended setting: 0 unless you really have to use MFC
#define wxUSE_MFC 0
-// required for drag-and-drop, clipboard, OLE Automation
+// Set this to 1 for generic OLE support: this is required for drag-and-drop,
+// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
+// can't compile/doesn't have the OLE headers.
+//
+// Default is 1.
+//
+// Recommended setting: 1
#define wxUSE_OLE 1
+// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
+// 3.x. This setting is ignored under Win9x and NT 4.0+.
+//
+// Default is 0 for (most) Win32 (systems), 1 for Win16
+//
+// Recommended setting: same as default
#if defined(__WIN95__)
#define wxUSE_CTL3D 0
#else
-// Define 1 to use Microsoft CTL3D library.
-// See note above about using FAFA and CTL3D.
#define wxUSE_CTL3D 1
#endif
-// can we use RICHEDIT control?
+// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
+// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
+// miniframes support instead.
+//
+// Default is 0 for (most) Win32 (systems), 1 for Win16
+//
+// Recommended setting: same as default
+#if defined(__WIN95__)
+#define wxUSE_ITSY_BITSY 0
+#else
+#define wxUSE_ITSY_BITSY 1
+#endif
+
+// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
+// which allows to put more than ~32Kb of text in it even under Win9x (NT
+// doesn't have such limitation).
+//
+// Default is 1 for compilers which support it
+//
+// Recommended setting: 1, only set it to 0 if your compiler doesn't have
+// or can't compile <richedit.h>
#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
-#define wxUSE_RICHEDIT 1
+#define wxUSE_RICHEDIT 1
+
+// TODO: This should be ifdef'ed for any compilers that don't support
+// RichEdit 2.0 but do have RichEdit 1.0...
+#define wxUSE_RICHEDIT2 1
+
#else
-#define wxUSE_RICHEDIT 0
+#define wxUSE_RICHEDIT 0
+#define wxUSE_RICHEDIT2 0
#endif
-#define wxUSE_ITSY_BITSY 1
- // Define 1 to use Microsoft's ItsyBitsy
- // small title bar library, for wxMiniFrame.
- // This setting is only used for Win3.1;
- // Win9x and NT use native miniframes
- // support instead.
-#define wxUSE_BITMAP_MESSAGE 1
- // Define 1 to use bitmap messages.
-#define wxFONT_SIZE_COMPATIBILITY 0
- // Define 1 for font size to be backward compatible
- // to 1.63 and earlier. 1.64 and later define point
- // sizes to be compatible with Windows.
+// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
+// is required by wxUSE_CHECKLISTBOX.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 for a small library size reduction
+#define wxUSE_OWNER_DRAWN 1
+
+// ----------------------------------------------------------------------------
+// obsolete settings
+// ----------------------------------------------------------------------------
+
+// NB: all settings in this section are obsolete and should not be used/changed
+// at all, they will disappear
+
+// Set to 1 to use PenWindows
#define wxUSE_PENWINDOWS 0
- // Set to 1 to use PenWindows
-#define wxUSE_OWNER_DRAWN 1
- // Owner-drawn menus and listboxes
+// Define 1 to use bitmap messages.
+#define wxUSE_BITMAP_MESSAGE 1
-#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
-#ifndef wxUSE_NORLANDER_HEADERS
-# define wxUSE_NORLANDER_HEADERS 1
-#endif
-#endif
+// If 1, enables provision of run-time type information.
+// NOW MANDATORY: don't change.
+#define wxUSE_DYNAMIC_CLASSES 1
// ----------------------------------------------------------------------------
// disable the settings which don't work for some compilers
// ----------------------------------------------------------------------------
-// These don't work as expected for mingw32 and cygwin32
+#ifndef wxUSE_NORLANDER_HEADERS
+#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
+# define wxUSE_NORLANDER_HEADERS 1
+#else
+# define wxUSE_NORLANDER_HEADERS 0
+#endif
+#endif
+
#if defined(__GNUWIN32__)
+// These don't work as expected for mingw32 and cygwin32
#undef wxUSE_MEMORY_TRACING
#define wxUSE_MEMORY_TRACING 0
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+// Cygwin betas don't have wcslen
+#if defined(__CYGWIN__) || defined(__CYGWIN32__)
+# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
+# undef wxUSE_WCHAR_T
+# define wxUSE_WCHAR_T 0
+# endif
+#endif
+
#endif // __GNUWIN32__
// MFC duplicates these operators
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
+// ODBC classes aren't Unicode-compatible yet
+#if wxUSE_UNICODE
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
+#endif
+
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
#define wxUSE_NATIVE_STATUSBAR 0
#endif
+#if !wxUSE_OWNER_DRAWN
+#undef wxUSE_CHECKLISTBOX
+#define wxUSE_CHECKLISTBOX 0
+#endif
+
// Salford C++ doesn't like some of the memory operator definitions
#ifdef __SALFORDC__
#undef wxUSE_MEMORY_TRACING
#undef wxUSE_OWNER_DRAWN
#define wxUSE_OWNER_DRAWN 0
-#endif
+#endif // __SALFORDC__
#ifdef __TWIN32__
#undef wxUSE_ODBC
#define wxUSE_ODBC 0
-#endif
+#endif // __TWIN32__
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#define wxUSE_LIBJPEG 0
#endif
-#if defined(__WXMSW__) && defined(__WATCOMC__)
-#undef wxUSE_LIBJPEG
-#define wxUSE_LIBJPEG 0
-
-#undef wxUSE_LIBTIFF
-#define wxUSE_LIBTIFF 0
+// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
+#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+#endif
+#if defined(__WXMSW__) && defined(__WATCOMC__)
+/*
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
+*/
+
+#undef wxUSE_WCHAR_T
+#define wxUSE_WCHAR_T 0
#endif
#if defined(__WXMSW__) && !defined(__WIN32__)
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 0
+#undef wxUSE_MS_HTML_HELP
+#define wxUSE_MS_HTML_HELP 0
+
+#undef wxUSE_WCHAR_T
+#define wxUSE_WCHAR_T 0
+
+#endif // Win16
+
+// ----------------------------------------------------------------------------
+// undef the things which don't make sense for wxBase build
+// ----------------------------------------------------------------------------
+
+#if !wxUSE_GUI
+
+#undef wxUSE_HTML
+#define wxUSE_HTML 0
+
+#endif // !wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// check the settings consistency: do it here to abort compilation immediately
+// and not almost in the very end when the relevant file fails to compile and
+// you need to modify setup.h and rebuild everything
+// ----------------------------------------------------------------------------
+
+#if wxUSE_DATETIME && !wxUSE_LONGLONG
+ #error wxDateTime requires wxLongLong
+#endif
+
+#if wxUSE_TEXTFILE && !wxUSE_FILE
+ #error You cannot compile wxTextFile without wxFile
#endif
+#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
+ #error You cannot compile virtual file systems without wxUSE_STREAMS
+#endif
+
+#if wxUSE_HTML && !wxUSE_FILESYSTEM
+ #error You cannot compile wxHTML without virtual file systems
+#endif
+
+// add more tests here...
+
#endif
// _WX_SETUP_H_