-// Old version, assuming we use a form. Now we use
-// a bulletin board, so we can create controls on the toolbar.
-#if 0
-bool wxToolBar::CreateTools()
-{
- if (m_tools.Number() == 0)
- return FALSE;
-
- // Separator spacing
- const int separatorSize = GetToolSeparation(); // 8;
-
- int currentSpacing = 0;
-
- m_widgets.Clear();
- Widget prevButton = (Widget) 0;
- wxNode* node = m_tools.First();
- while (node)
- {
- wxToolBarTool *tool = (wxToolBarTool *)node->Data();
-
- if (tool->m_toolStyle == wxTOOL_STYLE_SEPARATOR)
- currentSpacing = separatorSize;
- else if (tool->m_bitmap1.Ok())
- {
- Widget button = (Widget) 0;
-
- if (tool->m_isToggle)
- {
- button = XtVaCreateManagedWidget("toggleButton",
- xmToggleButtonWidgetClass, (Widget) m_mainWidget,
- XmNleftAttachment, (prevButton == (Widget) 0) ? XmATTACH_FORM : XmATTACH_WIDGET,
- XmNleftWidget, (prevButton == (Widget) 0) ? NULL : prevButton,
- XmNleftOffset, currentSpacing,
- XmNtopAttachment, XmATTACH_FORM,
- // XmNpushButtonEnabled, True,
- XmNmultiClick, XmMULTICLICK_KEEP,
- XmNlabelType, XmPIXMAP,
- NULL);
- XtAddCallback ((Widget) button, XmNvalueChangedCallback, (XtCallbackProc) wxToolButtonCallback,
- (XtPointer) this);
- }
- else
- {
- button = XtVaCreateManagedWidget("button",
- xmPushButtonWidgetClass, (Widget) m_mainWidget,
- XmNleftAttachment, (prevButton == (Widget) 0) ? XmATTACH_FORM : XmATTACH_WIDGET,
- XmNleftWidget, (prevButton == (Widget) 0) ? NULL : prevButton,
- XmNleftOffset, currentSpacing,
- XmNtopAttachment, XmATTACH_FORM,
- XmNpushButtonEnabled, True,
- XmNmultiClick, XmMULTICLICK_KEEP,
- XmNlabelType, XmPIXMAP,
- NULL);
- XtAddCallback (button,
- XmNactivateCallback, (XtCallbackProc) wxToolButtonCallback,
- (XtPointer) this);
- }
-
- // For each button, if there is a mask, we must create
- // a new wxBitmap that has the correct background colour
- // for the button. Otherwise the background will just be
- // e.g. black if a transparent XPM has been loaded.
- wxBitmap originalBitmap = tool->m_bitmap1;
-
- if (tool->m_bitmap1.GetMask())
- {
- int backgroundPixel;
- XtVaGetValues(button, XmNbackground, &backgroundPixel,
- NULL);
-
-
- wxColour col;
- col.SetPixel(backgroundPixel);
-
- wxBitmap newBitmap = wxCreateMaskedBitmap(tool->m_bitmap1, col);
-
- tool->m_bitmap1 = newBitmap;
- }
-
- // Create a selected/toggled bitmap. If there isn't a m_bitmap2,
- // we need to create it (with a darker, selected background)
- int backgroundPixel;
- if (tool->m_isToggle)
- XtVaGetValues(button, XmNselectColor, &backgroundPixel,
- NULL);
- else
- XtVaGetValues(button, XmNarmColor, &backgroundPixel,
- NULL);
-
- wxColour col;
- col.SetPixel(backgroundPixel);
-
- if (tool->m_bitmap2.Ok() && tool->m_bitmap2.GetMask())
- {
- // Use what's there
- wxBitmap newBitmap = wxCreateMaskedBitmap(tool->m_bitmap2, col);
- tool->m_bitmap2 = newBitmap;
- }
- else
- {
- // Use unselected bitmap
- if (originalBitmap.GetMask())
- {
- wxBitmap newBitmap = wxCreateMaskedBitmap(originalBitmap, col);
- tool->m_bitmap2 = newBitmap;
- }
- else
- tool->m_bitmap2 = tool->m_bitmap1;
- }
-
- Pixmap pixmap = (Pixmap) tool->m_bitmap1.GetPixmap();
- Pixmap insensPixmap = (Pixmap) tool->m_bitmap1.GetInsensPixmap();
-
- if (tool->m_isToggle)
- {
- // Toggle button
- Pixmap pixmap2 = (Pixmap) 0;
- Pixmap insensPixmap2 = (Pixmap) 0;
-
- // If there's a bitmap for the toggled state, use it,
- // otherwise generate one.
- if (tool->m_bitmap2.Ok())
- {
- pixmap2 = (Pixmap) tool->m_bitmap2.GetPixmap();
- insensPixmap2 = (Pixmap) tool->m_bitmap2.GetInsensPixmap();
- }
- else
- {
- pixmap2 = (Pixmap) tool->m_bitmap1.GetArmPixmap(button);
- insensPixmap2 = XCreateInsensitivePixmap((Display*) wxGetDisplay(), pixmap2);
- m_pixmaps.Append((wxObject*) insensPixmap2); // Store for later deletion
- }
- XtVaSetValues (button,
- XmNindicatorOn, False,
- XmNshadowThickness, 2,
- // XmNborderWidth, 0,
- // XmNspacing, 0,
- XmNmarginWidth, 0,
- XmNmarginHeight, 0,
- XmNfillOnSelect, True,
- XmNlabelPixmap, pixmap,
- XmNselectPixmap, pixmap2,
- XmNlabelInsensitivePixmap, insensPixmap,
- XmNselectInsensitivePixmap, insensPixmap2,
- XmNlabelType, XmPIXMAP,
- NULL);
- }
- else
- {
- Pixmap pixmap2 = (Pixmap) 0;
-
- // If there's a bitmap for the armed state, use it,
- // otherwise generate one.
- if (tool->m_bitmap2.Ok())
- {
- pixmap2 = (Pixmap) tool->m_bitmap2.GetPixmap();
- }
- else
- {
- pixmap2 = (Pixmap) tool->m_bitmap1.GetArmPixmap(button);
-
- }
- // Normal button
- XtVaSetValues(button,
- XmNlabelPixmap, pixmap,
- XmNlabelInsensitivePixmap, insensPixmap,
- XmNarmPixmap, pixmap2,
- NULL);
- }
-
- XtAddEventHandler (button, EnterWindowMask | LeaveWindowMask,
- False, wxToolButtonPopupCallback, (XtPointer) this);
- m_widgets.Append(tool->m_index, (wxObject*) button);
-
- prevButton = button;
- currentSpacing = 0;
- }
- node = node->Next();
- }
-
- return TRUE;
-}
-#endif
-