]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/stubs/setup.h
more backwards compatible kbd handling in wxScrolledWindow
[wxWidgets.git] / include / wx / stubs / setup.h
index 8029a0d6a897efa41aa50cb57ec9114d68c1be0f..b7916189034a2f54a693a0d91c9b97a43522ff53 100644 (file)
 #define wxUSE_C_MAIN 0
                                   // Set to 1 to use main.c instead of main.cpp (UNIX only)
 
-#define wxUSE_ODBC                   0
-                                    // Define 1 to use ODBC classes
+#define wxUSE_ODBC                0
+                                  // Define 1 to use ODBC classes
+
+#define wxODBC_FWD_ONLY_CURSORS   1
+                                  // Some databases/ODBC drivers only allow forward scrolling cursors.
+                                  // Unless you specifically want to use backward scrolling
+                                  // cursors, and you know that all of the databases/ODBC drivers
+                                  // that you will use these odbc classes with allow backward 
+                                  // scrolling cursors, this setting should remain set to 1
+                                  // for maximum database/driver compatibilty
+
 
 #define wxUSE_IOSTREAMH     1
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
                                   // if enabled, compiles built-in OS independent wxConfig
                                   // class and it's file (any platform) and registry (Win)
                                   // based implementations
+#define wxUSE_TIMEDATE      1
+                                  // Use time and date
+#define wxUSE_THREADS       0
+                                  // Use threads
+
+#define wxUSE_ZLIB          1
+                                  // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG        1
+                                  // Use PNG bitmap code
+#define wxUSE_LIBPNG        0
+                                  // Use JPEG bitmap code
+#define wxUSE_LIBGIF        0
+                                  // Use GIF bitmap code
+#define wxUSE_STD_IOSTREAM  1
+                                  // Use standard C++ streams if 1. If 0, use wxWin
+                                  // streams implementation.
+
+#define wxUSE_SERIAL        0
+                                  // Use serialization
+
+#define wxUSE_TOOLTIPS      0
+                                  // Use tooltips
+
+#define wxUSE_DYNLIB_CLASS  0
+                                  // Use wxLibrary
+#define wxUSE_SOCKETS       1
+                                  // Set to 1 to use socket classes
 /*
  * Finer detail
  *