#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
#define wxUSE_XPM_IN_MSW 0
- // Define 1 to support the XPM package in wxBitmap,
- // separated by platform. If 1, you must link in
- // the XPM library to your applications.
+ // Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
#define wxUSE_RESOURCE_LOADING_IN_MSW 1
// be WXDEBUG_NEW (see object.h).
// If this causes problems (e.g. link errors), set this to 0.
-// GnuWin32 (b19) can't copy with these operators.
-#ifdef __GNUWIN32__
-#undef wxUSE_GLOBAL_MEMORY_OPERATORS 1
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-#endif
-
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
#define wxUSE_ODBC 1
// Define 1 to use ODBC classes
+#ifndef __MWERKS__
#define wxUSE_IOSTREAMH 1
+#else
+#define wxUSE_IOSTREAMH 0
+#endif
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
+
#define wxUSE_WXCONFIG 1
// if enabled, compiles built-in OS independent wxConfig
#define wxUSE_NATIVE_STATUSBAR 1
// Set to 0 to use cross-platform wxStatusBar
+#define wxUSE_DBWIN32 1
+ // Use Andrew Tucker's OutputDebugString implementation
+ // (required on Win95 only). See utils.cpp.
/*
* Any platform